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Author
Age
*
Add tokens and entry points for KHR_blend_equation_advanced
cdalton
2015-04-21
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Import glTextureBarrier
cdalton
2015-04-21
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Minor modifications to GrProgramDesc.h.
jvanverth
2015-04-20
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Rename GrStencilBuffer to GrStencilAttachment
egdaniel
2015-04-16
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When wrapping external textures, clamp the MSAA sample count to max.
senorblanco
2015-04-06
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GrGLInterface: Add support for NV_framebuffer_mixed_samples
vbuzinov
2015-04-01
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Housekeeping to rename GrGL compressed texture formats to match GL specs
egdaniel
2015-03-27
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Remove unused HWAA flag and uniqueID field from GrDrawTargetCaps.
egdaniel
2015-03-26
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C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}
mtklein
2015-03-25
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Some usability ideas around SkTHash.
mtklein
2015-03-20
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Remove recent changes to use temp fbo to do stencil clears.
egdaniel
2015-03-18
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Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #17 id:320001 ...
egdaniel
2015-03-18
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-03-17
*
Use sample count for temp renderbuffer when clearing stenci
Brian Salomon
2015-03-17
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #16 id:300001 ...
bsalomon
2015-03-17
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-03-17
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Add stencil-only clear bug workaround back but for all devices.
bsalomon
2015-03-17
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Disable GL_MULTISAMPLE when it's not being used
cdalton
2015-03-16
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Move GrAutoLocaleSetter to new file and fix issue with null locale
bsalomon
2015-03-16
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Use C locale for numerics when emitting shaders.
bsalomon
2015-03-16
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #12 id:220001 ...
bsalomon
2015-03-14
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Revert of Add terrible workaround to fix stencil clear crash on S3. (patchset...
ccameron
2015-03-14
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Creation of GrBatchAtlas and Distancefieldpathrenderer batch
joshualitt
2015-03-13
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Add terrible workaround to fix stencil clear crash on S3.
bsalomon
2015-03-11
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Add flag to force gpu trace markers to be used and printed out for debugging.
egdaniel
2015-03-05
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-03-04
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #10 id:180001 ...
robertphillips
2015-03-01
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Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-02-27
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #8 id:140001 o...
bsalomon
2015-02-27
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-02-27
*
Cleanup in GrPipelineBuilder
bsalomon
2015-02-26
*
Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #6 id:100001 o...
bsalomon
2015-02-26
*
Improve tracking of bound FBOs in GrGLGpu.
bsalomon
2015-02-26
*
Remove EGL header from SkANGLELContext.h
bsalomon
2015-02-23
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Add stencil buffer create tracking to GPU stats.
bsalomon
2015-02-23
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clear stencil buffer using special purpose FBO
bsalomon
2015-02-23
*
Dynamically create stencil buffer when needed.
bsalomon
2015-02-23
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Use D3D11 backend for ANGLE when available.
bsalomon
2015-02-23
*
Port GrGLCaps over to use SkTHash.
mtklein
2015-02-20
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Round stencil buffers dims up to next pow2 when allowed
bsalomon
2015-02-20
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Recycle stencil buffers across render targets.
bsalomon
2015-02-19
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Avoid wrong memory access due to double substitution and %%
kkinnunen
2015-02-19
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Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-18
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Revert of Use uint16s for texture coordinates when rendering text. (patchset ...
reed
2015-02-17
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Use uint16s for texture coordinates when rendering text.
jvanverth
2015-02-17
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Multi-string shaders
joshualitt
2015-02-13
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Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.ch...
joshualitt
2015-02-13
*
Multi-string shaders
joshualitt
2015-02-13
*
Split out methods in GrGpuResource::CacheAccess that can be called outside of...
bsalomon
2015-02-13
*
Limit clear as draw workaround to Adreno 3xx.
bsalomon
2015-02-13
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