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lightingshader.cpp
Commit message (
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Author
Age
*
Replace a lot of 'static const' with 'constexpr' or 'const'.
mtklein
2016-09-01
*
Moved ambient lights out of SkLight's light array
vjiaoblack
2016-08-29
*
Revert of Moved ambient lights out of SkLight's light array (patchset #7 id:1...
vjiaoblack
2016-08-29
*
Moved ambient lights out of SkLight's light array
vjiaoblack
2016-08-29
*
Added PointLights to SkLights::Light
vjiaoblack
2016-08-12
*
rename FoceCopyMode to SkCopyPixelMode
reed
2016-08-05
*
Changed SkLightingShader API to take in a shader as color source
dvonbeck
2016-07-10
*
API change to allow for NormalSource selection at the user level.
dvonbeck
2016-07-06
*
Make use of new SkLights class
robertphillips
2016-05-31
*
Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
*
move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR
reed
2016-03-25
*
Minor code cleanup (left over from prior CL)
robertphillips
2015-09-03
*
Style Change: SkNEW->new; SkDELETE->delete
halcanary
2015-08-26
*
Update SkLightingShader to support rotation
robertphillips
2015-08-20
*
Revert "Update SkLightingShader to support rotation"
robertphillips
2015-08-19
*
Update SkLightingShader to support rotation
robertphillips
2015-08-19
*
Move normal map creation methods to sk_tools
robertphillips
2015-08-17
*
Fix warnings on VS2015 x86_64 build
bsalomon
2015-08-06
*
Address some SkLightingShader TODOs
robertphillips
2015-07-31
*
Update SkLightingShader to take a localMatrix
robertphillips
2015-07-30
*
Move LightingShader to effects
robertphillips
2015-07-29