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path: root/src/effects/SkPerlinNoiseShader.cpp
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* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
| | | | | | | | This will help with the ability to subclass, add to, etc. GrInvariantOutput. Also it was simply getting a little too big to be a "supporting" subclass BUG=skia: Review URL: https://codereview.chromium.org/699943003
* Auto-compare GrProcessors' texture accesses in isEqual().Gravatar bsalomon2014-10-16
| | | | | | R=joshualitt@google.com Review URL: https://codereview.chromium.org/654313002
* Make GrFragmentProcessor auto-compare coord xforms.Gravatar bsalomon2014-10-15
| | | | Review URL: https://codereview.chromium.org/657923002
* Move willUseInputColor check to computeInvariantOutputGravatar egdaniel2014-10-15
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/656503002
* Push isEqual/onIsEqual down from GrProcessor to subclasses.Gravatar bsalomon2014-10-15
| | | | | | R=joshualitt@google.com Review URL: https://codereview.chromium.org/654273002
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/643743003
* FPs now use the correct builder types(just a rename)Gravatar joshualitt2014-10-09
| | | | | | BUG=skia: Review URL: https://codereview.chromium.org/648463003
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-08
| | | | | | BUG=skia:2889 Review URL: https://codereview.chromium.org/608883003
* Revert "GrResourceCache2 manages scratch texture."Gravatar Brian Salomon2014-10-07
| | | | This reverts commit d14e1a27643125bfef37fa0ed314b64c1fae22b7.
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-07
| | | | | | BUG=skia:2889 Review URL: https://codereview.chromium.org/608883003
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
| | | | | | | | | | Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components. BUG=skia: Committed: https://skia.googlesource.com/skia/+/3b8af078281a5a20f951b9fd84f38d92b8f6217b Review URL: https://codereview.chromium.org/608253002
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset ↵Gravatar robertphillips2014-10-02
| | | | | | | | | | | | | | | | | | | | | | | #6 id:100001 of https://codereview.chromium.org/608253002/) Reason for revert: Changing some GMs Original issue's description: > Add isSingleComponent bool to getConstantColorComponent > > Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components. > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/3b8af078281a5a20f951b9fd84f38d92b8f6217b TBR=joshualitt@chromium.org,bsalomon@google.com,reed@google.com,egdaniel@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/617853003
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
| | | | | | | | Initial step to allowing effects to use/output 1 or 4 color/coverage components. This cl doesn't change any current logic and all effects still assume they are working with 4 components. BUG=skia: Review URL: https://codereview.chromium.org/608253002
* Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 ↵Gravatar robertphillips2014-09-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | of https://codereview.chromium.org/608883003/) Reason for revert: Turning bots red: Nanobench seems to be uniformly failing on Android (http://108.170.220.21:10117/builders/Perf-Android-Venue8-PowerVR-x86-Release/builds/99/steps/RunNanobench/logs/stdio) Ubuntu GTX660 32bit is failing in both Debug and Release on GM generation (it appears to be out of memory) (http://108.170.220.120:10117/builders/Test-Ubuntu12-ShuttleA-GTX660-x86-Debug/builds/2457/steps/GenerateGMs/logs/stdio) Original issue's description: > GrResourceCache2 manages scratch texture. > > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/3d398c876440deaab39bbf2a9b881c337e6dc8d4 R=bsalomon@google.com TBR=bsalomon@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: robertphillips@google.com Review URL: https://codereview.chromium.org/611383003
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-09-30
| | | | | | | | | BUG=skia: R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/608883003
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
| | | | | | | | | | | | | is just a rename. The meat is in GrGeometryProcessor, GrProcessor, GrGL*Processor, GrProcessorStage, Gr*BackendProcessorFactory, GrProcessUnitTestFactory, and the builders BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/582963002
* removing GrDrawEffectGravatar joshualitt2014-09-16
| | | | | | | | | | | | BUG=skia: Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/571163002
* Revert of removing GrDrawEffect (patchset #4 id:60001 of ↵Gravatar joshualitt2014-09-16
| | | | | | | | | | | | | | | | | | | | | | | | https://codereview.chromium.org/571163002/) Reason for revert: reverting to unblock another revert Original issue's description: > removing GrDrawEffect > > BUG=skia: > > Committed: https://skia.googlesource.com/skia/+/8ddbe8b9366c8c59c4fb55f01f253de8a0b37d6e R=bsalomon@google.com TBR=bsalomon@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/577593003
* removing GrDrawEffectGravatar joshualitt2014-09-16
| | | | | | | | | BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/571163002
* "NULL !=" = NULLGravatar bsalomon2014-09-05
| | | | | | | | R=reed@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/544233002
* Initial refactor of shaderbuilder to prepare for geometry shadersGravatar joshualitt2014-08-21
| | | | | | | | | | | gitignore for eclipse BUG=skia: R=bsalomon@google.com, bsalomon@chromium.org Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/491673002
* Simplify flattening to just write enough to call the ↵Gravatar reed2014-08-21
| | | | | | | | | | | | | | | | | | factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). Refactoring pattern: 1. guard the existing constructor(readbuffer) with the legacy build-flag 2. If you are a instancable subclass, implement CreateProc(readbuffer) to create a new instances from the buffer params (or return NULL). If you're a shader subclass 1. You must read/write the local matrix if your class accepts that in its factory/constructor, else ignore it. R=robertphillips@google.com, mtklein@google.com, senorblanco@google.com, senorblanco@chromium.org, sugoi@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/395603002
* Rename GrGLUniformManager to GrGLProgramDataManagerGravatar kkinnunen2014-07-30
| | | | | | | | | | | | | Rename GrGLUniformManager to GrGLProgramDataManager in anticipation that the class would be used to manage shader resources that are not uniforms. This is needed in order to implement NVPR on GLES. R=bsalomon@google.com Author: kkinnunen@nvidia.com Review URL: https://codereview.chromium.org/365853002
* Allow GrGLEffects to produce variable length keys.Gravatar bsalomon2014-07-21
| | | | | | | | R=robertphillips@google.com, jvanverth@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/385713005
* This moves us towards variable length effect keys. The overall program key ↵Gravatar bsalomon2014-07-11
| | | | | | | | | | now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. R=robertphillips@google.com, jvanverth@google.com, egdaniel@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/356513003
* Goodbye GrEffectRef.Gravatar bsalomon2014-07-08
| | | | | | | | | | Also, reworked some var names and comments around SkShader::asNewEffect. R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/374923002
* Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef.Gravatar bsalomon2014-07-08
| | | | | | | | R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/371103003
* Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.Gravatar bsalomon2014-07-08
| | | | | | | | | | | | | | Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef* Make GrEffectRef a typedef for GrEffect. Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8 R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/377503004
* Revert of Make GrDrawState and GrPaint take GrEffect* instead of ↵Gravatar reed2014-07-07
| | | | | | | | | | | | | | | | | | | | | | | | | GrEffectRef*. (https://codereview.chromium.org/377503004/) Reason for revert: broke linux builders Original issue's description: > Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. > > Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef* > > Make GrEffectRef a typedef for GrEffect. > > Committed: https://skia.googlesource.com/skia/+/2011fe9cdfa63b83489a146cea6a724cede352c8 R=robertphillips@google.com, bsalomon@google.com TBR=bsalomon@google.com, robertphillips@google.com NOTREECHECKS=true NOTRY=true Author: reed@google.com Review URL: https://codereview.chromium.org/372053003
* Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*.Gravatar bsalomon2014-07-07
| | | | | | | | | | | | Make Sk-effect virtuals produce GrEffect* rather than GrEffectRef* Make GrEffectRef a typedef for GrEffect. R=robertphillips@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/377503004
* Make perlin noise do CTM-correct scaling.Gravatar senorblanco2014-06-27
| | | | | | | | | | | | | | | | When drawing perlin noise, generate noise at the resolution determined by CTM, not by the resolution at construction time. This required moving the generation of PaintingData to getContext() and asNewEffect() for the raster and GPU paths, respectively. It also required adjusting the matrices used during rendering to be translate-only. R=sugoi@chromium.org, bsalomon@google.com Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/358903002
* Perlin noise cleanup.Gravatar senorblanco2014-06-16
| | | | | | | | | | | Remove Simplex noise implementation and now-redundant base classes. BUG=skia: R=sugoi@chromium.org, sugoi@google.com, reed@google.com Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/336043002
* Fix tiled perlin noise.Gravatar senorblanco2014-06-12
| | | | | | | | | | | | | | | | | | | | | | | | | It turns out that the perlin implementation we inherited from WebKit does not actually generate tileable noise (see Chromium bug http://crbug.com/383495). The main problem is that when generating coordinates for gradient interpolation, it was attempting to wrap both x and (x + 1) simultaneously at the tile boundary (that is, either both or neither are wrapped). This obviously won't work, since along the tile seams, (x + 1) should be wrapped, but x should not. The same is true in y. This patch fixes both the CPU and GPU paths, renames some variables to more closely match the spec, and modifies the perlin noise GM to actually test tiling. (Note that the clipping the GM was doing was removed, since it's superfluous: it used to be necessary for image filters, but isn't anymore, and this isn't an image filter GM anyway.) R=sugoi@google.com, sugoi TBR=senorblanco Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/332523006
* SkShader::asNewEffect RefactoringGravatar dandov2014-06-10
| | | | | | | | | | | | | | | The new signature is: bool asNewEffect(GrContext* context, const SkPaint& paint, GrColor* grColor, GrEffectRef** grEffect, const SkMatrix* localMatrixOrNull) const; It will fix the hack for skcolorshader by modifying the GrColor parameter in SkGr::SkPaint2GrPaintShader. BUG=skia:2646 R=jvanverth@google.com, bsalomon@google.com Author: dandov@google.com Review URL: https://codereview.chromium.org/318923005
* Revert "Revert of setConfig -> setInfo ↵Gravatar commit-bot@chromium.org2014-05-30
| | | | | | | | | | | | | | (https://codereview.chromium.org/308683005/)" This reverts commit eecaea4148805834f223681f70b6488ceba12d09. R=robertphillips@google.com, scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/301283003 git-svn-id: http://skia.googlecode.com/svn/trunk@14989 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of setConfig -> setInfo (https://codereview.chromium.org/308683005/)Gravatar commit-bot@chromium.org2014-05-29
| | | | | | | | | | | | | | | | | | | | | | | | Reason for revert: broke all Windows bots Original issue's description: > setConfig -> setInfo > > BUG=skia: > > Committed: http://code.google.com/p/skia/source/detail?r=14978 R=robertphillips@google.com, reed@google.com TBR=reed@google.com, robertphillips@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: epoger@google.com Review URL: https://codereview.chromium.org/302053002 git-svn-id: http://skia.googlecode.com/svn/trunk@14979 2bbb7eff-a529-9590-31e7-b0007b416f81
* setConfig -> setInfoGravatar commit-bot@chromium.org2014-05-29
| | | | | | | | | | | BUG=skia: R=robertphillips@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/308683005 git-svn-id: http://skia.googlecode.com/svn/trunk@14978 2bbb7eff-a529-9590-31e7-b0007b416f81
* apply localmatrix in pre-order, to match other shadersGravatar reed@google.com2014-05-12
| | | | | | | | BUG=skia: Review URL: https://codereview.chromium.org/280293002 git-svn-id: http://skia.googlecode.com/svn/trunk@14699 2bbb7eff-a529-9590-31e7-b0007b416f81
* add localmatrix parameter to shader's asNewEffectGravatar commit-bot@chromium.org2014-05-09
| | | | | | | | | | | BUG=skia: R=bsalomon@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/278963002 git-svn-id: http://skia.googlecode.com/svn/trunk@14686 2bbb7eff-a529-9590-31e7-b0007b416f81
* Remove SkShader virtual method validContextGravatar commit-bot@chromium.org2014-05-05
| | | | | | | | | | | | | patch from issue 267923005 BUG=skia: R=scroggo@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/261773005 git-svn-id: http://skia.googlecode.com/svn/trunk@14573 2bbb7eff-a529-9590-31e7-b0007b416f81
* create struct to hold all the params passed around for shader::contextGravatar commit-bot@chromium.org2014-05-01
| | | | | | | | | | | BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/264843006 git-svn-id: http://skia.googlecode.com/svn/trunk@14514 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Revert of Extract most of the mutable state of SkShader into a ↵Gravatar commit-bot@chromium.org2014-04-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | separate Context object. (https://codereview.chromium.org/249643002/) Reason for revert: Chromium side change landed along side DEPS roll that includes r14323. Original issue's description: > Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) > > Reason for revert: > This is blocking the DEPS roll into Chromium. Failures can be seen here: > > http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 > > Original issue's description: > > Extract most of the mutable state of SkShader into a separate Context object. > > > > SkShader currently stores some state during draw calls via setContext(...). > > Move that mutable state into a separate SkShader::Context class that is > > constructed on demand for the duration of the draw. > > > > Calls to setContext() are replaced with createContext() which returns a context > > corresponding to the shader object or NULL if the parameters to createContext > > are invalid. > > > > TEST=out/Debug/dm > > BUG=skia:1976 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14323 > > TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org > NOTREECHECKS=true > NOTRY=true > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14326 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/246403013 git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Extract most of the mutable state of SkShader into a separate ↵Gravatar commit-bot@chromium.org2014-04-23
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Context object. (https://codereview.chromium.org/207683004/) Reason for revert: This is blocking the DEPS roll into Chromium. Failures can be seen here: http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > Committed: http://code.google.com/p/skia/source/detail?r=14323 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/249643002 git-svn-id: http://skia.googlecode.com/svn/trunk@14326 2bbb7eff-a529-9590-31e7-b0007b416f81
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-23
| | | | | | | | | | | | | | | | | | | | | | | SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14323 2bbb7eff-a529-9590-31e7-b0007b416f81
* Revert of Extract most of the mutable state of SkShader into a separate ↵Gravatar commit-bot@chromium.org2014-04-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Context object. (https://codereview.chromium.org/207683004/) Reason for revert: Causing memory leaks in Chromium. Original issue's description: > Extract most of the mutable state of SkShader into a separate Context object. > > SkShader currently stores some state during draw calls via setContext(...). > Move that mutable state into a separate SkShader::Context class that is > constructed on demand for the duration of the draw. > > Calls to setContext() are replaced with createContext() which returns a context > corresponding to the shader object or NULL if the parameters to createContext > are invalid. > > TEST=out/Debug/dm > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14216 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, dominikg@chromium.org TBR=dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bungeman@google.com Review URL: https://codereview.chromium.org/241283003 git-svn-id: http://skia.googlecode.com/svn/trunk@14247 2bbb7eff-a529-9590-31e7-b0007b416f81
* Extract most of the mutable state of SkShader into a separate Context object.Gravatar commit-bot@chromium.org2014-04-16
| | | | | | | | | | | | | | | | | | | | SkShader currently stores some state during draw calls via setContext(...). Move that mutable state into a separate SkShader::Context class that is constructed on demand for the duration of the draw. Calls to setContext() are replaced with createContext() which returns a context corresponding to the shader object or NULL if the parameters to createContext are invalid. TEST=out/Debug/dm BUG=skia:1976 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com Author: dominikg@chromium.org Review URL: https://codereview.chromium.org/207683004 git-svn-id: http://skia.googlecode.com/svn/trunk@14216 2bbb7eff-a529-9590-31e7-b0007b416f81
* Perform perlin noise matrix computations once per frame, not per pixel.Gravatar senorblanco@chromium.org2014-04-04
| | | | | | | | | | | | Before (Retina MBP): running bench [640 480] perlinnoise 8888: cmsecs = 1853.18 After: running bench [640 480] perlinnoise 8888: cmsecs = 1667.06 Review URL: https://codereview.chromium.org/225583006 git-svn-id: http://skia.googlecode.com/svn/trunk@14060 2bbb7eff-a529-9590-31e7-b0007b416f81
* SkPerlinNoiseShader::CreateTubulenceNoise() is misspelledGravatar commit-bot@chromium.org2014-04-01
| | | | | | | | | | | | | Add missing 'r'. BUG=skia:2329 R=bsalomon@google.com, hcm@google.com, sugoi@chromium.org Author: siglesias@igalia.com Review URL: https://codereview.chromium.org/207543008 git-svn-id: http://skia.googlecode.com/svn/trunk@14008 2bbb7eff-a529-9590-31e7-b0007b416f81
* Allow toString capability to be toggled independent of developer mode.Gravatar commit-bot@chromium.org2014-03-13
| | | | | | | | | | | | This change is motivated by the desire to see the text information in the debugger when not in developer mode. It is structured so user's can disable it if the capability is not wanted. R=bsalomon@google.com Author: robertphillips@google.com Review URL: https://codereview.chromium.org/197763008 git-svn-id: http://skia.googlecode.com/svn/trunk@13795 2bbb7eff-a529-9590-31e7-b0007b416f81
* Begin making SkPerlinNoiseShader const.Gravatar commit-bot@chromium.org2014-03-06
| | | | | | | | | | | | | | | | | | | | | The overall goal is to make SkShader itself immutable (BUG=skia:1976). The fields cannot yet be made constant, due to the constructor which takes an SkReadBuffer. Other than that constructor, the fields are now unchanged. Remove setTileSize and initPaint. Merge initPaint with the constructor of PaintingData, since it is only ever used on a new PaintingData. Merge setTileSize with the SkPerlinNoiseShader constructor, its only call site. BUG=skia:1976 R=reed@google.com, sugoi@google.com, dominikg@chromium.org, senorblanco@google.com, senorblanco@chromium.org Author: scroggo@google.com Review URL: https://codereview.chromium.org/169973002 git-svn-id: http://skia.googlecode.com/svn/trunk@13682 2bbb7eff-a529-9590-31e7-b0007b416f81