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path: root/src/core/SkCoreBlitters.h
Commit message (Expand)AuthorAge
* handle non-a8 masks in coverage blitterGravatar Mike Reed2018-05-01
* IWYU -- SkShader.hGravatar Mike Reed2018-01-23
* experiments to speed up drawing 32bit images into 565Gravatar Mike Reed2017-10-05
* remove dead code associated with SK_SUPPORT_LEGACY_RASTERPIPELINEGravatar Mike Reed2017-06-12
* remove unused blittersGravatar Mike Reed2017-06-03
* Remove unused PM4f blittersGravatar Florin Malita2017-05-25
* Reland of SkShaderBaseGravatar Florin Malita2017-05-25
* Revert "SkShaderBase"Gravatar Florin Malita2017-05-24
* SkShaderBaseGravatar Florin Malita2017-05-24
* refactor SkRasterPipelineBlitterGravatar Mike Klein2017-05-22
* stage version of verticesGravatar Mike Reed2017-05-19
* Mark overridden destructors with 'override' and remove 'virtual'Gravatar Brian Salomon2017-03-22
* Use non-linear blending flag in raster pipeline blitterGravatar Matt Sarett2017-02-15
* Remove SkSmallAllocator.Gravatar Herb Derby2017-02-14
* Add a blend-wrong mode to SkRasterPipelineBlitter.Gravatar Mike Klein2017-02-08
* Use SkArenaAlloc in the SkAutoBlitterChoose code.Gravatar Herb Derby2017-02-07
* Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoo...Gravatar Robert Phillips2017-02-07
* Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.Gravatar Herb Derby2017-02-07
* Remove SkBlitter:resetShaderContext()Gravatar Florin Malita2017-01-27
* Remove SkBlitter::getShaderContext()Gravatar Florin Malita2017-01-26
* make SkXfermode.h go awayGravatar Mike Reed2016-11-16
* More shader preliminaries / refactoringGravatar Mike Klein2016-11-15
* Add SkRasterPipeline blitter.Gravatar mtklein2016-07-22
* Revert of Add SkRasterPipeline blitter. (patchset #18 id:340001 of https://co...Gravatar mtklein2016-07-22
* Add SkRasterPipeline blitter.Gravatar mtklein2016-07-22
* remove U16 support, just support F16Gravatar reed2016-04-14
* Style bikeshed - remove extraneous whitespaceGravatar halcanary2016-03-29
* blitters for sRGB and float16Gravatar reed2016-02-15
* float components in xfermodesGravatar reed2016-01-30
* fix up virtual / override stuffGravatar reed2015-06-25
* Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapiGravatar reed2015-06-09
* Revert of change SkDraw and all Blitters to use pixmap instead of bitmap (pat...Gravatar reed2015-06-08
* change SkDraw and all Blitters to use pixmap instead of bitmapGravatar reed2015-06-08
* De-proc Color32Gravatar mtklein2015-04-27
* Revert of De-proc Color32 (patchset #5 id:80001 of https://codereview.chromiu...Gravatar mtklein2015-04-27
* De-proc Color32Gravatar mtklein2015-04-27
* Revert of De-proc Color32 (patchset #4 id:60001 of https://codereview.chromiu...Gravatar mtklein2015-04-27
* De-proc Color32Gravatar mtklein2015-04-27
* remove dead code from SK_SUPPORT_LEGACY_BLITANTIH2V2Gravatar reed2015-04-20
* Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of https://c...Gravatar reed2015-04-15
* Revert of Speeup hairline curves (quads and cubics) (patchset #7 id:120001 of...Gravatar reed2015-04-15
* Speeup hairline curves (quads and cubics)Gravatar reed2015-04-15
* Revert of add new blit2 methods in support of antialiased hairlines guard fla...Gravatar jcgregorio2015-04-15
* add new blit2 methods in support of antialiased hairlinesGravatar reed2015-04-14
* C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla}Gravatar mtklein2015-03-25
* Clean up ColorRectProc plumbing.Gravatar mtklein2015-02-25
* Fix up all the easy virtual ... SK_OVERRIDE cases.Gravatar mtklein2015-01-09
* add local-matrix to shader::contextGravatar commit-bot@chromium.org2014-05-06
* Revert of Revert of Extract most of the mutable state of SkShader into a sepa...Gravatar commit-bot@chromium.org2014-04-23
* Revert of Extract most of the mutable state of SkShader into a separate Conte...Gravatar commit-bot@chromium.org2014-04-23