index
:
skia
master
2D graphics library
about
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
path:
root
/
gm
Commit message (
Expand
)
Author
Age
...
*
Revert of Store mipmap levels in deferred texture image (patchset #11 id:2000...
halcanary
2016-08-09
*
Store mipmap levels in deferred texture image
cblume
2016-08-09
*
moved code into onDrawShadowedPic, only renders into shadow maps if needed
vjiaoblack
2016-08-09
*
Rework Overstroke GM to show differences between expected and actual
hstern
2016-08-09
*
rename FoceCopyMode to SkCopyPixelMode
reed
2016-08-05
*
SkBlendARGB32 and S32[A]_Blend_BlitRow32 are currently formulated as: SkAlpha...
lsalzman
2016-08-05
*
Making a sample for shadow maps for more intensive development
vjiaoblack
2016-08-05
*
Minor clean up related to blur mask filters
robertphillips
2016-08-05
*
Add new GM for occluded blurmask filter draws
robertphillips
2016-08-04
*
spin off easy stuff from Herb's windows GN CL
mtklein
2016-08-04
*
Convert SkAutoTUnref<SkData> to sk_sp<SkData>.
bungeman
2016-08-03
*
Update hardstop_gradients GM to include more special cases
fmenozzi
2016-08-03
*
Move off SK_SUPPORT_LEGACY_DATA_FACTORIES.
bungeman
2016-08-02
*
Add Overstroke gm
hstern
2016-08-02
*
Add drawImageLattice() and drawBitmapLattice() APIs
msarett
2016-08-02
*
adding new GM to demostrate new shadows
vjiaoblack
2016-08-01
*
SkPaint intercept API for SkTextBlob and horizontal text
fmalita
2016-07-28
*
Add SkGammaColorFilter
robertphillips
2016-07-28
*
Added API for Bevel NormalSource.
dvonbeck
2016-07-28
*
Remove SkSurfaceProps gamma-correctness flag entirely.
brianosman
2016-07-26
*
Update bleed-downscale GM to use power of 2 texture
egdaniel
2016-07-26
*
Just pass the draw context to paint conversion
brianosman
2016-07-25
*
add gm to test bleed with downscale
reed
2016-07-25
*
Add destination color space to AsFPArgs. Eliminates last XFORMTODO.
brianosman
2016-07-25
*
Bundle SkShader::asFragmentProcessor arguments in a struct
brianosman
2016-07-22
*
Fix SkScalerContext_FreeType::generateFontMetrics.
bungeman
2016-07-21
*
Fixed GM:lightingshader2 size
dvonbeck
2016-07-21
*
Adding an SkColorSpace to SkImage_Gpu
brianosman
2016-07-20
*
SkLS now accepting nullptr for diffuse shader and normal source, now accurate...
dvonbeck
2016-07-20
*
Introduce GrColorSpaceXform, for gamut conversion on textures
brianosman
2016-07-18
*
SkPDF: Always give a default advance for glyphs.
halcanary
2016-07-15
*
Probably no need for GM self-tests now that GM doesn't exist.
mtklein
2016-07-14
*
Stop testing texture-backed bitmaps in drawbitmaprect GM
bsalomon
2016-07-14
*
Remove GrWrapTextureInBitmap from public API
bsalomon
2016-07-13
*
Stop testing texture-backed bitmaps in bleed GMs
bsalomon
2016-07-13
*
Disable aliased font test on iOS.
bungeman
2016-07-13
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-13
*
Remove GrLayerHoister
robertphillips
2016-07-13
*
Disable embedded bitmap test on iOS.
bungeman
2016-07-13
*
Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...
msarett
2016-07-12
*
center glyphs for text-on-path-via-rsxform
reed
2016-07-12
*
Factor code to rotate a canvas about a point.
bungeman
2016-07-12
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-12
*
Use hintgasp font when testing rendering.
bungeman
2016-07-12
*
Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of ht...
msarett
2016-07-12
*
Pre-crop filled rects to avoid scissor
csmartdalton
2016-07-11
*
Changed SkLightingShader API to take in a shader as color source
dvonbeck
2016-07-10
*
update path->rsxform to correctly interp dy
reed
2016-07-08
*
drawTextRSXform
reed
2016-07-07
*
API change to allow for NormalSource selection at the user level.
dvonbeck
2016-07-06
[prev]
[next]