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authorGravatar bsalomon <bsalomon@google.com>2015-02-13 14:20:05 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-02-13 14:20:05 -0800
commit3582d3ee9fffdec715f5e4949a241ab08e6271ec (patch)
treeeab9709bbe8c4d00cd11fb987654cfb9e51acc65 /src/gpu/gl
parent4ccce7ea618fd9557a6d5cfa29c1fd6b015c7580 (diff)
Split out methods in GrGpuResource::CacheAccess that can be called outside of the cache.
Diffstat (limited to 'src/gpu/gl')
-rw-r--r--src/gpu/gl/GrGLGpu.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gpu/gl/GrGLGpu.cpp b/src/gpu/gl/GrGLGpu.cpp
index 21d2f6327b..5813d5d0f6 100644
--- a/src/gpu/gl/GrGLGpu.cpp
+++ b/src/gpu/gl/GrGLGpu.cpp
@@ -9,7 +9,7 @@
#include "GrGLGpu.h"
#include "GrGLStencilBuffer.h"
#include "GrGLTextureRenderTarget.h"
-#include "GrGpuResourceCacheAccess.h"
+#include "GrGpuResourcePriv.h"
#include "GrPipeline.h"
#include "GrSurfacePriv.h"
#include "GrTemplates.h"
@@ -1186,7 +1186,7 @@ bool GrGLGpu::createStencilBufferForRenderTarget(GrRenderTarget* rt, bool budget
}
// Remove the scratch key from this resource so we don't grab it from the cache ever
// again.
- sb->cacheAccess().removeScratchKey();
+ sb->resourcePriv().removeScratchKey();
// Set this to 0 since we handed the valid ID off to the failed stencil buffer resource.
sbDesc.fRenderbufferID = 0;
}