diff options
author | vjiaoblack <vjiaoblack@google.com> | 2016-08-29 08:38:04 -0700 |
---|---|---|
committer | Commit bot <commit-bot@chromium.org> | 2016-08-29 08:38:04 -0700 |
commit | 84cddf6fa7a2ee4a8163f99c9238d5fba6b49566 (patch) | |
tree | e14502025540f7fdcf2c3678bde5cdd6ea2de588 /gm/lightingshader.cpp | |
parent | b398ecc2a41684bd33138a920b446e987b2b30d0 (diff) |
Revert of Moved ambient lights out of SkLight's light array (patchset #7 id:120001 of https://codereview.chromium.org/2287553002/ )
Reason for revert:
Made Deigo's GM miss their ambient lights
Original issue's description:
> Moved ambient lights out of SkLight's light array
>
> BUG=skia:
> GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2287553002
>
> Committed: https://skia.googlesource.com/skia/+/8f98f0aa2d3f7571a890b916c7c4b5ee831e9686
TBR=robertphillips@google.com,djsollen@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=skia:
Review-Url: https://codereview.chromium.org/2291663002
Diffstat (limited to 'gm/lightingshader.cpp')
-rw-r--r-- | gm/lightingshader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gm/lightingshader.cpp b/gm/lightingshader.cpp index 137fd64a26..4a79ebea1d 100644 --- a/gm/lightingshader.cpp +++ b/gm/lightingshader.cpp @@ -52,7 +52,7 @@ public: SkVector3::Make(SK_ScalarRoot2Over2, 0.0f, SK_ScalarRoot2Over2))); - builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f)); + builder.add(SkLights::Light::MakeAmbient(SkColor3f::Make(0.2f, 0.2f, 0.2f))); fLights = builder.finish(); } |