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Author
Age
*
Reland "Reland "Add some optimizations to PolyUtils""
Jim Van Verth
2018-07-23
*
Vertex color xform bench
Brian Osman
2018-07-20
*
Revert "Reland "Add some optimizations to PolyUtils""
Ben Wagner
2018-07-18
*
Reland "Add some optimizations to PolyUtils"
Jim Van Verth
2018-07-18
*
Revert "Add some optimizations to PolyUtils"
Jim Van Verth
2018-07-17
*
Add some optimizations to PolyUtils
Jim Van Verth
2018-07-17
*
Remove SkSafeSetNull.
Ben Wagner
2018-07-12
*
Replace nearly all kRespect with kIgnore
Brian Osman
2018-07-12
*
collapse parametric_{r,g,b} into parametric, remove _a and gamma_dst
Mike Klein
2018-07-11
*
Whitespace Fixup
Hal Canary
2018-07-11
*
Add more tests for PolyUtils
Jim Van Verth
2018-07-11
*
Interpolate patch vertices in destination color space
Brian Osman
2018-07-09
*
update software DM/nanobench configs for color testing
Mike Klein
2018-06-19
*
Fold SkJSON into Skia/utils
Florin Malita
2018-06-19
*
Stop using SkTSwap.
Ben Wagner
2018-06-19
*
remove SkTCast
Mike Klein
2018-06-18
*
Revert "Revert "SkTypes: extract SkTo""
Hal Canary
2018-06-14
*
Revert "SkTypes: extract SkTo"
Hal Canary
2018-06-13
*
SkTypes: extract SkTo
Hal Canary
2018-06-12
*
trim #include <new> from SkPostConfig.h
Mike Klein
2018-06-11
*
Reland "Reland "Require mips to be allocated at texture creation time and dis...
Greg Daniel
2018-06-08
*
Revert "Reland "Require mips to be allocated at texture creation time and dis...
Greg Daniel
2018-06-08
*
remove unimportant bench
Mike Klein
2018-06-08
*
Reland "Require mips to be allocated at texture creation time and disable lat...
Greg Daniel
2018-06-08
*
remove "srgb" config from DM,nanobench
Mike Klein
2018-06-07
*
Dest color space no longer impacts mipmaps or texture sampling
Brian Osman
2018-06-01
*
SkFloatToDecimal: optimize the less common cases.
Hal Canary
2018-05-31
*
add std::sort() to SortBench
Mike Klein
2018-05-31
*
Remove SK_SUPPORT_GPU checks in tool-only code
Brian Osman
2018-05-31
*
Remove ColorCodecBench
Brian Osman
2018-05-23
*
Make GrCaps and GrShaderCaps private.
Brian Salomon
2018-05-11
*
prepare to remove obsolete macros
Cary Clark
2018-04-24
*
ccpr: Cull extremely thin triangles
Chris Dalton
2018-04-24
*
ccpr: Clean up GrCCGeometry
Chris Dalton
2018-04-19
*
Untangle strike cache and glyph cache
Herb Derby
2018-04-19
*
Move strike cache Find*() to strike cache
Herb Derby
2018-04-18
*
Convert A8 D32 mask blitters to Sk4px
Florin Malita
2018-04-18
*
Rename SkGlyphCacheGlobals to SkStrikeCache
Herb Derby
2018-04-16
*
add conservative bounds to raster tiling
Mike Reed
2018-04-12
*
Distinguish between glyphs with empty path and no path.
Ben Wagner
2018-04-05
*
Revert "allow timing in release-with-assert builds"
Mike Klein
2018-03-30
*
allow timing in release-with-assert builds
Mike Klein
2018-03-30
*
Dump additional details about the gpu resources.
Derek Sollenberger
2018-03-29
*
Remove legacy GrContext factories function and supporting code/types.
Brian Salomon
2018-03-23
*
BUILD: build when !skia_use_expat
Hal Canary
2018-03-22
*
Remove more uses of SkAutoGlyphCache.
Herb Derby
2018-03-21
*
Allow only Android to use SkAutoGlyphCacheNoGamma
Herb Derby
2018-03-20
*
hide SkBlurMaskFilter and SkBlurQuality
Mike Reed
2018-03-14
*
Remove calls to computeOutputColor- Type and Space
Leon Scroggins III
2018-03-13
*
Add GM configs that test rendering to a GL backend texture and render target
Brian Salomon
2018-03-09
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