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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-03-28 21:34:22 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-03-28 21:34:22 +0000
commit5b819c1f6d4f715a18cf4c112741b17046e71fa3 (patch)
tree871b71dce56aae0e6eca6a663fb9099487d404ef /src
parent9af25f3d98ba99955af6e25995b457152ec2cf91 (diff)
Revert 3507
git-svn-id: http://skia.googlecode.com/svn/trunk@3537 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src')
-rw-r--r--src/gpu/GrContext.cpp86
-rw-r--r--src/gpu/GrInOrderDrawBuffer.cpp6
-rw-r--r--src/gpu/GrInOrderDrawBuffer.h7
3 files changed, 56 insertions, 43 deletions
diff --git a/src/gpu/GrContext.cpp b/src/gpu/GrContext.cpp
index 301dd04059..f7ad9f8918 100644
--- a/src/gpu/GrContext.cpp
+++ b/src/gpu/GrContext.cpp
@@ -70,7 +70,6 @@ GrContext::~GrContext() {
GrSafeUnref(fAAStrokeRectIndexBuffer);
fGpu->unref();
GrSafeUnref(fPathRendererChain);
- fDrawState->unref();
}
void GrContext::contextLost() {
@@ -656,7 +655,7 @@ const GrClip& GrContext::getClip() const { return fGpu->getClip(); }
void GrContext::setClip(const GrClip& clip) {
fGpu->setClip(clip);
- fDrawState->enableState(GrDrawState::kClip_StateBit);
+ fGpu->drawState()->enableState(GrDrawState::kClip_StateBit);
}
void GrContext::setClip(const GrIRect& rect) {
@@ -682,20 +681,21 @@ void GrContext::drawPaint(const GrPaint& paint) {
GrMatrix inverse;
SkTLazy<GrPaint> tmpPaint;
const GrPaint* p = &paint;
+ GrDrawState* drawState = fGpu->drawState();
GrAutoMatrix am;
// We attempt to map r by the inverse matrix and draw that. mapRect will
// map the four corners and bound them with a new rect. This will not
// produce a correct result for some perspective matrices.
if (!this->getMatrix().hasPerspective()) {
- if (!fDrawState->getViewInverse(&inverse)) {
+ if (!drawState->getViewInverse(&inverse)) {
GrPrintf("Could not invert matrix");
return;
}
inverse.mapRect(&r);
} else {
if (paint.getActiveMaskStageMask() || paint.getActiveStageMask()) {
- if (!fDrawState->getViewInverse(&inverse)) {
+ if (!drawState->getViewInverse(&inverse)) {
GrPrintf("Could not invert matrix");
return;
}
@@ -1640,7 +1640,7 @@ bool GrContext::internalReadRenderTargetPixels(GrRenderTarget* target,
ASSERT_OWNED_RESOURCE(target);
if (NULL == target) {
- target = fDrawState->getRenderTarget();
+ target = fGpu->drawState()->getRenderTarget();
if (NULL == target) {
return false;
}
@@ -1894,58 +1894,59 @@ void GrContext::internalWriteRenderTargetPixels(GrRenderTarget* target,
}
////////////////////////////////////////////////////////////////////////////////
-void GrContext::setPaint(const GrPaint& paint) {
+void GrContext::setPaint(const GrPaint& paint, GrDrawTarget* target) {
+ GrDrawState* drawState = target->drawState();
for (int i = 0; i < GrPaint::kMaxTextures; ++i) {
int s = i + GrPaint::kFirstTextureStage;
- fDrawState->setTexture(s, paint.getTexture(i));
+ drawState->setTexture(s, paint.getTexture(i));
ASSERT_OWNED_RESOURCE(paint.getTexture(i));
if (paint.getTexture(i)) {
- *fDrawState->sampler(s) = paint.getTextureSampler(i);
+ *drawState->sampler(s) = paint.getTextureSampler(i);
}
}
- fDrawState->setFirstCoverageStage(GrPaint::kFirstMaskStage);
+ drawState->setFirstCoverageStage(GrPaint::kFirstMaskStage);
for (int i = 0; i < GrPaint::kMaxMasks; ++i) {
int s = i + GrPaint::kFirstMaskStage;
- fDrawState->setTexture(s, paint.getMask(i));
+ drawState->setTexture(s, paint.getMask(i));
ASSERT_OWNED_RESOURCE(paint.getMask(i));
if (paint.getMask(i)) {
- *fDrawState->sampler(s) = paint.getMaskSampler(i);
+ *drawState->sampler(s) = paint.getMaskSampler(i);
}
}
// disable all stages not accessible via the paint
for (int s = GrPaint::kTotalStages; s < GrDrawState::kNumStages; ++s) {
- fDrawState->setTexture(s, NULL);
+ drawState->setTexture(s, NULL);
}
- fDrawState->setColor(paint.fColor);
+ drawState->setColor(paint.fColor);
if (paint.fDither) {
- fDrawState->enableState(GrDrawState::kDither_StateBit);
+ drawState->enableState(GrDrawState::kDither_StateBit);
} else {
- fDrawState->disableState(GrDrawState::kDither_StateBit);
+ drawState->disableState(GrDrawState::kDither_StateBit);
}
if (paint.fAntiAlias) {
- fDrawState->enableState(GrDrawState::kHWAntialias_StateBit);
+ drawState->enableState(GrDrawState::kHWAntialias_StateBit);
} else {
- fDrawState->disableState(GrDrawState::kHWAntialias_StateBit);
+ drawState->disableState(GrDrawState::kHWAntialias_StateBit);
}
if (paint.fColorMatrixEnabled) {
- fDrawState->enableState(GrDrawState::kColorMatrix_StateBit);
- fDrawState->setColorMatrix(paint.fColorMatrix);
+ drawState->enableState(GrDrawState::kColorMatrix_StateBit);
+ drawState->setColorMatrix(paint.fColorMatrix);
} else {
- fDrawState->disableState(GrDrawState::kColorMatrix_StateBit);
+ drawState->disableState(GrDrawState::kColorMatrix_StateBit);
}
- fDrawState->setBlendFunc(paint.fSrcBlendCoeff, paint.fDstBlendCoeff);
- fDrawState->setColorFilter(paint.fColorFilterColor, paint.fColorFilterXfermode);
- fDrawState->setCoverage(paint.fCoverage);
+ drawState->setBlendFunc(paint.fSrcBlendCoeff, paint.fDstBlendCoeff);
+ drawState->setColorFilter(paint.fColorFilterColor, paint.fColorFilterXfermode);
+ drawState->setCoverage(paint.fCoverage);
-#if GR_DEBUG
- if ((paint.getActiveMaskStageMask() || 0xff != paint.fCoverage) &&
- !fGpu->canApplyCoverage()) {
+#if 0 // this code is broken. canApplyCoverage incorrectly looks at the
+ // the vertex layout when the vertex src hasn't been set yet
+ if (paint.getActiveMaskStageMask() && !target->canApplyCoverage()) {
GrPrintf("Partial pixel coverage will be incorrectly blended.\n");
}
#endif
@@ -1957,13 +1958,13 @@ GrDrawTarget* GrContext::prepareToDraw(const GrPaint& paint,
this->flushDrawBuffer();
fLastDrawCategory = category;
}
- this->setPaint(paint);
+ this->setPaint(paint, fGpu);
GrDrawTarget* target = fGpu;
switch (category) {
case kText_DrawCategory:
#if DEFER_TEXT_RENDERING
target = fDrawBuffer;
- fDrawBuffer->setClip(fGpu->getClip());
+ fDrawBuffer->initializeDrawStateAndClip(*fGpu);
#else
target = fGpu;
#endif
@@ -1973,7 +1974,7 @@ GrDrawTarget* GrContext::prepareToDraw(const GrPaint& paint,
break;
case kBuffered_DrawCategory:
target = fDrawBuffer;
- fDrawBuffer->setClip(fGpu->getClip());
+ fDrawBuffer->initializeDrawStateAndClip(*fGpu);
break;
}
return target;
@@ -1994,30 +1995,30 @@ GrPathRenderer* GrContext::getPathRenderer(const GrPath& path,
void GrContext::setRenderTarget(GrRenderTarget* target) {
ASSERT_OWNED_RESOURCE(target);
- if (fDrawState->getRenderTarget() != target) {
+ if (fGpu->drawState()->getRenderTarget() != target) {
this->flush(false);
- fDrawState->setRenderTarget(target);
+ fGpu->drawState()->setRenderTarget(target);
}
}
GrRenderTarget* GrContext::getRenderTarget() {
- return fDrawState->getRenderTarget();
+ return fGpu->drawState()->getRenderTarget();
}
const GrRenderTarget* GrContext::getRenderTarget() const {
- return fDrawState->getRenderTarget();
+ return fGpu->getDrawState().getRenderTarget();
}
const GrMatrix& GrContext::getMatrix() const {
- return fDrawState->getViewMatrix();
+ return fGpu->getDrawState().getViewMatrix();
}
void GrContext::setMatrix(const GrMatrix& m) {
- fDrawState->setViewMatrix(m);
+ fGpu->drawState()->setViewMatrix(m);
}
void GrContext::concatMatrix(const GrMatrix& m) const {
- fDrawState->preConcatViewMatrix(m);
+ fGpu->drawState()->preConcatViewMatrix(m);
}
static inline intptr_t setOrClear(intptr_t bits, int shift, intptr_t pred) {
@@ -2047,9 +2048,6 @@ GrContext::GrContext(GrGpu* gpu) {
fGpu->ref();
fGpu->setContext(this);
- fDrawState = new GrDrawState();
- fGpu->setDrawState(fDrawState);
-
fPathRendererChain = NULL;
fTextureCache = new GrResourceCache(MAX_TEXTURE_CACHE_COUNT,
@@ -2064,7 +2062,7 @@ GrContext::GrContext(GrGpu* gpu) {
fAAFillRectIndexBuffer = NULL;
fAAStrokeRectIndexBuffer = NULL;
-
+
this->setupDrawBuffer();
}
@@ -2093,15 +2091,17 @@ void GrContext::setupDrawBuffer() {
fDrawBuffer->setQuadIndexBuffer(this->getQuadIndexBuffer());
#endif
fDrawBuffer->setAutoFlushTarget(fGpu);
- fDrawBuffer->setDrawState(fDrawState);
}
GrDrawTarget* GrContext::getTextTarget(const GrPaint& paint) {
+ GrDrawTarget* target;
#if DEFER_TEXT_RENDERING
- return prepareToDraw(paint, kText_DrawCategory);
+ target = prepareToDraw(paint, kText_DrawCategory);
#else
- return prepareToDraw(paint, kUnbuffered_DrawCategory);
+ target = prepareToDraw(paint, kUnbuffered_DrawCategory);
#endif
+ this->setPaint(paint, target);
+ return target;
}
const GrIndexBuffer* GrContext::getQuadIndexBuffer() const {
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
index 806153cbea..37cac0fa65 100644
--- a/src/gpu/GrInOrderDrawBuffer.cpp
+++ b/src/gpu/GrInOrderDrawBuffer.cpp
@@ -7,6 +7,7 @@
*/
+
#include "GrInOrderDrawBuffer.h"
#include "GrRenderTarget.h"
#include "GrTexture.h"
@@ -52,6 +53,11 @@ GrInOrderDrawBuffer::~GrInOrderDrawBuffer() {
GrSafeUnref(fAutoFlushTarget);
}
+void GrInOrderDrawBuffer::initializeDrawStateAndClip(const GrDrawTarget& target) {
+ this->copyDrawState(target);
+ this->setClip(target.getClip());
+}
+
void GrInOrderDrawBuffer::setQuadIndexBuffer(const GrIndexBuffer* indexBuffer) {
bool newIdxBuffer = fQuadIndexBuffer != indexBuffer;
if (newIdxBuffer) {
diff --git a/src/gpu/GrInOrderDrawBuffer.h b/src/gpu/GrInOrderDrawBuffer.h
index e334520861..a0880d247c 100644
--- a/src/gpu/GrInOrderDrawBuffer.h
+++ b/src/gpu/GrInOrderDrawBuffer.h
@@ -53,6 +53,13 @@ public:
virtual ~GrInOrderDrawBuffer();
/**
+ * Copies the draw state and clip from target to this draw buffer.
+ *
+ * @param target the target whose clip and state should be copied.
+ */
+ void initializeDrawStateAndClip(const GrDrawTarget& target);
+
+ /**
* Provides the buffer with an index buffer that can be used for quad rendering.
* The buffer may be able to batch consecutive drawRects if this is provided.
* @param indexBuffer index buffer with quad indices.