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path: root/src/gpu/SkGpuDevice.h
Commit message (Expand)AuthorAge
* const all the thingsGravatar Herb Derby2018-07-27
* Use SkGlyphRunListIterator in gpuGravatar Herb Derby2018-07-19
* Device interface uses glyph run listGravatar Herb Derby2018-07-16
* Remove SkDrawFilter.Gravatar Ben Wagner2018-07-12
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-11
* Revert "added skeletal animation support to GPU backend"Gravatar Joe Gregorio2018-07-10
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-10
* Revert "added skeletal animation support to GPU backend"Gravatar Ruiqi Mao2018-07-03
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-03
* skeletal animation support added to API and software backendGravatar Ruiqi Mao2018-06-29
* Revert "Remove drawTextBlob from device use drawGlyphRunList"Gravatar Robert Phillips2018-06-28
* Remove drawTextBlob from device use drawGlyphRunListGravatar Herb Derby2018-06-28
* Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Herb Derby2018-06-06
* Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Hal Canary2018-06-06
* Have draw(Text|PosText|PosTextH) use a single entry on the deviceGravatar Herb Derby2018-06-05
* Make GrCaps and GrShaderCaps private.Gravatar Brian Salomon2018-05-11
* Make GPU lattice/nine patch not bleed across cells.Gravatar Brian Salomon2018-05-07
* Remove SkPaint::kGenA8FromLCD_Flag.Gravatar Ben Wagner2018-04-16
* remove unused declarationsGravatar Mike Reed2018-01-03
* Add hint to SkSurface::MakeRenderTarget that we will use mipsGravatar Greg Daniel2017-10-23
* Rework GrSamplerParams to be more compact and use its own wrap mode enum.Gravatar Brian Salomon2017-09-07
* Retract Gr*Priv.h includes a bitGravatar Robert Phillips2017-08-31
* Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDev...Gravatar Brian Salomon2017-08-28
* Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::dra...Gravatar Brian Salomon2017-08-22
* Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[R...Gravatar Brian Salomon2017-08-18
* Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() w...Gravatar Brian Salomon2017-08-18
* Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when poss...Gravatar Brian Salomon2017-08-18
* Revert "Revert "Revert "Revert "Add support for semaphores to be inserted on ...Gravatar Greg Daniel2017-08-02
* Revert "Revert "Revert "Add support for semaphores to be inserted on GrContex...Gravatar Yuqian Li2017-08-01
* Revert "Revert "Add support for semaphores to be inserted on GrContext flush""Gravatar Greg Daniel2017-08-01
* Revert "Add support for semaphores to be inserted on GrContext flush"Gravatar Mike Reed2017-07-22
* Add support for semaphores to be inserted on GrContext flushGravatar Greg Daniel2017-07-22
* clean read/write pixels signatures, augment SkSurface APIGravatar Mike Reed2017-07-21
* SkDevice::drawBitmap takes x,y, not matrixGravatar Hal Canary2017-06-27
* Add return to surface semaphore calls to indicate when we don't support themGravatar Greg Daniel2017-06-19
* Revert "Revert "Add API for flushing surfaces with gpu semaphores""Gravatar Greg Daniel2017-06-16
* Revert "Add API for flushing surfaces with gpu semaphores"Gravatar Greg Daniel2017-06-15
* Add API for flushing surfaces with gpu semaphoresGravatar Greg Daniel2017-06-15
* move shadows to device virtualGravatar Mike Reed2017-05-17
* Initial clip-mask-layer supportGravatar Florin Malita2017-05-01
* move vertex-mode enum into SkVerticesGravatar Mike Reed2017-04-03
* Make SkImage_Gpu be deferred (take 2)Gravatar Robert Phillips2017-03-22
* Revert "Make SkImage_Gpu be deferred"Gravatar Robert Phillips2017-03-21
* Make SkImage_Gpu be deferredGravatar Robert Phillips2017-03-21
* remove legacy vertices virtual from SkDeviceGravatar Mike Reed2017-03-19
* Revert[2] "More SkVertices implementation work""Gravatar Mike Reed2017-03-17
* Revert "More SkVertices implementation work"Gravatar Mike Reed2017-03-17
* More SkVertices implementation workGravatar Mike Reed2017-03-17
* Remove GrClipsStackClip member from SkGpuDeviceGravatar Brian Salomon2017-03-13
* Make SkGr.h private and remove unused functionsGravatar Brian Osman2017-03-08