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path: root/src/gpu
Commit message (Expand)AuthorAge
* Move path leaf loop to drawerGravatar Herb Derby2018-07-31
* Remove GrResourceIOProcessor.Gravatar Brian Salomon2018-07-31
* Remove unused GrGpuResourceRef and GrTGpuResourceRefGravatar Brian Salomon2018-07-31
* implemented copy surface as draw for metal gpu backendGravatar Timothy Liang2018-07-31
* Don't use glFrontFaceGravatar Chris Dalton2018-07-31
* Re-re-land "added GrSkSLFP and converted DitherEffect to use it"Gravatar Ethan Nicholas2018-07-31
* Move one leaf loop from GPU to glyph drawerGravatar Herb Derby2018-07-31
* Remove array of TextureSampler pointers from GrIOResourceProcessor.Gravatar Brian Salomon2018-07-30
* Make GrTextureProxy store a GrTextureType.Gravatar Brian Salomon2018-07-30
* For TextureOp + Alpha texture, xform paint color to dest color spaceGravatar Brian Osman2018-07-30
* Combine GPU drawing routines into one large routineGravatar Herb Derby2018-07-30
* Introduce enum class for texture type.Gravatar Brian Salomon2018-07-30
* Make a glyphrun version of DrawBmpPosTextAsPathsGravatar Herb Derby2018-07-30
* Make regenerateGlyphRunList on use the iteratorGravatar Herb Derby2018-07-27
* Remove unused kTexture2D_GrSLType and kSampler_GrSLTypeGravatar Brian Salomon2018-07-27
* Remove unused kBufferSampler_GrSLTypeGravatar Brian Salomon2018-07-27
* sksl: Add a "sk_Clockwise" built-inGravatar Chris Dalton2018-07-27
* Duplicate drawDFPosText into drawDFGlyphRunGravatar Herb Derby2018-07-27
* Hide SkTextBlob::GlyphPositioning from public APIGravatar Florin Malita2018-07-27
* Reland "Go back to cleaning up MIP levels on texture export rather than assum...Gravatar Brian Salomon2018-07-27
* Add more optional debugging printouts for resource allocationGravatar Robert Phillips2018-07-27
* Fix explicit resource allocator bugGravatar Robert Phillips2018-07-27
* Add kAAHairline to GpuPathRenderersGravatar Chris Dalton2018-07-27
* const all the thingsGravatar Herb Derby2018-07-27
* Correctly distinguish hairline paths in the SW path renderer's cacheGravatar Brian Osman2018-07-26
* GrTessellator: fix for collinear edge merging.Gravatar Stephen White2018-07-26
* Maybe fix numStencilBits TSAN crashGravatar Robert Phillips2018-07-26
* add explicit accessor for sRGB singleton colorspacesGravatar Mike Klein2018-07-25
* Revert "Go back to cleaning up MIP levels on texture export rather than assum...Gravatar Mike Klein2018-07-25
* Pin max curvature solutions to 0..1Gravatar Chris Dalton2018-07-25
* SkUtils: remove some versions of UTF routines.Gravatar Hal Canary2018-07-25
* Fix GPU explicit resource allocation bugGravatar Robert Phillips2018-07-25
* Go back to cleaning up MIP levels on texture export rather than assuming dirtyGravatar Brian Salomon2018-07-25
* Revert "Reduce arbitrary opList splitting when sorting (take 2)"Gravatar Robert Phillips2018-07-24
* Reduce arbitrary opList splitting when sorting (take 2)Gravatar Robert Phillips2018-07-24
* ccpr: Blacklist Bay Trail and Sandybridge on MesaGravatar Chris Dalton2018-07-23
* implemented copy surface as blit for metal gpu backendGravatar Timothy Liang2018-07-23
* Vertex color xform benchGravatar Brian Osman2018-07-20
* Re-add assert for mip maps.Gravatar Greg Daniel2018-07-20
* ccpr: Blacklist Sandy BridgeGravatar Chris Dalton2018-07-20
* Reland "Don't require mips in GrTextureProducer if texture is 1x1."Gravatar Greg Daniel2018-07-20
* GL: Accept "_float" extensions for "_half_float" formatsGravatar Chris Dalton2018-07-20
* Revert "Don't require mips in GrTextureProducer if texture is 1x1."Gravatar Greg Daniel2018-07-19
* Don't require mips in GrTextureProducer if texture is 1x1.Gravatar Greg Daniel2018-07-19
* Reland "Revert "added GrSkSLFP and converted DitherEffect to use it""Gravatar Ethan Nicholas2018-07-19
* implemented onWritePixels and related tests for metal gpu backendGravatar Timothy Liang2018-07-19
* Revert "Revert "added GrSkSLFP and converted DitherEffect to use it""Gravatar Ethan Nicholas2018-07-19
* Use SkGlyphRunListIterator in gpuGravatar Herb Derby2018-07-19
* share helper for flagging when added to raster cacheGravatar Mike Reed2018-07-19
* created stub for metal gpu command bufferGravatar Timothy Liang2018-07-19