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Commit message (
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Author
Age
*
rm obsolete build-flag SK_IGNORE_HAIRLINE_CLIP_FIX
reed@google.com
2012-03-30
*
Reland 3563
bsalomon@google.com
2012-03-30
*
Revet 3563 due to mac bot failure
bsalomon@google.com
2012-03-30
*
Improve save layer handling in SkGpuDevice
bsalomon@google.com
2012-03-30
*
Unify text flushing with other deferred drawing
bsalomon@google.com
2012-03-30
*
Add assert to catch circular drawing higher up the call stack.
bsalomon@google.com
2012-03-30
*
check for integer-nan (0x8000...) and don't draw those as antihairlines
reed@google.com
2012-03-30
*
Make fewer copies when using GrDrawTarget::AutoStateRestore
bsalomon@google.com
2012-03-30
*
Reverting r3555
robertphillips@google.com
2012-03-30
*
Added run-time switching between OpenGL & ANGLE in SampleApp
robertphillips@google.com
2012-03-30
*
Reland 3507
bsalomon@google.com
2012-03-30
*
Remove deprecated names from Gr (WK is no longer using them)
bsalomon@google.com
2012-03-30
*
Fix deadlock in Android's font deserializer.
djsollen@google.com
2012-03-30
*
Alphabetize gl function pointer typedefs / decls. Wrap pointers to auto-NULL ...
bsalomon@google.com
2012-03-29
*
Don't look at current vertex layout when vertex source hasn't been set
bsalomon@google.com
2012-03-29
*
Remove unused static functions from SampleApp and effects
djsollen@google.com
2012-03-29
*
partial revert of r3541 to removed accidentally uploaded file
djsollen@google.com
2012-03-29
*
Landing arm patch from contributor.
djsollen@google.com
2012-03-29
*
Cleanup code related to SkFlattenable::flatten()
djsollen@google.com
2012-03-29
*
Revert 3507
bsalomon@google.com
2012-03-28
*
Fix coverity defects in FontHost_FreeType
vandebo@chromium.org
2012-03-28
*
Move SkColorMatrix to effects.
bungeman@google.com
2012-03-28
*
Fix Coverity reports. (Mostly use of uninitialised values.)
vandebo@chromium.org
2012-03-28
*
Consolidate PixelRef flattables with the standard impl
djsollen@google.com
2012-03-28
*
Fix a bunch of Coverity defects - class members not initialized in the constr...
vandebo@chromium.org
2012-03-28
*
Moved mac, unix, win and mesa directories under src/gpu/gl
robertphillips@google.com
2012-03-28
*
Remove unused classes from the build.
djsollen@google.com
2012-03-28
*
Fix comparison of GrPaint::fCoverage (which is a byte not a uint32_t)
bsalomon@google.com
2012-03-28
*
Moved Debug GL interface to src/gpu/gl/debug in preparation for splitting it up.
robertphillips@google.com
2012-03-28
*
Revert r3523 and r2522
vandebo@chromium.org
2012-03-28
*
Fix build break.
vandebo@chromium.org
2012-03-28
*
Fix Coverity reports. (Mostly use of uninitialised values.)
vandebo@chromium.org
2012-03-28
*
Code changes for ANGLE GL interface. .gyp file changes will be delivered later.
robertphillips@google.com
2012-03-28
*
handle null-device correctly in setDevice
reed@google.com
2012-03-28
*
Fix a memory leak in SkAAClip::translate().
tomhudson@google.com
2012-03-28
*
Make printf in GrContext about partial pixel coverage be debug-only
bsalomon@google.com
2012-03-28
*
disable GPU blur on small paths
bsalomon@google.com
2012-03-28
*
Removed redundant typedef from GrDebugGL class
robertphillips@google.com
2012-03-28
*
Use a single GrDrawState in GrContext for direct and buffered drawing
bsalomon@google.com
2012-03-27
*
Reland 3503 with fix
bsalomon@google.com
2012-03-27
*
add debuggin matrix-proc to validate its output before calling the samplers
reed@google.com
2012-03-27
*
Revert 3503
bsalomon@google.com
2012-03-27
*
Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDra...
bsalomon@google.com
2012-03-27
*
[PDF] Really fix font metric array initialization.
vandebo@chromium.org
2012-03-26
*
Make GrDrawState ref counted. (Small step towards a perf improvement.)
bsalomon@google.com
2012-03-26
*
Extended debug GL interface to include textures.
robertphillips@google.com
2012-03-26
*
Create macro for registering classes for deserialization
djsollen@google.com
2012-03-26
*
Make use of the functions in the flattenable reader/writer
djsollen@google.com
2012-03-26
*
Add SkMatrix::cheapEqualTo, use in Gr code
bsalomon@google.com
2012-03-26
*
[GPU] when paint has patheffect, it should fallback to path render
bsalomon@google.com
2012-03-26
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