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...
*
Added kSRGBLinear_Named color space, along with tests
brianosman
2016-09-27
*
Remove stray semicolons.
Mike Klein
2016-09-27
*
Revert "Revert "replace Arithmetic xfermode with imagefilter""
Mike Reed
2016-09-27
*
Revert "replace Arithmetic xfermode with imagefilter"
Mike Reed
2016-09-26
*
replace Arithmetic xfermode with imagefilter
Mike Reed
2016-09-26
*
allow conic chop to fail
caryclark
2016-09-26
*
beziers: I missed an unsequenced moveTo() pair.
mtklein
2016-09-26
*
These calls to SkRandom are not sequenced.
mtklein
2016-09-26
*
Add BGRA as input format to SkColorSpaceXform
msarett
2016-09-22
*
Support for color-spaces with multi-stop (texture) gradients
brianosman
2016-09-22
*
Make SkColorSpaceXform::New() take bare ptrs
msarett
2016-09-22
*
Add optional sw generated path coverage mask caching
bsalomon
2016-09-21
*
allow clip calls w/o op param, remove unnecessary kReplace ops
reed
2016-09-21
*
GM: add test for type1 font
halcanary
2016-09-20
*
Cleanup some sRGB TODOs, mostly around setting GrPaint flags correctly
brianosman
2016-09-20
*
abstract name of clipping ops, to transtion to a more restricted set
reed
2016-09-20
*
Support Float32 output from SkColorSpaceXform
msarett
2016-09-16
*
Revert of Support Float32 output from SkColorSpaceXform (patchset #7 id:14000...
msarett
2016-09-16
*
Support Float32 output from SkColorSpaceXform
msarett
2016-09-16
*
Make SkPngCodec decode progressively.
scroggo
2016-09-16
*
Fix color bug in SkRRectsGaussianEdgeShader
robertphillips
2016-09-15
*
Fix SampleApp compilation with skia_gpu=0
brianosman
2016-09-15
*
Switch default for SkGaussianBlurShader radius size.
jvanverth
2016-09-14
*
Use sk_sp text blob APIs
fmalita
2016-09-13
*
Add tests for gamma correction of gradient stops to gamma GM
brianosman
2016-09-13
*
Fixup SkRRectsGaussianEdgeShader's shaders
robertphillips
2016-09-12
*
Add shader-based GaussianEdgeShader for reveal case
robertphillips
2016-09-12
*
Remove unneeded GrGLSLTransformedCoordsArray type
bsalomon
2016-09-12
*
Fix storage of gamut transform matrices in SkColorSpace
brianosman
2016-09-09
*
Added in Radial Shadows
vjiaoblack
2016-09-09
*
Add GM/slide to simulate Android-style reveal clip
robertphillips
2016-09-08
*
Rename SkColorSpace::GammaNamed to SkColorSpace::RenderTargetGamma
msarett
2016-09-07
*
Revert of Add GM/slide to simulate Android-style reveal clip (patchset #6 id:...
robertphillips
2016-09-07
*
Add GM/slide to simulate Android-style reveal clip
robertphillips
2016-09-07
*
New gamut GM, to test gamut conversion in various code-paths
brianosman
2016-09-07
*
reconfigure dont-clip-to-layer gm to not have transparent pixels in its final...
reed
2016-09-06
*
kNumWindows is only used in GPU builds
mtklein
2016-09-06
*
Improve usage of window rectangles
csmartdalton
2016-09-06
*
test dont-clip-layer
reed
2016-09-06
*
Revert of Improve usage of window rectangles (patchset #9 id:160001 of https:...
caryclark
2016-09-06
*
kNumWindows is only used in GPU builds
mtklein
2016-09-03
*
Improve usage of window rectangles
csmartdalton
2016-09-02
*
Add option to skip rects to drawImageLattice()
msarett
2016-09-02
*
record drawfilters
reed
2016-09-02
*
Replace a lot of 'static const' with 'constexpr' or 'const'.
mtklein
2016-09-01
*
Store mipmap levels in deferred texture image
cblume
2016-08-30
*
Improve the gamma GM significantly
brianosman
2016-08-30
*
Some tests around surface creation and snapshotting with color space
brianosman
2016-08-30
*
Moved ambient lights out of SkLight's light array
vjiaoblack
2016-08-29
*
Revert of Moved ambient lights out of SkLight's light array (patchset #7 id:1...
vjiaoblack
2016-08-29
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