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author | Ethan Nicholas <ethannicholas@google.com> | 2016-12-12 15:33:30 -0500 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2016-12-13 14:28:53 +0000 |
commit | 941e7e2c9567ab1d8a3b2d1b0e3db71ee5eb75c9 (patch) | |
tree | 7f0ad6c5b2c3772d2c83be545fe04c53044746bd /src/gpu/glsl/GrGLSLProgramBuilder.h | |
parent | 3dc73f3596d93a89f71b0c7e96d5d63dafeaf378 (diff) |
re-land of added sk_FragCoord support to skslc
BUG=skia:
Change-Id: Ifac1aa39839058787ad1794200c3dbb93c147a69
Reviewed-on: https://skia-review.googlesource.com/5850
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/gpu/glsl/GrGLSLProgramBuilder.h')
-rw-r--r-- | src/gpu/glsl/GrGLSLProgramBuilder.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h index fdb6e11c14..bfd9f7a427 100644 --- a/src/gpu/glsl/GrGLSLProgramBuilder.h +++ b/src/gpu/glsl/GrGLSLProgramBuilder.h @@ -72,7 +72,7 @@ public: // Used to add a uniform for the RenderTarget height (used for frag position) without mangling // the name of the uniform inside of a stage. - void addRTHeightUniform(const char* name, const char** outName); + void addRTHeightUniform(const char* name); // Generates a name for a variable. The generated string will be name prefixed by the prefix // char (unless the prefix is '\0'). It also will mangle the name to be stage-specific unless |