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GrGpuCommandBuffer.h
Commit message (
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Author
Age
*
Refactor GrPipeline dynamic state.
Brian Salomon
2018-06-26
*
Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists.
Brian Salomon
2018-06-25
*
Revert "Implement window rectangles in vulkan"
Jim Van Verth
2017-11-02
*
Implement window rectangles in vulkan
Chris Dalton
2017-11-02
*
Remove deferred upload types from GrDrawOp.h.
Brian Salomon
2017-10-30
*
Remove origin field from GrSurface (take 2)
Robert Phillips
2017-08-29
*
Store discard request on the opList and remove GrDiscardOp (take 3)
Robert Phillips
2017-08-29
*
Revert "Store discard request on the opList and remove GrDiscardOp (take 2)"
Robert Phillips
2017-08-25
*
Store discard request on the opList and remove GrDiscardOp (take 2)
Robert Phillips
2017-08-25
*
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
Greg Daniel
2017-08-24
*
Revert "Store discard request on the opList and remove GrDiscardOp"
Robert Phillips
2017-08-09
*
Store discard request on the opList and remove GrDiscardOp
Robert Phillips
2017-08-09
*
Store GrRenderTarget in GrGpuCommandBuffer
Robert Phillips
2017-08-09
*
Add explicit clear of stencil buffer before opLists that use them
Robert Phillips
2017-08-08
*
Add GrDebugMarkerOp
Robert Phillips
2017-08-08
*
Make GrGpuCommandBuffer's methods take a GrRenderTargetProxy (rather than a G...
Robert Phillips
2017-07-28
*
Introduce dynamic pipeline state
Chris Dalton
2017-06-07
*
Convert GrMesh back to a class
Chris Dalton
2017-05-15
*
Convert GrMesh to a struct
Chris Dalton
2017-05-03
*
Init Command buffer on inlineUploads in Vulkan
Greg Daniel
2017-03-22
*
Misc batch->op cleanup Part 1 of 2
Brian Salomon
2016-12-21
*
move src/gpu/batches -> src/gpu/ops
Brian Salomon
2016-12-16
*
Rename GrBatchFlushState to GrOpFlushState
Brian Salomon
2016-12-07
*
Rename GrDrawBatch->GrDrawOp
Brian Salomon
2016-12-01
*
Make GrGpuCommandBuffer infer its render target from first draw
Brian Salomon
2016-11-30
*
Support inline uploads in Vulkan
Greg Daniel
2016-10-19
*
Refactor GrVkGpuCommandBuffer to handle multiple GrVkCommandBuffers.
Greg Daniel
2016-10-18
*
Don't pass in RT to individual Gpu CommandBuffer calls
Greg Daniel
2016-10-12
*
Define clear regions in terms of GrFixedClip
csmartdalton
2016-08-31
*
Start using GrGpuCommandBuffer in GrDrawTarget.
egdaniel
2016-06-23
*
Add GpuCommandBuffer support.
egdaniel
2016-06-08