diff options
author | jvanverth <jvanverth@google.com> | 2016-09-14 07:04:49 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-09-14 07:04:49 -0700 |
commit | c20c0c09254a4f77dfa9094a4e820a85e0c8121d (patch) | |
tree | 62940ecce88dbafd9f19a6a8b772ac025fe25ac0 /gm | |
parent | 6ef6999017febaf0039b83c1ff4da1efe9c0e85d (diff) |
Switch default for SkGaussianBlurShader radius size.
One step towards removing the 6.2 radius entirely.
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2333403002
TBR=bsalomon@google.com
Review-Url: https://codereview.chromium.org/2333403002
Diffstat (limited to 'gm')
-rw-r--r-- | gm/reveal.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gm/reveal.cpp b/gm/reveal.cpp index d22ba4a6bf..ed54f91c65 100644 --- a/gm/reveal.cpp +++ b/gm/reveal.cpp @@ -348,7 +348,7 @@ protected: SkPaint paint; paint.setAntiAlias(true); // G channel is an F6.2 radius - paint.setColor(SkColorSetARGB(255, 255, (unsigned char)(4*kPad), 0)); + paint.setColor(SkColorSetARGB(255, 0, (unsigned char)(4*kPad), 0)); paint.setShader(SkGaussianEdgeShader::Make()); drawObj->draw(canvas, paint); canvas->restore(); |