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authorGravatar Greg Daniel <egdaniel@google.com>2018-06-08 13:02:22 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-06-08 17:39:33 +0000
commit9eb36b9eb8e81e970e02fa985ae82fe64de0a8f0 (patch)
treed1559a2b142f2cc1e07498a1320d7be9c1961042 /bench
parentfff19667cc5c0157335144bee69418d56a4fad4b (diff)
Reland "Require mips to be allocated at texture creation time and disable late allocations."
This reverts commit 0c78238e2991c95b6fb3c945d4ad2b5d941ae21b. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "Require mips to be allocated at texture creation time and disable late allocations." > > This reverts commit cd2c3f9055452d413d6be7ea6dc63fd1922fe994. > > Reason for revert: Looks to be causing angle failures on initial clear test > > Original change's description: > > Require mips to be allocated at texture creation time and disable late allocations. > > > > If we get a non-mipped texture for a draw that wants to be use mip map filter, we > > will copy the texture into a new mipped texture. > > > > Clean up of unused code in the GPU backends for reallocating for mips will be done > > in a follow up CL. > > > > Bug: skia: > > Change-Id: Idab588c1abf4bbbf7eeceb3727d500e5df274188 > > Reviewed-on: https://skia-review.googlesource.com/132830 > > Reviewed-by: Brian Salomon <bsalomon@google.com> > > Commit-Queue: Greg Daniel <egdaniel@google.com> > > > > Change-Id: I49f0ace52f2586d61b451630b2e6aae84b420b81 > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Bug: skia: > Reviewed-on: https://skia-review.googlesource.com/133041 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Commit-Queue: Greg Daniel <egdaniel@google.com> Bug: skia: Change-Id: I004447a5f1ec72c3be2318ddea803f57efb12ea4 Reviewed-on: https://skia-review.googlesource.com/133340 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'bench')
-rw-r--r--bench/GrMipMapBench.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/bench/GrMipMapBench.cpp b/bench/GrMipMapBench.cpp
index e756c13bb4..e7f34de9e7 100644
--- a/bench/GrMipMapBench.cpp
+++ b/bench/GrMipMapBench.cpp
@@ -37,7 +37,11 @@ protected:
auto srgb = SkColorSpace::MakeSRGB();
SkImageInfo info =
SkImageInfo::Make(fW, fH, kRGBA_8888_SkColorType, kPremul_SkAlphaType, srgb);
- fSurface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info);
+ // We're benching the regeneration of the mip levels not the need to allocate them every
+ // frame. Thus we create the surface with mips to begin with.
+ fSurface = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0,
+ kBottomLeft_GrSurfaceOrigin, nullptr, true);
+
}
// Clear surface once: