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authorGravatar Brian Salomon <bsalomon@google.com>2016-12-21 11:14:46 -0500
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-12-21 16:45:40 +0000
commit09d994ecb30de2e62a31af2c16307af31fe0e0b3 (patch)
treecc6a7b93803eb79c4061f400fc71025175e07674 /src/gpu/GrGpuCommandBuffer.h
parentd5c5ed556c40f442eec96e071727de1cb07faf58 (diff)
Misc batch->op cleanup Part 1 of 2
Change-Id: I80f951976558a284e55386e0a368f08bd835d8ca Reviewed-on: https://skia-review.googlesource.com/6359 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src/gpu/GrGpuCommandBuffer.h')
-rw-r--r--src/gpu/GrGpuCommandBuffer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gpu/GrGpuCommandBuffer.h b/src/gpu/GrGpuCommandBuffer.h
index 879de49d84..332b0e54cd 100644
--- a/src/gpu/GrGpuCommandBuffer.h
+++ b/src/gpu/GrGpuCommandBuffer.h
@@ -24,7 +24,7 @@ struct SkRect;
/**
* The GrGpuCommandBuffer is a series of commands (draws, clears, and discards), which all target
* the same render target. It is possible that these commands execute immediately (GL), or get
- * buffered up for later execution (Vulkan). GrBatches will execute their draw commands into a
+ * buffered up for later execution (Vulkan). GrOps will execute their draw commands into a
* GrGpuCommandBuffer.
*
* Ideally we'd know the GrRenderTarget, or at least its properties when the GrGpuCommandBuffer, is