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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-05-06 17:16:03 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-05-06 17:16:03 +0000
commit80116dcf1e1baf9817ae42d0aca51f7eabaa2880 (patch)
treecf7e91ca4e0cd26ec0fa2b13fa75f4a7c41bd0dd /src/core/SkCoreBlitters.h
parent7418bd8cad3576294b48dd8e5015301e184c6af1 (diff)
add local-matrix to shader::context
BUG=skia: R=scroggo@google.com, dominikg@chromium.org Author: reed@google.com Review URL: https://codereview.chromium.org/263293005 git-svn-id: http://skia.googlecode.com/svn/trunk@14592 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'src/core/SkCoreBlitters.h')
-rw-r--r--src/core/SkCoreBlitters.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/SkCoreBlitters.h b/src/core/SkCoreBlitters.h
index 2d22d38e78..20f9437ac8 100644
--- a/src/core/SkCoreBlitters.h
+++ b/src/core/SkCoreBlitters.h
@@ -41,8 +41,7 @@ public:
* Will create the context at the same location as the old one (this is safe
* because the shader itself is unchanged).
*/
- virtual bool resetShaderContext(const SkBitmap& device, const SkPaint& paint,
- const SkMatrix& matrix) SK_OVERRIDE;
+ virtual bool resetShaderContext(const SkShader::ContextRec&) SK_OVERRIDE;
virtual SkShader::Context* getShaderContext() const SK_OVERRIDE { return fShaderContext; }