diff options
author | Jim Van Verth <jvanverth@google.com> | 2018-07-11 14:09:09 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-07-11 18:37:38 +0000 |
commit | 061cc21b61e04ecb6120a6e66ea04f89b82200c2 (patch) | |
tree | a8e8bfd1122148e3806252db80a16ca07161fb14 /bench | |
parent | 3ae98ffc96fe410f8594dbd7160c05c5ebd6de57 (diff) |
Add more tests for PolyUtils
* Add fuzzer
* Add bench tests
* Add additional unit test
* Fix some bugs these exposed.
Bug: skia:
Change-Id: I6c587c92cb6cff32ab8300020b78f9f247d2bf64
Reviewed-on: https://skia-review.googlesource.com/139169
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'bench')
-rw-r--r-- | bench/PolyUtilsBench.cpp | 130 |
1 files changed, 130 insertions, 0 deletions
diff --git a/bench/PolyUtilsBench.cpp b/bench/PolyUtilsBench.cpp new file mode 100644 index 0000000000..1b987fa038 --- /dev/null +++ b/bench/PolyUtilsBench.cpp @@ -0,0 +1,130 @@ +/* + * Copyright 2018 Google Inc. + * + * Use of this source code is governed by a BSD-style license that can be + * found in the LICENSE file. + */ + +#include "Benchmark.h" +#include "SkPolyUtils.h" + +class PolyUtilsBench : public Benchmark { + // Evaluate SkTriangulateSimplePolygon's performance (via derived classes) on: + // a non-self-intersecting star, a circle of tiny line segments and a self-intersecting star + + SkString fName; +public: + PolyUtilsBench() {} + + virtual void appendName(SkString*) = 0; + virtual void makePoly(SkTDArray<SkPoint>* poly) = 0; + virtual int complexity() { return 0; } + +protected: + const char* onGetName() override { + fName = "poly_utils_"; + this->appendName(&fName); + return fName.c_str(); + } + + void onDraw(int loops, SkCanvas* canvas) override { + SkTDArray<SkPoint> poly; + this->makePoly(&poly); + SkAutoSTMalloc<64, uint16_t> indexMap(poly.count()); + for (int i = 0; i < poly.count(); ++i) { + indexMap[i] = i; + } + SkTDArray<uint16_t> triangleIndices; + for (int i = 0; i < loops; i++) { + if (SkIsSimplePolygon(poly.begin(), poly.count())) { + SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), + &triangleIndices); + } + } + } + +private: + typedef Benchmark INHERITED; +}; + +class StarPolyUtilsBench : public PolyUtilsBench { +public: + StarPolyUtilsBench() {} + + void appendName(SkString* name) override { + name->append("star"); + } + void makePoly(SkTDArray<SkPoint>* poly) override { + // create non-intersecting star + const SkScalar c = SkIntToScalar(45); + const SkScalar r1 = SkIntToScalar(20); + const SkScalar r2 = SkIntToScalar(3); + const int n = 500; + SkScalar rad = 0; + const SkScalar drad = SK_ScalarPI / n; + for (int i = 0; i < n; i++) { + SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); + *poly->push() = SkPoint::Make(c + cosV * r1, c + sinV * r1); + rad += drad; + sinV = SkScalarSinCos(rad, &cosV); + *poly->push() = SkPoint::Make(c + cosV * r2, c + sinV * r2); + rad += drad; + } + } +private: + typedef PolyUtilsBench INHERITED; +}; + +class CirclePolyUtilsBench : public PolyUtilsBench { +public: + CirclePolyUtilsBench() {} + + void appendName(SkString* name) override { + name->append("circle"); + } + void makePoly(SkTDArray<SkPoint>* poly) override { + // create circle with many vertices + const SkScalar c = SkIntToScalar(45); + const SkScalar r = SkIntToScalar(20); + const int n = 1000; + SkScalar rad = 0; + const SkScalar drad = 2 * SK_ScalarPI / n; + for (int i = 0; i < n; i++) { + SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); + *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); + rad += drad; + } + } +private: + typedef PolyUtilsBench INHERITED; +}; + +class IntersectingPolyUtilsBench : public PolyUtilsBench { +public: + IntersectingPolyUtilsBench() {} + + void appendName(SkString* name) override { + name->append("intersecting"); + } + void makePoly(SkTDArray<SkPoint>* poly) override { + // create self-intersecting star + const SkScalar c = SkIntToScalar(45); + const SkScalar r = SkIntToScalar(20); + const int n = 1000; + + SkScalar rad = -SK_ScalarPI / 2; + const SkScalar drad = (n >> 1) * SK_ScalarPI * 2 / n; + *poly->push() = SkPoint::Make(c, c - r); + for (int i = 1; i < n; i++) { + rad += drad; + SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); + *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r); + } + } +private: + typedef PolyUtilsBench INHERITED; +}; + +DEF_BENCH(return new StarPolyUtilsBench();) +DEF_BENCH(return new CirclePolyUtilsBench();) +DEF_BENCH(return new IntersectingPolyUtilsBench();) |