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* Add nihstro (a 3DS shader tools suite) as a submodule.Gravatar Tony Wasserka2014-12-20
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* Remove C++14/1y requirementGravatar Yuri Kunde Schlesner2014-12-20
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* Switch to C++14 to use std::make_uniqueGravatar Yuri Kunde Schlesner2014-12-16
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* Integrate Boost into build system and perform a trivial cleanup in ↵Gravatar Tony Wasserka2014-12-07
| | | | vertex_shader.cpp.
* CMake: Place all the built files in BUILD_DIR/bin/<Configuration> when ↵Gravatar Subv2014-12-01
| | | | compiling with MSVC
* Added configuration file system.Gravatar archshift2014-10-07
| | | | Uses QSettings on citra-qt, and inih on citra-cli.
* Removed the need for X11 on OS XGravatar archshift2014-09-02
| | | | It only causes issues when someone (who doesn't need it) doesn't have it.
* CMake cleanupGravatar Yuri Kunde Schlesner2014-09-01
| | | | | | | | Several cleanups to the buildsystem: - Do better factoring of common libs between platforms. - Add support to building on Windows. - Remove Qt4 support. - Re-sort file lists and add missing headers.
* Replace GLEW with a glLoadGen loader.Gravatar Yuri Kunde Schlesner2014-09-01
| | | | | | | | | This should fix the GL loading errors that occur in some drivers due to the use of deprecated functions by GLEW. Side benefits are more accurate auto-completion (deprecated function and symbols don't exist) and faster pointer loading (less entrypoints to load). In addition it removes an external library depency, simplifying the build system a bit and eliminating one set of binary libraries for Windows.
* Pica: Add support for dumping textures.Gravatar Tony Wasserka2014-08-25
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* Add Qt5 option. Use Qt5 by default.Gravatar Sacha2014-08-19
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* CMake CleanupGravatar Sacha2014-08-18
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* * Remove -fpermissiveGravatar Phillip Stephens2014-05-19
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* CMakeLists: Fixed GLEW include var name, compile flag varsGravatar archshift2014-05-19
| | | | | | After adding FindGLEW.cmake to externals, the variable call for the GLEW include path needed to be revised. Append flags on OSX, rather than overwrite them. I realized that GCC_COMPILE_FLAGS was changed to CMAKE_CXX_FLAGS mistakenly, so both were changed to a more platform-independent name.
* CMakeLists: rename HEADS, improved commentsGravatar archshift2014-05-19
| | | | Changes for clarity of comments, removed redundant compiler flags.
* Indent fixesGravatar archshift2014-05-19
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* Indent fixesGravatar archshift2014-05-17
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* Added FindGLEW to cmake-modulesGravatar archshift2014-05-16
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* Support for C++11 on OSXGravatar archshift2014-04-30
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* A bit of Cmake loveGravatar archshift2014-04-30
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* Some more experimentationGravatar archshift2014-04-29
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* IT'S ALIVE!Gravatar archshift2014-04-28
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* Fixed CMake's import of GLFW.Gravatar Thomas Edvalson2014-04-25
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* removed "COVERAGE_" from "GCC_COVERAGE_COMPILE_FLAGS"Gravatar bunnei2014-04-24
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* fixes to scm_rev generation to make it conistent with windows buildGravatar bunnei2014-04-23
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* added scm rev generation on Linux/cmakeGravatar bunnei2014-04-23
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* fixes to build on linuxGravatar bunnei2014-04-22
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* fixed a bunch of errors in CMakeListsGravatar bunnei2014-04-09
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* updated CMakeListsGravatar bunnei2014-04-09
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* renamed from citrus to citraGravatar ShizZy2013-09-26
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* renamed project to 'citrus'Gravatar ShizZy2013-09-13
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* adding initial project layoutGravatar ShizZy2013-08-29