diff options
author | Greg Daniel <egdaniel@google.com> | 2016-12-12 17:20:42 +0000 |
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committer | Greg Daniel <egdaniel@google.com> | 2016-12-12 17:22:28 +0000 |
commit | e8e4a3e6782586680086a0279eafb89969c29f3d (patch) | |
tree | 93e27a37cd75c69fe85fab990f6daf17c80ed794 /src/gpu/glsl/GrGLSLProgramBuilder.h | |
parent | d737bee1470bbba8af5c9d74cbec2d731da33804 (diff) |
Revert "added sk_FragCoord support to skslc"
This reverts commit ce33f10677630e34187b661a02161378d8304d68.
Reason for revert: Breaking many gpu bots
Change-Id: I94c813ed6a9311458c872f74bb1b0792f46ff414
Reviewed-on: https://skia-review.googlesource.com/5737
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'src/gpu/glsl/GrGLSLProgramBuilder.h')
-rw-r--r-- | src/gpu/glsl/GrGLSLProgramBuilder.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/glsl/GrGLSLProgramBuilder.h b/src/gpu/glsl/GrGLSLProgramBuilder.h index bfd9f7a427..fdb6e11c14 100644 --- a/src/gpu/glsl/GrGLSLProgramBuilder.h +++ b/src/gpu/glsl/GrGLSLProgramBuilder.h @@ -72,7 +72,7 @@ public: // Used to add a uniform for the RenderTarget height (used for frag position) without mangling // the name of the uniform inside of a stage. - void addRTHeightUniform(const char* name); + void addRTHeightUniform(const char* name, const char** outName); // Generates a name for a variable. The generated string will be name prefixed by the prefix // char (unless the prefix is '\0'). It also will mangle the name to be stage-specific unless |