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author | Ethan Nicholas <ethannicholas@google.com> | 2016-12-09 17:22:59 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2016-12-12 16:42:34 +0000 |
commit | ce33f10677630e34187b661a02161378d8304d68 (patch) | |
tree | 570afa6dc9fc971ab1b886563a04b48cfd41156b /src/gpu/glsl/GrGLSLProgramBuilder.h | |
parent | f44703a87f532b3f593d91605d66d52c6bbc45c9 (diff) |
added sk_FragCoord support to skslc
BUG=skia:
Change-Id: If78a4d08121699f87659f0d2e35f3edbf1867401
Reviewed-on: https://skia-review.googlesource.com/5408
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/gpu/glsl/GrGLSLProgramBuilder.h')
-rw-r--r-- | src/gpu/glsl/GrGLSLProgramBuilder.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h index fdb6e11c14..bfd9f7a427 100644 --- a/src/gpu/glsl/GrGLSLProgramBuilder.h +++ b/src/gpu/glsl/GrGLSLProgramBuilder.h @@ -72,7 +72,7 @@ public: // Used to add a uniform for the RenderTarget height (used for frag position) without mangling // the name of the uniform inside of a stage. - void addRTHeightUniform(const char* name, const char** outName); + void addRTHeightUniform(const char* name); // Generates a name for a variable. The generated string will be name prefixed by the prefix // char (unless the prefix is '\0'). It also will mangle the name to be stage-specific unless |