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authorGravatar vjiaoblack <vjiaoblack@google.com>2016-08-29 10:22:09 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-08-29 10:22:09 -0700
commita8eabc4a2a5559a1410fdbb348f967cd1554b325 (patch)
tree03d8a80ef4b2e62eaacbfee605b3ffc3162fa5c7 /gm/lightingshader.cpp
parent84839f6fb3d0de9088be3d53e81df195331ed1c9 (diff)
Moved ambient lights out of SkLight's light array
Diffstat (limited to 'gm/lightingshader.cpp')
-rw-r--r--gm/lightingshader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gm/lightingshader.cpp b/gm/lightingshader.cpp
index 4a79ebea1d..137fd64a26 100644
--- a/gm/lightingshader.cpp
+++ b/gm/lightingshader.cpp
@@ -52,7 +52,7 @@ public:
SkVector3::Make(SK_ScalarRoot2Over2,
0.0f,
SK_ScalarRoot2Over2)));
- builder.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.2f, 0.2f, 0.2f)));
+ builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f));
fLights = builder.finish();
}