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path: root/src/effects/SkPerlinNoiseShader.cpp
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* Added registerChild; transforms, textures, glKey automatically handled.Gravatar wangyix2015-08-04
* Added GrGLFragmentProcessor::EmitArgs struct for use with emitCode()Gravatar wangyix2015-07-22
* Moved GrGLFragmentProcessor definition to its own fileGravatar wangyix2015-07-22
* rename GrShaderDataManager -> GrProcessorDataManagerGravatar joshualitt2015-07-09
* fix up test create functionsGravatar joshualitt2015-07-08
* more threading of GrShaderDataManagerGravatar joshualitt2015-07-08
* Initial CL to create dummy GrShaderDataManager and thread it throughGravatar joshualitt2015-07-08
* rename GrDrawTargetCaps to GrCapsGravatar bsalomon2015-05-19
* Revert of Revert of stop calling SkScalarDiv (patchset #1 id:1 of https://cod...Gravatar reed2015-05-12
* Revert of stop calling SkScalarDiv (patchset #4 id:60001 of https://coderevie...Gravatar reed2015-05-12
* stop calling SkScalarDivGravatar reed2015-05-12
* Make XPFragmentBuilder only Builder with access to DstCopy.Gravatar egdaniel2015-04-29
* create GrTestUtils.h, move some common functions into itGravatar joshualitt2015-04-28
* Use GLSLCaps for creating processor keys and GLSL-specific programsGravatar jvanverth2015-04-28
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* some utils for rect and matrixGravatar reed2015-03-13
* simplify logic in SkPerliNoiseShader for GPU when constant colorGravatar bsalomon2015-03-04
* change colorfilter to return an array of frag processorsGravatar reed2015-03-03
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* remove view matrix from contextGravatar joshualitt2014-12-17
* Make addUniform take a precisionGravatar bsalomon2014-12-09
* Remove backend factoriesGravatar joshualitt2014-12-04
* Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.Gravatar mtklein2014-12-01
* Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https...Gravatar mtklein2014-12-01
* Remove SK_SUPPORT_LEGACY_DEEPFLATTENING.Gravatar mtklein2014-12-01
* remove proc keyGravatar joshualitt2014-11-25
* Move GrInvariantOutput out of GrProcessor and into its own class.Gravatar egdaniel2014-11-12
* Auto-compare GrProcessors' texture accesses in isEqual().Gravatar bsalomon2014-10-16
* Make GrFragmentProcessor auto-compare coord xforms.Gravatar bsalomon2014-10-15
* Move willUseInputColor check to computeInvariantOutputGravatar egdaniel2014-10-15
* Push isEqual/onIsEqual down from GrProcessor to subclasses.Gravatar bsalomon2014-10-15
* Create helper functions to use in computeInvariantOutput callsGravatar egdaniel2014-10-13
* FPs now use the correct builder types(just a rename)Gravatar joshualitt2014-10-09
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-08
* Revert "GrResourceCache2 manages scratch texture."Gravatar Brian Salomon2014-10-07
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-10-07
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-03
* Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #...Gravatar robertphillips2014-10-02
* Add isSingleComponent bool to getConstantColorComponentGravatar egdaniel2014-10-02
* Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 o...Gravatar robertphillips2014-09-30
* GrResourceCache2 manages scratch texture.Gravatar bsalomon2014-09-30
* Patch to create a distinct geometry processor. The vast majority of this patchGravatar joshualitt2014-09-23
* removing GrDrawEffectGravatar joshualitt2014-09-16
* Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.c...Gravatar joshualitt2014-09-16
* removing GrDrawEffectGravatar joshualitt2014-09-16
* "NULL !=" = NULLGravatar bsalomon2014-09-05
* Initial refactor of shaderbuilder to prepare for geometry shadersGravatar joshualitt2014-08-21
* Simplify flattening to just write enough to call the factory/public-construct...Gravatar reed2014-08-21
* Rename GrGLUniformManager to GrGLProgramDataManagerGravatar kkinnunen2014-07-30
* Allow GrGLEffects to produce variable length keys.Gravatar bsalomon2014-07-21