diff options
author | Herb Derby <herb@google.com> | 2017-02-07 14:25:11 -0500 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-02-07 20:01:20 +0000 |
commit | 83e939bcb79790f5ae3b28c398fbcf034675a6e5 (patch) | |
tree | 40b52134dece685757f7a1c1c69aa575a82f5100 /src/core/SkCoreBlitters.h | |
parent | 77a7a1b57c16c97f056c1e50c03bdc954947778c (diff) |
Use SkArenaAlloc in the SkAutoBlitterChoose code.
- Added default implementation of onMakeContext to support use in android.
Searches for uses:
"public SkShader" package:^chromium$ -file:^src/third_party/skia
package:^aosp.* "public SkShader" -file:external/skia -file:.*third_party/skia
package:^android$ "public SkShader" -file:external/skia -file:.*third_party/skia
... shows that no subclass overrides onCreateContext.
TBR=reed@google.com
TBR=mtklein@google.com
Change-Id: I8bd5f57a79534574e344b165d31dccee41c31767
Reviewed-on: https://skia-review.googlesource.com/8140
Commit-Queue: Herb Derby <herb@google.com>
Reviewed-by: Herb Derby <herb@google.com>
Diffstat (limited to 'src/core/SkCoreBlitters.h')
-rw-r--r-- | src/core/SkCoreBlitters.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/SkCoreBlitters.h b/src/core/SkCoreBlitters.h index 62bf73e6a2..63ddda9b13 100644 --- a/src/core/SkCoreBlitters.h +++ b/src/core/SkCoreBlitters.h @@ -178,10 +178,10 @@ private: }; SkBlitter* SkBlitter_ARGB32_Create(const SkPixmap& device, const SkPaint&, SkShader::Context*, - SkTBlitterAllocator*); + SkArenaAlloc*); SkBlitter* SkBlitter_F16_Create(const SkPixmap& device, const SkPaint&, SkShader::Context*, - SkTBlitterAllocator*); + SkArenaAlloc*); /////////////////////////////////////////////////////////////////////////////// @@ -200,11 +200,11 @@ SkBlitter* SkBlitter_F16_Create(const SkPixmap& device, const SkPaint&, SkShader SkBlitter* SkBlitter_ChooseD565(const SkPixmap& device, const SkPaint& paint, SkShader::Context* shaderContext, - SkTBlitterAllocator* allocator); + SkArenaAlloc* allocator); // Returns nullptr if no SkRasterPipeline blitter can be constructed for this paint. SkBlitter* SkCreateRasterPipelineBlitter(const SkPixmap&, const SkPaint&, const SkMatrix& ctm, - SkTBlitterAllocator*); + SkArenaAlloc*); #endif |