diff options
author | Ethan Nicholas <ethannicholas@google.com> | 2017-09-18 02:41:08 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-09-18 03:01:47 +0000 |
commit | 27185a9b9756d2f5fcc077c6c2c005259d4ba517 (patch) | |
tree | 7b1747160cb0fb3fb69ecd61de24f4310ee8cf7b /src/gpu/glsl/GrGLSLShaderBuilder.h | |
parent | 56fbbd65807d1c4ff63b5233764c6e15cba51bb4 (diff) |
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
This reverts commit 05d5a13fea6246648de7e41358ed338d53c85ea2.
Reason for revert: looks like it broke filterfastbounds
Original change's description:
> Revert "Revert "Switched highp float to highfloat and mediump float to half.""
>
> This reverts commit 1d816b92bb7cf2258007f3f74ffd143b89f25d01.
>
> Bug: skia:
> Change-Id: I388b5e5e9bf619db48297a80c9a80c039f26c9f1
> Reviewed-on: https://skia-review.googlesource.com/46464
> Reviewed-by: Brian Salomon <bsalomon@google.com>
> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
TBR=bsalomon@google.com,ethannicholas@google.com
# Not skipping CQ checks because original CL landed > 1 day ago.
Bug: skia:
Change-Id: Iddf6aef2ab084aa73da7ceebdfc303a1d2b80cde
Reviewed-on: https://skia-review.googlesource.com/47441
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'src/gpu/glsl/GrGLSLShaderBuilder.h')
-rw-r--r-- | src/gpu/glsl/GrGLSLShaderBuilder.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.h b/src/gpu/glsl/GrGLSLShaderBuilder.h index 9ac6ab7626..4906c03b78 100644 --- a/src/gpu/glsl/GrGLSLShaderBuilder.h +++ b/src/gpu/glsl/GrGLSLShaderBuilder.h @@ -37,23 +37,23 @@ public: void appendTextureLookup(SkString* out, SamplerHandle, const char* coordName, - GrSLType coordType = kHalf2_GrSLType) const; + GrSLType coordType = kVec2f_GrSLType) const; /** Version of above that appends the result to the shader code instead.*/ void appendTextureLookup(SamplerHandle, const char* coordName, - GrSLType coordType = kHalf2_GrSLType, + GrSLType coordType = kVec2f_GrSLType, GrGLSLColorSpaceXformHelper* colorXformHelper = nullptr); /** Does the work of appendTextureLookup and modulates the result by modulation. The result is - always a half4. modulation and the swizzle specified by SamplerHandle must both be - half4 or half. If modulation is "" or nullptr it this function acts as though + always a float4. modulation and the swizzle specified by SamplerHandle must both be + float4 or float. If modulation is "" or nullptr it this function acts as though appendTextureLookup were called. */ void appendTextureLookupAndModulate(const char* modulation, SamplerHandle, const char* coordName, - GrSLType coordType = kHalf2_GrSLType, + GrSLType coordType = kVec2f_GrSLType, GrGLSLColorSpaceXformHelper* colorXformHelper = nullptr); /** Adds a helper function to facilitate color gamut transformation, and produces code that |