aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/gpu/gl/GrGLGpu.h
Commit message (Expand)AuthorAge
* Don't use glFrontFaceGravatar Chris Dalton2018-07-31
* sksl: Add a "sk_Clockwise" built-inGravatar Chris Dalton2018-07-27
* Remove texel buffer support.Gravatar Brian Salomon2018-07-13
* Remove sRGB config checks based on color spaceGravatar Brian Osman2018-07-02
* Revert "Some scissor state cleanup."Gravatar Brian Salomon2018-07-02
* Some scissor state cleanup.Gravatar Brian Salomon2018-07-02
* Refactor GrPipeline dynamic state.Gravatar Brian Salomon2018-06-26
* Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists.Gravatar Brian Salomon2018-06-25
* Ensure that textures exported via SkImage::MakeBackendTextureFromSkImageGravatar Brian Salomon2018-06-20
* Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu.Gravatar Brian Salomon2018-06-08
* Remove origin from GrGpu::readPixelsGravatar Brian Salomon2018-06-02
* Remove origin from GrGpu::writePixelsGravatar Brian Salomon2018-06-02
* Remove GrGpu::getWritePixelsInfoGravatar Brian Salomon2018-06-01
* Replace GrContextPriv::read/writeSurfacePixels with GrContextPriv::read/Write...Gravatar Brian Salomon2018-06-01
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Driver bug workaround: unbind_attachments_on_bound_render_fbo_deleteGravatar Adrienne Walker2018-05-18
* Driver bug workaround: restore_scissor_on_fbo_changeGravatar Adrienne Walker2018-05-16
* Add glFlush workaround for instanced draws on SkylakeGravatar Chris Dalton2018-04-16
* Remove legacy GrContext factories function and supporting code/types.Gravatar Brian Salomon2018-03-23
* Add texture-specific flags for External & Rectangle texturesGravatar Robert Phillips2018-03-21
* Correctly discard or load RT when doing copies as draws in VulkanGravatar Greg Daniel2018-03-16
* Add testing-only backend render target support to GrVkGpu.Gravatar Brian Salomon2018-03-13
* Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&Gravatar Brian Salomon2018-03-09
* Add GM configs that test rendering to a GL backend texture and render targetGravatar Brian Salomon2018-03-09
* Add testing only helper to flush and sync gpu.Gravatar Greg Daniel2018-03-08
* Initial texture data is never flipped when uploaded.Gravatar Brian Salomon2018-03-07
* Remove abandon param from GrGpu::deleteTestingOnlyBackendTexture.Gravatar Brian Salomon2018-03-07
* Remove GrSurfaceOrigin from GrSurfaceDesc.Gravatar Brian Salomon2018-03-05
* Introduce GrColorTypeGravatar Brian Salomon2018-02-20
* Drop unused support for MSAA sample locationsGravatar Chris Dalton2018-02-20
* Prepare sRGB encoding conversion for the removal of GrPixelConfigGravatar Brian Salomon2018-02-14
* Track dirty rects on GrRenderTargets in native space rather than origin-relativeGravatar Brian Salomon2018-02-09
* Remove integer texture supportGravatar Brian Salomon2018-02-06
* Revert "Drop support for unused MSAA extensions"Gravatar Robert Phillips2018-01-30
* Drop support for unused MSAA extensionsGravatar Chris Dalton2018-01-29
* Make use of VkSemaphores thread safe assuming use of the same VkQueue.Gravatar Greg Daniel2018-01-22
* Update GrSemaphore to allow it to only be used once for signaling and once fo...Gravatar Greg Daniel2018-01-09
* Add stubbed out GrContextGravatar Robert Phillips2017-12-13
* Update SkImage::MakeFromYUVTexturesCopy to GrBackendTextureGravatar Robert Phillips2017-12-13
* Remove GrBackendObject from tests (except image_from_yuv_textures)Gravatar Robert Phillips2017-12-12
* Remove instanced renderingGravatar Brian Salomon2017-12-08
* Make GrGLContext be uniquely owned.Gravatar Brian Salomon2017-12-07
* sk_spification of GrGpu creation.Gravatar Brian Salomon2017-12-07
* Remove support for image load/storeGravatar Brian Salomon2017-11-15
* Move clear-as-draw workaround to GrGLGpu and expose via GrContextOptions.Gravatar Brian Salomon2017-10-18
* Add flag on GrBackendTexture to say whether texture is mipped or notGravatar Greg Daniel2017-10-12
* Use enum to track MipMapsStatus throughout Texture creationGravatar Greg Daniel2017-10-12
* Set correct mip map status on GrTexture since we no longer require all mip dataGravatar Greg Daniel2017-10-10
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Unbind xfer buffer in a couple more placesGravatar Brian Osman2017-09-05