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SkGpuDevice_drawTexture.cpp
Commit message (
Expand
)
Author
Age
*
Remove GrPixelConfig argument to GrColorSpaceXform[Effect]::Make
Brian Osman
2018-06-14
*
Reland "Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp."
Brian Salomon
2018-05-26
*
Revert "Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp."
Stephen White
2018-05-26
*
Add support for SkCanvas::kStrict_SrcRectConstraint to GrTextureOp.
Brian Salomon
2018-05-24
*
Add perspective support to GrTextureOp.
Brian Salomon
2018-05-21
*
Remove SK_DISABLE_TEXTURE_OP_AA
Brian Salomon
2018-04-05
*
Avoid creating MIPs until necessary when MIP bias is active
Brian Osman
2018-02-16
*
gpu impl for compose and combine maskfilters
Mike Reed
2018-02-05
*
move the guts of SkMaskFilter.h into SkMaskFilterBase.h
Mike Reed
2018-01-23
*
Add macro to disable using GrTextureOp for AA in Chrome
Brian Salomon
2018-01-17
*
Make GrTextureOp capable of edge antialiasing.
Brian Salomon
2018-01-11
*
Cleanup yes/no enums in Ganesh
Chris Dalton
2017-11-27
*
Remove content area from GrTextureAdjuster.
Greg Daniel
2017-11-02
*
Add support for transfer functions to GrColorSpaceXform
Brian Osman
2017-10-31
*
Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conve...
Brian Salomon
2017-10-24
*
Remove color space xform support from SkSL
Brian Osman
2017-10-23
*
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
Brian Salomon
2017-09-07
*
Revert "Remove "content" rect from GrTextureAdjuster."
Brian Salomon
2017-09-07
*
Remove "content" rect from GrTextureAdjuster.
Brian Salomon
2017-09-07
*
Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...
Brian Salomon
2017-08-28
*
Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...
Brian Salomon
2017-08-22
*
Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...
Brian Salomon
2017-08-18
*
Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...
Brian Salomon
2017-08-18
*
Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when poss...
Brian Salomon
2017-08-18
*
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
Brian Salomon
2017-08-11
*
Make GrRenderTarget[(Proxy)|(Context)]? advertise a "full scene aa type".
Brian Salomon
2017-05-12
*
Remove GrClipsStackClip member from SkGpuDevice
Brian Salomon
2017-03-13
*
Make SkGr.h private and remove unused functions
Brian Osman
2017-03-08
*
Make GrPaints move their GrProcessor ownership into GrPipelineBuilder.
Brian Salomon
2017-01-11
*
Misc batch->op cleanup Part 1 of 2
Brian Salomon
2016-12-21
*
Relandx2 "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-09
*
Plumb dst color space in many places, rather than "mode"
Brian Osman
2016-12-09
*
Revert "Reland "Remove antialiasing control from GrPaint.""
Brian Salomon
2016-12-09
*
Reland "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-09
*
Revert "Remove antialiasing control from GrPaint."
Brian Salomon
2016-12-08
*
Remove antialiasing control from GrPaint.
Brian Salomon
2016-12-08
*
GrTextureProducer cleanup, phase two: Producer, Adjuster, Maker
Brian Osman
2016-11-28
*
Rename GrTextureParams to GrSamplerParams
Brian Salomon
2016-11-17
*
Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode
Brian Osman
2016-11-09
*
src/gpu: s/SkAutoTUnref/sk_sp/g
Hal Canary
2016-11-07
*
Rename GrDrawContext to GrRenderTargetContext
Brian Osman
2016-10-27
*
Fix Ganesh analytic blurred rect draws
robertphillips
2016-08-22
*
Implement GPU occluded blur mask filter
robertphillips
2016-08-10
*
Create blurred RRect mask on GPU (rather than uploading it)
robertphillips
2016-08-10
*
Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...
robertphillips
2016-08-10
*
Create blurred RRect mask on GPU (rather than uploading it)
robertphillips
2016-08-10
*
Revert of Create blurred RRect mask on GPU (rather than uploading it) (patchs...
robertphillips
2016-08-10
*
Create blurred RRect mask on GPU (rather than uploading it)
robertphillips
2016-08-10
*
Minor clean up related to blur mask filters
robertphillips
2016-08-05
*
Just pass the draw context to paint conversion
brianosman
2016-07-25
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