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path: root/src/gpu/gl/GrGLCaps.cpp
Commit message (Expand)AuthorAge
* Make GrTextureProxy store a GrTextureType.Gravatar Brian Salomon2018-07-30
* ccpr: Blacklist Bay Trail and Sandybridge on MesaGravatar Chris Dalton2018-07-23
* ccpr: Blacklist Sandy BridgeGravatar Chris Dalton2018-07-20
* GL: Accept "_float" extensions for "_half_float" formatsGravatar Chris Dalton2018-07-20
* added byte and ubyte types to SKSLGravatar Ruiqi Mao2018-07-17
* Reland "Remove interpolants are inaccurate workaround for Adreno 3xx."Gravatar Brian Salomon2018-07-17
* Reland: Check for ANGLE's implementation of texture_rectangleGravatar Weiliang Chen2018-07-13
* Remove texel buffer support.Gravatar Brian Salomon2018-07-13
* fix for persistent shader cacheGravatar Ethan Nicholas2018-07-11
* Revert "Remove interpolants are inaccurate workaround for Adreno 3xx."Gravatar Brian Salomon2018-07-10
* Revert "switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS"Gravatar Stan Iliev2018-07-10
* Remove interpolants are inaccurate workaround for Adreno 3xx.Gravatar Brian Salomon2018-07-10
* switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATSGravatar Ethan Nicholas2018-07-09
* Don't use geometry shaders on older Adreno chipsGravatar Chris Dalton2018-06-29
* Remove half float workaround in GrGLGpu::onReadPixelsGravatar Brian Osman2018-06-29
* implemented getting format from texture as virtual in gpu capsGravatar Timothy Liang2018-06-28
* basic first pass at RGBA F32 supportGravatar Mike Klein2018-06-26
* ccpr: Blacklist PowerVR Rogue in GLGravatar Chris Dalton2018-06-25
* ccpr: Enable ccpr by defaultGravatar Chris Dalton2018-06-25
* Move GrGLSL.h from include/private to src/gpu/glsl.Gravatar Brian Salomon2018-06-19
* Reland "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* Revert "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* Reland "Require mips to be allocated at texture creation time and disable lat...Gravatar Greg Daniel2018-06-08
* Revert "Require mips to be allocated at texture creation time and disable lat...Gravatar Greg Daniel2018-06-07
* Require mips to be allocated at texture creation time and disable late alloca...Gravatar Greg Daniel2018-06-07
* Dest color space no longer impacts mipmaps or texture samplingGravatar Brian Osman2018-06-01
* Revert "Check for ANGLE's implementation of texture_rectangle"Gravatar Ravi Mistry2018-05-30
* Check for ANGLE's implementation of texture_rectangleGravatar Weiliang Chen2018-05-30
* Fix unit tests when workarounds are enabledGravatar Adrienne Walker2018-05-21
* Driver bug workaround: pack_parameters_workaround_with_pack_bufferGravatar Adrienne Walker2018-05-16
* Driver bug workaround: gl_clear_brokenGravatar Adrienne Walker2018-05-16
* Driver bug workaround: max_msaa_sample_count_4Gravatar Adrienne Walker2018-05-15
* Driver bug workaround: disallow_large_instanced_drawGravatar Adrienne Walker2018-05-15
* Driver bug workaround: max_texture_size_limit_4096Gravatar Adrienne Walker2018-05-15
* Reland "Driver bug workaround: disable_discard_framebuffer"Gravatar Adrienne Walker2018-05-15
* Reland "Driver bug workaround: disable_blend_equation_advanced"Gravatar Adrienne Walker2018-05-15
* Revert "Driver bug workaround: disable_blend_equation_advanced"Gravatar Greg Daniel2018-05-10
* Revert "Driver bug workaround: disable_discard_framebuffer"Gravatar Greg Daniel2018-05-10
* Driver bug workaround: disable_discard_framebufferGravatar Adrienne Walker2018-05-10
* Driver bug workaround: disable_blend_equation_advancedGravatar Adrienne Walker2018-05-10
* Only enable noperspective with ES3 shading languageGravatar Brian Osman2018-05-08
* Disable unpack-row-length support on iOSGravatar Brian Osman2018-05-03
* Implement GL canCopySurface in GrGLCaps.Gravatar Greg Daniel2018-05-03
* ccpr: Cull extremely thin trianglesGravatar Chris Dalton2018-04-24
* With ES3, enable both ES2 and ES3 external image extensionsGravatar Brian Osman2018-04-18
* Add glFlush workaround for instanced draws on SkylakeGravatar Chris Dalton2018-04-16
* ccpr: Actually blacklist ANGLEGravatar Chris Dalton2018-04-12
* ccpr: Blacklist ANGLE againGravatar Chris Dalton2018-04-12
* Move GrBackendRenderTarget over to new system of getting backed infosGravatar Greg Daniel2018-04-11
* Update getBackendInfo calls on GrBackendTexture to support VkImageLayout better.Gravatar Greg Daniel2018-04-10