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* Remove half float workaround in GrGLGpu::onReadPixelsGravatar Brian Osman2018-06-29
* ccpr: Recycle cache entries when possible to avoid mallocGravatar Chris Dalton2018-06-29
* skeletal animation support added to API and software backendGravatar Ruiqi Mao2018-06-29
* Revert "GrTessellator: handle three consecutive collinear edges."Gravatar Mike Klein2018-06-29
* GrTessellator: handle three consecutive collinear edges.Gravatar Stephen White2018-06-29
* added Metal support to GrBackendSurfaceGravatar Timothy Liang2018-06-29
* Revert "Reland "Make GrVkBackendContext no longer derive from SkRefCnt.""Gravatar Greg Daniel2018-06-28
* Revert "Reland "Move Vulkan DebugCallback code into tools.""Gravatar Greg Daniel2018-06-28
* Revert "Reland "Let client pass in full extension to GrVkBackendContext.""Gravatar Greg Daniel2018-06-28
* Reland "Let client pass in full extension to GrVkBackendContext."Gravatar Greg Daniel2018-06-28
* implemented getting format from texture as virtual in gpu capsGravatar Timothy Liang2018-06-28
* Reland "Move Vulkan DebugCallback code into tools."Gravatar Greg Daniel2018-06-28
* Return to low-precision ovalsGravatar Jim Van Verth2018-06-28
* Adjust ellipse center epsilon further to fix dropoutsGravatar Jim Van Verth2018-06-28
* Reland "Make GrVkBackendContext no longer derive from SkRefCnt."Gravatar Greg Daniel2018-06-28
* added TextureRenderTarget to Metal gpu backendGravatar Timothy Liang2018-06-28
* Reland "Improve precision and speed of oval rendering."Gravatar Jim Van Verth2018-06-28
* GrTessellator: handle collinear final vertex.Gravatar Stephen White2018-06-28
* Revert "Remove drawTextBlob from device use drawGlyphRunList"Gravatar Robert Phillips2018-06-28
* Remove drawTextBlob from device use drawGlyphRunListGravatar Herb Derby2018-06-28
* Revert "Improve precision and speed of oval rendering."Gravatar Jim Van Verth2018-06-27
* Improve precision and speed of oval rendering.Gravatar Jim Van Verth2018-06-27
* Switch createAlphaClipMask to use kTopLeftGravatar Robert Phillips2018-06-27
* Revert "Make GrVkBackendContext no longer derive from SkRefCnt."Gravatar Greg Daniel2018-06-27
* Revert "Move Vulkan DebugCallback code into tools."Gravatar Greg Daniel2018-06-27
* Revert "Let client pass in full extension to GrVkBackendContext."Gravatar Greg Daniel2018-06-27
* Let client pass in full extension to GrVkBackendContext.Gravatar Greg Daniel2018-06-27
* gpu: Expose GrContextPriv::abandoned in the public API.Gravatar Khushal2018-06-27
* ccpr: Add a context option to disable ccprGravatar Chris Dalton2018-06-27
* basic first pass at RGBA F32 supportGravatar Mike Klein2018-06-26
* Remove Vulkan code that supported creating a GrVkRenderTarget.Gravatar Greg Daniel2018-06-26
* Fix some static intializers in Vulkan code.Gravatar Greg Daniel2018-06-26
* Refactor GrPipeline dynamic state.Gravatar Brian Salomon2018-06-26
* Fix instantiation of partially lazy proxiesGravatar Robert Phillips2018-06-26
* Move Vulkan DebugCallback code into tools.Gravatar Greg Daniel2018-06-26
* Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists.Gravatar Brian Salomon2018-06-25
* Make GrVkBackendContext no longer derive from SkRefCnt.Gravatar Greg Daniel2018-06-25
* ccpr: Blacklist PowerVR Rogue in GLGravatar Chris Dalton2018-06-25
* Fix abandonment of programsGravatar Robert Phillips2018-06-25
* ccpr: Enable ccpr by defaultGravatar Chris Dalton2018-06-25
* ccpr: Cache paths with >=50% visibilityGravatar Chris Dalton2018-06-22
* ccpr: Recycle the stashed atlas's texture explicitlyGravatar Chris Dalton2018-06-22
* GrTessellator: avoid split with zero primary and out-of-range secondary.Gravatar Stephen White2018-06-22
* Alternative fix for stale MIP maps on texture export/import.Gravatar Brian Salomon2018-06-21
* Fix vulkan copy resolve.Gravatar Greg Daniel2018-06-21
* Switch to swap in moveOpListsToDDL for SkTArrayGravatar Robert Phillips2018-06-21
* Ensure that textures exported via SkImage::MakeBackendTextureFromSkImageGravatar Brian Salomon2018-06-20
* SkTypes.h: general cleanupGravatar Hal Canary2018-06-20
* Don't destroy VkPipelineLayouts until after command buffer recording.Gravatar Greg Daniel2018-06-20
* Fix degenerate case handling in fill_in_2D_gaussian_kernelGravatar Robert Phillips2018-06-20