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* Add tokens and entry points for KHR_blend_equation_advancedGravatar cdalton2015-04-21
* Import glTextureBarrierGravatar cdalton2015-04-21
* Support HWUI rename of DisplayListRendererGravatar tomhudson2015-04-21
* Some simple optimizations for improving GrAtlasTextContext perfGravatar joshualitt2015-04-21
* Add support for rotating / scaling / translating gpu cached distance field te...Gravatar joshualitt2015-04-21
* Split default and user-supplied event tracers.Gravatar mtklein2015-04-21
* Store pointers to GrGlyph directly in BitmapTextBlob. This patch improves pe...Gravatar joshualitt2015-04-21
* Revert of Convert Color32 code to perfect blend. (patchset #6 id:100001 of ht...Gravatar mtklein2015-04-21
* Pack BitmapTextBlob a bit tighterGravatar joshualitt2015-04-21
* reuse scaler across consecutive textbatch flushesGravatar joshualitt2015-04-21
* A small patch to enable distance field text in textblobsGravatar joshualitt2015-04-21
* SkTHash: remove()Gravatar mtklein2015-04-21
* Undo the bounds mapping of bounds for GrOvalRenderer for certain drawsGravatar egdaniel2015-04-21
* fix valgrind uninitialized var errorGravatar caryclark2015-04-21
* Make the GPU dashing effect MSAA-friendly.Gravatar senorblanco2015-04-20
* Regularize lmp::XXX_element_handler.Gravatar bungeman2015-04-20
* Minor modifications to GrProgramDesc.h.Gravatar jvanverth2015-04-20
* Return correctly mapped bounds from GrOvalRenderer.Gravatar egdaniel2015-04-20
* Regularize informative messages in Android font parser.Gravatar bungeman2015-04-20
* Convert Color32 code to perfect blend.Gravatar mtklein2015-04-20
* Now, path ops natively intersect conics, quads, and cubics in any combination...Gravatar caryclark2015-04-20
* apply xfermode after imagefilter when we create a tmp layerGravatar reed2015-04-20
* Fix point count computation in tessellating path renderer.Gravatar senorblanco2015-04-20
* remove dead code from SK_SUPPORT_LEGACY_BLITANTIH2V2Gravatar reed2015-04-20
* Respect declared font style on Android.Gravatar bungeman2015-04-17
* Revert of Respect declared font style on Android. (patchset #6 id:100001 of h...Gravatar jcgregorio2015-04-17
* PDF: Correctly embed JPEG images directly into PDF output.Gravatar halcanary2015-04-17
* Respect declared font style on Android.Gravatar bungeman2015-04-17
* Trace contention for lockPixels mutexGravatar enne2015-04-17
* Rework SSE and NEON Color32 algorithms to be more correct and faster.Gravatar mtklein2015-04-17
* Remove filename from SkFontDescriptor.Gravatar bungeman2015-04-17
* Small change to allow DistanceField and BMP text to coexist in a blobGravatar joshualitt2015-04-17
* Initial CL to add distance field support to GrAtlasTextContextGravatar joshualitt2015-04-17
* Revert of Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 ...Gravatar reed2015-04-16
* Add PS 'all' weight name to scanFont.Gravatar bungeman2015-04-16
* Improve tessellating path rasterizer performance on dashed paths.Gravatar senorblanco2015-04-16
* add textblob cache freeallGravatar joshualitt2015-04-16
* Rename GrStencilBuffer to GrStencilAttachmentGravatar egdaniel2015-04-16
* SkScaledBitmapSampler: fix memory overwrittenGravatar zoran.jovanovic2015-04-16
* Add ReverseIter to GrTRecorderGravatar cdalton2015-04-16
* Revert of remove unused (by clients) SkPathUtils (patchset #1 id:1 of https:/...Gravatar jcgregorio2015-04-16
* Don't serialize anything for SkEmptyShader.Gravatar mtklein2015-04-16
* remove unused (by clients) SkPathUtilsGravatar reed2015-04-16
* Zero jpeg_decompress_struct before calling jpeg_calc_output_dimensions().Gravatar mtklein2015-04-16
* remove older version of cubic->coeffGravatar reed2015-04-15
* Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of https://c...Gravatar reed2015-04-15
* Revert of make blitAntiH2 virtual, to prep for larger change (patchset #1 id:...Gravatar reed2015-04-15
* make blitAntiH2 virtual, to prep for larger changeGravatar reed2015-04-15
* Revert of Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of...Gravatar reed2015-04-15
* Don't draw if SkShader::asNewFragmentProcessor fails.Gravatar bsalomon2015-04-15