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author | Gael Guennebaud <g.gael@free.fr> | 2012-01-31 12:58:52 +0100 |
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committer | Gael Guennebaud <g.gael@free.fr> | 2012-01-31 12:58:52 +0100 |
commit | 9c86ee26952cde01f91baa310e78b582483463c9 (patch) | |
tree | 17b5dbc18a030280470ce28404ae88aa459d3dc0 /Eigen/src/Geometry/AngleAxis.h | |
parent | 8d6e394b060c7a531737e32902e2048915cb30ae (diff) |
fix static inline versus inline static issues (the former is the correct order)
Diffstat (limited to 'Eigen/src/Geometry/AngleAxis.h')
-rw-r--r-- | Eigen/src/Geometry/AngleAxis.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Eigen/src/Geometry/AngleAxis.h b/Eigen/src/Geometry/AngleAxis.h index 0ec4624cf..00b43d5fd 100644 --- a/Eigen/src/Geometry/AngleAxis.h +++ b/Eigen/src/Geometry/AngleAxis.h @@ -144,7 +144,7 @@ public: m_angle = Scalar(other.angle()); } - inline static const AngleAxis Identity() { return AngleAxis(0, Vector3::UnitX()); } + static inline const AngleAxis Identity() { return AngleAxis(0, Vector3::UnitX()); } /** \returns \c true if \c *this is approximately equal to \a other, within the precision * determined by \a prec. |