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path: root/Eigen/src/Geometry/AngleAxis.h
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* Drop EIGEN_USING_STD_MATH in favour of EIGEN_USING_STDGravatar David Tellenbach2020-10-09
* Add missing scalar conversionGravatar Gael Guennebaud2017-08-22
* Adding EIGEN_DEVICE_FUNC in the Geometry module.Gravatar Robert Lukierski2016-10-12
* Fix angle rangeGravatar Gael Guennebaud2016-09-30
* Remove std:: prefixGravatar Gael Guennebaud2016-09-30
* bug #1312: Quaternion to AxisAngle conversion now ensures the angle will be i...Gravatar Gael Guennebaud2016-09-29
* bug #1123: add missing documentation of angle() and axis()Gravatar Gael Guennebaud2015-12-01
* use explicit Scalar types for AngleAxis initializationGravatar Sergiu Dotenco2015-08-28
* Fix bug #827: improve accuracy of quaternion to angle-axis conversionGravatar Gael Guennebaud2014-06-20
* fixed a template type conversion bug in AngleAxis found by Pei LuoGravatar Bo Li2014-03-20
* Port SelfCwiseBinaryOp and Dot.h to nvcc, fix portability issue with std::min...Gravatar Gael Guennebaud2013-04-05
* Fix bug #314:Gravatar Gael Guennebaud2012-11-06
* Automatic relicensing to MPL2 using Keirs script. Manual fixup follows.Gravatar Benoit Jacob2012-07-13
* bug #482: pass scalar arguments by const references. This changeset only conc...Gravatar Gael Guennebaud2012-06-28
* Get rid of include directives inside namespace blocks (bug #339).Gravatar Jitse Niesen2012-04-15
* fix static inline versus inline static issues (the former is the correct order)Gravatar Gael Guennebaud2012-01-31
* protect calls to min and max with parentheses to make Eigen compatible with d...Gravatar Gael Guennebaud2011-07-21
* Simplify the use of custom scalar types, the rule is to never directly call a...Gravatar Gael Guennebaud2011-05-25
* rm auto normalization in favor of clampingGravatar Gael Guennebaud2010-11-03
* oops (rm commented code)Gravatar Gael Guennebaud2010-11-01
* Let's be safe: enable auto normalization is quaternion to angle-axis code sin...Gravatar Gael Guennebaud2010-10-31
* bug #86 : use internal:: namespace instead of ei_ prefixGravatar Benoit Jacob2010-10-25
* Safeguarded some Transform functions with compile time asserts.Gravatar Hauke Heibel2010-07-29
* email changeGravatar Gael Guennebaud2010-06-24
* * move dummy_precision and epsilon to NumTraitsGravatar Gael Guennebaud2010-02-10
* Fixes #89.Gravatar Hauke Heibel2010-02-02
* merge with default branchGravatar Gael Guennebaud2009-12-22
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| * precision ---> dummy_precisionGravatar Benoit Jacob2009-11-26
* | Another big refactoring change:Gravatar Gael Guennebaud2009-11-18
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* * add Map<Quaternion> test based on Map from test/map.cppGravatar Mathieu Gautier2009-11-13
* remove the \addexample tagsGravatar Gael Guennebaud2009-09-03
* remove sentence "Eigen itself is part of the KDE project."Gravatar Benoit Jacob2009-05-22
* angle-axis doc: make it more clear the axis must be normalizedGravatar Gael Guennebaud2009-03-18
* fix duplicated geometry module in the docGravatar Gael Guennebaud2009-01-29
* more MSVC fixes, and more code factorization in Geometry moduleGravatar Gael Guennebaud2009-01-29
* * suppressed some minor warningsGravatar Kenneth Frank Riddile2009-01-06
* unless i find more failures in the tests, this will be beta3...Gravatar Benoit Jacob2008-12-22
* norm2() renamed to squaredNorm(), kept as deprecated for now.Gravatar Benoit Jacob2008-11-03
* Add isApprox in Geometry module's classes.Gravatar Gael Guennebaud2008-10-25
* oops forgot the inline keyword (though for gcc it was implicit)Gravatar Gael Guennebaud2008-10-25
* Add smart cast functions and ctor with scalar conversion (explicit)Gravatar Gael Guennebaud2008-10-25
* * Add Hyperplane::transform(Matrix/Transform)Gravatar Gael Guennebaud2008-08-31
* Split Rotation.h to Rotation2D.h and RotationBase.h,Gravatar Gael Guennebaud2008-08-30
* * added a RotationBase class following the CRT patternGravatar Gael Guennebaud2008-08-30
* * remove debug code commited by mistake in AssignGravatar Gael Guennebaud2008-08-26
* Fix a bug discovered in Avogadro: the AngleAxis*Matrix and the newerGravatar Benoit Jacob2008-08-24
* add AngleAxis::operator*(const Vector3&)Gravatar Benoit Jacob2008-08-24
* * remove LargeBit and related stuffGravatar Gael Guennebaud2008-08-23
* * bug fixes in: Dot, generalized eigen problem, singular matrix detetection ...Gravatar Gael Guennebaud2008-08-23
* * it's \returns not \ReturnsGravatar Benoit Jacob2008-08-20