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authorGravatar Jim Van Verth <jvanverth@google.com>2018-07-11 14:09:09 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-11 18:37:38 +0000
commit061cc21b61e04ecb6120a6e66ea04f89b82200c2 (patch)
treea8e8bfd1122148e3806252db80a16ca07161fb14 /bench
parent3ae98ffc96fe410f8594dbd7160c05c5ebd6de57 (diff)
Add more tests for PolyUtils
* Add fuzzer * Add bench tests * Add additional unit test * Fix some bugs these exposed. Bug: skia: Change-Id: I6c587c92cb6cff32ab8300020b78f9f247d2bf64 Reviewed-on: https://skia-review.googlesource.com/139169 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Kevin Lubick <kjlubick@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'bench')
-rw-r--r--bench/PolyUtilsBench.cpp130
1 files changed, 130 insertions, 0 deletions
diff --git a/bench/PolyUtilsBench.cpp b/bench/PolyUtilsBench.cpp
new file mode 100644
index 0000000000..1b987fa038
--- /dev/null
+++ b/bench/PolyUtilsBench.cpp
@@ -0,0 +1,130 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Benchmark.h"
+#include "SkPolyUtils.h"
+
+class PolyUtilsBench : public Benchmark {
+ // Evaluate SkTriangulateSimplePolygon's performance (via derived classes) on:
+ // a non-self-intersecting star, a circle of tiny line segments and a self-intersecting star
+
+ SkString fName;
+public:
+ PolyUtilsBench() {}
+
+ virtual void appendName(SkString*) = 0;
+ virtual void makePoly(SkTDArray<SkPoint>* poly) = 0;
+ virtual int complexity() { return 0; }
+
+protected:
+ const char* onGetName() override {
+ fName = "poly_utils_";
+ this->appendName(&fName);
+ return fName.c_str();
+ }
+
+ void onDraw(int loops, SkCanvas* canvas) override {
+ SkTDArray<SkPoint> poly;
+ this->makePoly(&poly);
+ SkAutoSTMalloc<64, uint16_t> indexMap(poly.count());
+ for (int i = 0; i < poly.count(); ++i) {
+ indexMap[i] = i;
+ }
+ SkTDArray<uint16_t> triangleIndices;
+ for (int i = 0; i < loops; i++) {
+ if (SkIsSimplePolygon(poly.begin(), poly.count())) {
+ SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(),
+ &triangleIndices);
+ }
+ }
+ }
+
+private:
+ typedef Benchmark INHERITED;
+};
+
+class StarPolyUtilsBench : public PolyUtilsBench {
+public:
+ StarPolyUtilsBench() {}
+
+ void appendName(SkString* name) override {
+ name->append("star");
+ }
+ void makePoly(SkTDArray<SkPoint>* poly) override {
+ // create non-intersecting star
+ const SkScalar c = SkIntToScalar(45);
+ const SkScalar r1 = SkIntToScalar(20);
+ const SkScalar r2 = SkIntToScalar(3);
+ const int n = 500;
+ SkScalar rad = 0;
+ const SkScalar drad = SK_ScalarPI / n;
+ for (int i = 0; i < n; i++) {
+ SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV);
+ *poly->push() = SkPoint::Make(c + cosV * r1, c + sinV * r1);
+ rad += drad;
+ sinV = SkScalarSinCos(rad, &cosV);
+ *poly->push() = SkPoint::Make(c + cosV * r2, c + sinV * r2);
+ rad += drad;
+ }
+ }
+private:
+ typedef PolyUtilsBench INHERITED;
+};
+
+class CirclePolyUtilsBench : public PolyUtilsBench {
+public:
+ CirclePolyUtilsBench() {}
+
+ void appendName(SkString* name) override {
+ name->append("circle");
+ }
+ void makePoly(SkTDArray<SkPoint>* poly) override {
+ // create circle with many vertices
+ const SkScalar c = SkIntToScalar(45);
+ const SkScalar r = SkIntToScalar(20);
+ const int n = 1000;
+ SkScalar rad = 0;
+ const SkScalar drad = 2 * SK_ScalarPI / n;
+ for (int i = 0; i < n; i++) {
+ SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV);
+ *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r);
+ rad += drad;
+ }
+ }
+private:
+ typedef PolyUtilsBench INHERITED;
+};
+
+class IntersectingPolyUtilsBench : public PolyUtilsBench {
+public:
+ IntersectingPolyUtilsBench() {}
+
+ void appendName(SkString* name) override {
+ name->append("intersecting");
+ }
+ void makePoly(SkTDArray<SkPoint>* poly) override {
+ // create self-intersecting star
+ const SkScalar c = SkIntToScalar(45);
+ const SkScalar r = SkIntToScalar(20);
+ const int n = 1000;
+
+ SkScalar rad = -SK_ScalarPI / 2;
+ const SkScalar drad = (n >> 1) * SK_ScalarPI * 2 / n;
+ *poly->push() = SkPoint::Make(c, c - r);
+ for (int i = 1; i < n; i++) {
+ rad += drad;
+ SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV);
+ *poly->push() = SkPoint::Make(c + cosV * r, c + sinV * r);
+ }
+ }
+private:
+ typedef PolyUtilsBench INHERITED;
+};
+
+DEF_BENCH(return new StarPolyUtilsBench();)
+DEF_BENCH(return new CirclePolyUtilsBench();)
+DEF_BENCH(return new IntersectingPolyUtilsBench();)