aboutsummaryrefslogtreecommitdiffhomepage
path: root/src/effects/SkPerlinNoiseShader.cpp
diff options
context:
space:
mode:
authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-23 19:10:51 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-04-23 19:10:51 +0000
commit87fcd950198a16211b3988610beebb5ca5bcf323 (patch)
tree50e57f94755c0a398829f1e8ea34649bb6d4e2d7 /src/effects/SkPerlinNoiseShader.cpp
parent2a9e3ad71b6490bbe79c2e7fc38e8d2fcffe4a55 (diff)
Revert of Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/249643002/)
Reason for revert: Chromium side change landed along side DEPS roll that includes r14323. Original issue's description: > Revert of Extract most of the mutable state of SkShader into a separate Context object. (https://codereview.chromium.org/207683004/) > > Reason for revert: > This is blocking the DEPS roll into Chromium. Failures can be seen here: > > http://build.chromium.org/p/tryserver.chromium/builders/android_dbg/builds/174333 > > Original issue's description: > > Extract most of the mutable state of SkShader into a separate Context object. > > > > SkShader currently stores some state during draw calls via setContext(...). > > Move that mutable state into a separate SkShader::Context class that is > > constructed on demand for the duration of the draw. > > > > Calls to setContext() are replaced with createContext() which returns a context > > corresponding to the shader object or NULL if the parameters to createContext > > are invalid. > > > > TEST=out/Debug/dm > > BUG=skia:1976 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14216 > > > > Committed: http://code.google.com/p/skia/source/detail?r=14323 > > TBR=scroggo@google.com,skyostil@chromium.org,tomhudson@chromium.org,senorblanco@chromium.org,reed@google.com,bungeman@google.com,dominikg@chromium.org > NOTREECHECKS=true > NOTRY=true > BUG=skia:1976 > > Committed: http://code.google.com/p/skia/source/detail?r=14326 R=scroggo@google.com, skyostil@chromium.org, tomhudson@chromium.org, senorblanco@chromium.org, reed@google.com, bungeman@google.com, dominikg@chromium.org TBR=bungeman@google.com, dominikg@chromium.org, reed@google.com, scroggo@google.com, senorblanco@chromium.org, skyostil@chromium.org, tomhudson@chromium.org NOTREECHECKS=true NOTRY=true BUG=skia:1976 Author: bsalomon@google.com Review URL: https://codereview.chromium.org/246403013 git-svn-id: http://skia.googlecode.com/svn/trunk@14328 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/effects/SkPerlinNoiseShader.cpp')
-rw-r--r--src/effects/SkPerlinNoiseShader.cpp65
1 files changed, 42 insertions, 23 deletions
diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
index ed63fafae1..5adb582506 100644
--- a/src/effects/SkPerlinNoiseShader.cpp
+++ b/src/effects/SkPerlinNoiseShader.cpp
@@ -278,7 +278,6 @@ SkPerlinNoiseShader::SkPerlinNoiseShader(SkPerlinNoiseShader::Type type,
, fStitchTiles(!fTileSize.isEmpty())
{
SkASSERT(numOctaves >= 0 && numOctaves < 256);
- fMatrix.reset();
fPaintingData = SkNEW_ARGS(PaintingData, (fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY));
}
@@ -293,7 +292,6 @@ SkPerlinNoiseShader::SkPerlinNoiseShader(SkReadBuffer& buffer)
fStitchTiles = buffer.readBool();
fTileSize.fWidth = buffer.readInt();
fTileSize.fHeight = buffer.readInt();
- fMatrix.reset();
fPaintingData = SkNEW_ARGS(PaintingData, (fTileSize, fSeed, fBaseFrequencyX, fBaseFrequencyY));
buffer.validate(perlin_noise_type_is_valid(fType) &&
(fNumOctaves >= 0) && (fNumOctaves <= 255) &&
@@ -317,9 +315,9 @@ void SkPerlinNoiseShader::flatten(SkWriteBuffer& buffer) const {
buffer.writeInt(fTileSize.fHeight);
}
-SkScalar SkPerlinNoiseShader::noise2D(int channel, const PaintingData& paintingData,
- const StitchData& stitchData,
- const SkPoint& noiseVector) const {
+SkScalar SkPerlinNoiseShader::PerlinNoiseShaderContext::noise2D(
+ int channel, const PaintingData& paintingData,
+ const StitchData& stitchData, const SkPoint& noiseVector) const {
struct Noise {
int noisePositionIntegerValue;
SkScalar noisePositionFractionValue;
@@ -333,8 +331,9 @@ SkScalar SkPerlinNoiseShader::noise2D(int channel, const PaintingData& paintingD
Noise noiseX(noiseVector.x());
Noise noiseY(noiseVector.y());
SkScalar u, v;
+ const SkPerlinNoiseShader& perlinNoiseShader = static_cast<const SkPerlinNoiseShader&>(fShader);
// If stitching, adjust lattice points accordingly.
- if (fStitchTiles) {
+ if (perlinNoiseShader.fStitchTiles) {
noiseX.noisePositionIntegerValue =
checkNoise(noiseX.noisePositionIntegerValue, stitchData.fWrapX, stitchData.fWidth);
noiseY.noisePositionIntegerValue =
@@ -365,11 +364,11 @@ SkScalar SkPerlinNoiseShader::noise2D(int channel, const PaintingData& paintingD
return SkScalarInterp(a, b, sy);
}
-SkScalar SkPerlinNoiseShader::calculateTurbulenceValueForPoint(int channel,
- const PaintingData& paintingData,
- StitchData& stitchData,
- const SkPoint& point) const {
- if (fStitchTiles) {
+SkScalar SkPerlinNoiseShader::PerlinNoiseShaderContext::calculateTurbulenceValueForPoint(
+ int channel, const PaintingData& paintingData,
+ StitchData& stitchData, const SkPoint& point) const {
+ const SkPerlinNoiseShader& perlinNoiseShader = static_cast<const SkPerlinNoiseShader&>(fShader);
+ if (perlinNoiseShader.fStitchTiles) {
// Set up TurbulenceInitial stitch values.
stitchData = paintingData.fStitchDataInit;
}
@@ -377,14 +376,14 @@ SkScalar SkPerlinNoiseShader::calculateTurbulenceValueForPoint(int channel,
SkPoint noiseVector(SkPoint::Make(SkScalarMul(point.x(), paintingData.fBaseFrequency.fX),
SkScalarMul(point.y(), paintingData.fBaseFrequency.fY)));
SkScalar ratio = SK_Scalar1;
- for (int octave = 0; octave < fNumOctaves; ++octave) {
+ for (int octave = 0; octave < perlinNoiseShader.fNumOctaves; ++octave) {
SkScalar noise = noise2D(channel, paintingData, stitchData, noiseVector);
turbulenceFunctionResult += SkScalarDiv(
- (fType == kFractalNoise_Type) ? noise : SkScalarAbs(noise), ratio);
+ (perlinNoiseShader.fType == kFractalNoise_Type) ? noise : SkScalarAbs(noise), ratio);
noiseVector.fX *= 2;
noiseVector.fY *= 2;
ratio *= 2;
- if (fStitchTiles) {
+ if (perlinNoiseShader.fStitchTiles) {
// Update stitch values
stitchData.fWidth *= 2;
stitchData.fWrapX = stitchData.fWidth + kPerlinNoise;
@@ -395,7 +394,7 @@ SkScalar SkPerlinNoiseShader::calculateTurbulenceValueForPoint(int channel,
// The value of turbulenceFunctionResult comes from ((turbulenceFunctionResult) + 1) / 2
// by fractalNoise and (turbulenceFunctionResult) by turbulence.
- if (fType == kFractalNoise_Type) {
+ if (perlinNoiseShader.fType == kFractalNoise_Type) {
turbulenceFunctionResult =
SkScalarMul(turbulenceFunctionResult, SK_ScalarHalf) + SK_ScalarHalf;
}
@@ -409,7 +408,9 @@ SkScalar SkPerlinNoiseShader::calculateTurbulenceValueForPoint(int channel,
return SkScalarPin(turbulenceFunctionResult, 0, SK_Scalar1);
}
-SkPMColor SkPerlinNoiseShader::shade(const SkPoint& point, StitchData& stitchData) const {
+SkPMColor SkPerlinNoiseShader::PerlinNoiseShaderContext::shade(
+ const SkPoint& point, StitchData& stitchData) const {
+ const SkPerlinNoiseShader& perlinNoiseShader = static_cast<const SkPerlinNoiseShader&>(fShader);
SkPoint newPoint;
fMatrix.mapPoints(&newPoint, &point, 1);
newPoint.fX = SkScalarRoundToScalar(newPoint.fX);
@@ -418,15 +419,32 @@ SkPMColor SkPerlinNoiseShader::shade(const SkPoint& point, StitchData& stitchDat
U8CPU rgba[4];
for (int channel = 3; channel >= 0; --channel) {
rgba[channel] = SkScalarFloorToInt(255 *
- calculateTurbulenceValueForPoint(channel, *fPaintingData, stitchData, newPoint));
+ calculateTurbulenceValueForPoint(channel, *perlinNoiseShader.fPaintingData,
+ stitchData, newPoint));
}
return SkPreMultiplyARGB(rgba[3], rgba[0], rgba[1], rgba[2]);
}
-bool SkPerlinNoiseShader::setContext(const SkBitmap& device, const SkPaint& paint,
- const SkMatrix& matrix) {
+SkShader::Context* SkPerlinNoiseShader::createContext(const SkBitmap& device, const SkPaint& paint,
+ const SkMatrix& matrix, void* storage) const {
+ if (!this->validContext(device, paint, matrix)) {
+ return NULL;
+ }
+
+ return SkNEW_PLACEMENT_ARGS(storage, PerlinNoiseShaderContext, (*this, device, paint, matrix));
+}
+
+size_t SkPerlinNoiseShader::contextSize() const {
+ return sizeof(PerlinNoiseShaderContext);
+}
+
+SkPerlinNoiseShader::PerlinNoiseShaderContext::PerlinNoiseShaderContext(
+ const SkPerlinNoiseShader& shader, const SkBitmap& device,
+ const SkPaint& paint, const SkMatrix& matrix)
+ : INHERITED(shader, device, paint, matrix)
+{
SkMatrix newMatrix = matrix;
- newMatrix.postConcat(getLocalMatrix());
+ newMatrix.postConcat(shader.getLocalMatrix());
SkMatrix invMatrix;
if (!newMatrix.invert(&invMatrix)) {
invMatrix.reset();
@@ -437,10 +455,10 @@ bool SkPerlinNoiseShader::setContext(const SkBitmap& device, const SkPaint& pain
newMatrix.postConcat(invMatrix);
newMatrix.postConcat(invMatrix);
fMatrix = newMatrix;
- return INHERITED::setContext(device, paint, matrix);
}
-void SkPerlinNoiseShader::shadeSpan(int x, int y, SkPMColor result[], int count) {
+void SkPerlinNoiseShader::PerlinNoiseShaderContext::shadeSpan(
+ int x, int y, SkPMColor result[], int count) {
SkPoint point = SkPoint::Make(SkIntToScalar(x), SkIntToScalar(y));
StitchData stitchData;
for (int i = 0; i < count; ++i) {
@@ -449,7 +467,8 @@ void SkPerlinNoiseShader::shadeSpan(int x, int y, SkPMColor result[], int count)
}
}
-void SkPerlinNoiseShader::shadeSpan16(int x, int y, uint16_t result[], int count) {
+void SkPerlinNoiseShader::PerlinNoiseShaderContext::shadeSpan16(
+ int x, int y, uint16_t result[], int count) {
SkPoint point = SkPoint::Make(SkIntToScalar(x), SkIntToScalar(y));
StitchData stitchData;
DITHER_565_SCAN(y);