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GrGLSLProgramBuilder.h
Commit message (
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Author
Age
*
Move the ability to access textures, buffers, and image storages out from GrP...
Brian Salomon
2017-04-04
*
Store the dst texture used by an XP in GrPipeline rather than in the XP.
Brian Salomon
2017-04-03
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Remove PLS path renderer
Brian Salomon
2017-03-06
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Move the rt adjust uniform into GP EmitArgs
csmartdalton
2017-02-13
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Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-02-13
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Revert "Replaced all calls to fragmentPosition() with sk_FragCoord"
Ethan Nicholas
2017-02-02
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Replaced all calls to fragmentPosition() with sk_FragCoord
Ethan Nicholas
2017-01-19
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Removing tracking of whether GP/FP coverage calculations are used by XP.
Brian Salomon
2017-01-04
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re-land of added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-13
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Revert "added sk_FragCoord support to skslc"
Greg Daniel
2016-12-12
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added sk_FragCoord support to skslc
Ethan Nicholas
2016-12-12
*
Merge GrGLSLCaps into GrShaderCaps
Brian Salomon
2016-11-29
*
Reland image storage with fixes.
Brian Salomon
2016-11-29
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Revert "Initial OpenGL Image support."
Brian Salomon
2016-11-23
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Initial OpenGL Image support.
Brian Salomon
2016-11-22
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Merge GrGLSLShaderVar and GrShaderVar
Brian Salomon
2016-11-21
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Remove GrGLSLSampler type and subclasses
Brian Salomon
2016-11-21
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Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-20
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Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (...
bsalomon
2016-09-19
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Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
bsalomon
2016-09-19
*
Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.h
robertphillips
2016-06-23
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Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
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Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
*
Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
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Implement texel buffers
cdalton
2016-04-11
*
Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
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Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
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Update how we send draws to gpu backend to reduce state setting.
egdaniel
2016-03-17
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Add support for vertex and geometry shader textures
cdalton
2016-03-11
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Replace fWillReadFragmentPosition with a bitfield
cdalton
2016-02-26
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Add GrShaderFlags enum
cdalton
2016-02-11
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Finalize gpu shaders in ProgramBuilding.
egdaniel
2016-02-10
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Add some backend flexibility for shader declarations in ProgramBuilding.
egdaniel
2016-02-09
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added support for PLS path rendering
ethannicholas
2016-01-30
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Revert of added support for PLS path rendering (patchset #16 id:360001 of htt...
ethannicholas
2016-01-22
*
added support for PLS path rendering
ethannicholas
2016-01-22
*
Move some program building utils from GL to GLSL
egdaniel
2016-01-13
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Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
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Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
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Move glsl onto EmitArgs struct for emitCode
egdaniel
2015-11-19
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Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder.
egdaniel
2015-11-18
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Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11
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Make GrGLSLProgramBuilder base class for GrGLProgramBuilder.
egdaniel
2015-11-11