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authorGravatar Herb Derby <herb@google.com>2018-07-26 16:54:18 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-27 03:13:56 +0000
commitb935cf8e12d7371246d318f20f4ebf88e321573a (patch)
tree4af6fce01d981c24e16c5adfd92680d49199988e /src/gpu/SkGpuDevice.h
parent5f1dc76d0ceceb97796ec1626e59fe8d4ede581c (diff)
const all the things
Having the glyph run list be const as it passes through the stack means that future change can't be introduced in the device code that changes behavior. Try to force all text changes into the SkGylphRun system. Change-Id: I9412bc094c7adb8554887c725a6264af306e1d42 Reviewed-on: https://skia-review.googlesource.com/143702 Commit-Queue: Herb Derby <herb@google.com> Reviewed-by: Ben Wagner <bungeman@google.com>
Diffstat (limited to 'src/gpu/SkGpuDevice.h')
-rw-r--r--src/gpu/SkGpuDevice.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/SkGpuDevice.h b/src/gpu/SkGpuDevice.h
index 5d0fb708dc..6cd1ae60e4 100644
--- a/src/gpu/SkGpuDevice.h
+++ b/src/gpu/SkGpuDevice.h
@@ -89,7 +89,7 @@ public:
const SkPaint& paint) override;
void drawPosText(const void* text, size_t len, const SkScalar pos[],
int scalarsPerPos, const SkPoint& offset, const SkPaint&) override;
- void drawGlyphRunList(SkGlyphRunList* glyphRunList) override;
+ void drawGlyphRunList(const SkGlyphRunList& glyphRunList) override;
void drawVertices(const SkVertices*, const SkMatrix bones[], int boneCount, SkBlendMode,
const SkPaint&) override;
void drawShadow(const SkPath&, const SkDrawShadowRec&) override;