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Author
Age
...
*
Don't store legacy colors in gradient shaders
Florin Malita
2017-10-31
*
Fix int overflow issues with clip and path bounds.
Jim Van Verth
2017-10-31
*
Add support for transfer functions to GrColorSpaceXform
Brian Osman
2017-10-31
*
Have mip status match surface when snapping image from wrapped object
Greg Daniel
2017-10-30
*
Add mip support to GrAHardwareBufferImageGenerator
Greg Daniel
2017-10-30
*
Revert "Revert "Fix GrDefaultPathRender inversely wound path bug""
Robert Phillips
2017-10-30
*
Initialize mask to 0 during AntiRect optimization
Yuqian Li
2017-10-30
*
fix skslc splitting escape sequences in half
Ethan Nicholas
2017-10-30
*
remove SkThread, using std::thread instead
Mike Klein
2017-10-30
*
Remove gradient SkFixed position records
Florin Malita
2017-10-30
*
Revert "Fix GrDefaultPathRender inversely wound path bug"
Robert Phillips
2017-10-30
*
Do not TryBlitFatAntiRect if isInverse
Yuqian Li
2017-10-30
*
Remove deferred upload types from GrDrawOp.h.
Brian Salomon
2017-10-30
*
Add GrTextUtils::Target
Brian Salomon
2017-10-30
*
Fix GrDefaultPathRender inversely wound path bug
Robert Phillips
2017-10-30
*
Re-land: Stop using fixed point recs for gradient positioning info
Florin Malita
2017-10-28
*
Merge clip rects in GrReducedClip
Chris Dalton
2017-10-27
*
Remove fallback to path drawing from stencil and cover text context.
Brian Salomon
2017-10-27
*
add Type enum to SkColorSpace
Mike Reed
2017-10-27
*
Remove subpixel positioning implies no bytecode hinting.
Ben Wagner
2017-10-27
*
Revert "Stop using fixed point recs for gradient positioning info"
Florin Malita
2017-10-26
*
Add workaround for Gallium TexImage internalFormat for Alpha8
Greg Daniel
2017-10-26
*
Stop using fixed point recs for gradient positioning info
Florin Malita
2017-10-26
*
Fix assert in text clipping.
Jim Van Verth
2017-10-26
*
Add GalliumLLVM GrGLRenderer and fix alpha8 renderability
Greg Daniel
2017-10-26
*
Tweak gradient shader code to avoid hangs on Tegra3
Brian Osman
2017-10-26
*
workaround for VkWrapTests crash
Ethan Nicholas
2017-10-26
*
Re-land "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-26
*
Delete GradientShaderCache
Florin Malita
2017-10-26
*
Consistently round fOffset in SkOffsetImageFilter
Fredrik Söderquist
2017-10-26
*
Revert "converted OverdrawColorFilter to SkSL"
Ethan Nicholas
2017-10-25
*
Stop using GradientShaderCache for gradient textures
Florin Malita
2017-10-25
*
converted OverdrawColorFilter to SkSL
Ethan Nicholas
2017-10-25
*
Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter.
Brian Salomon
2017-10-25
*
Remove unused (?) gradient context class
Brian Osman
2017-10-25
*
Some more clipped text optimizations.
Jim Van Verth
2017-10-25
*
Remove GrColorSpaceXform from GrGradientEffect
Brian Osman
2017-10-25
*
Remove GradientShaderCache dither and paint alpha support
Florin Malita
2017-10-25
*
Short-circuit gradient color space conversion
Florin Malita
2017-10-25
*
- add bench for pixmap orient
Mike Reed
2017-10-25
*
Address CCPR TODOs now that we are in device space
Chris Dalton
2017-10-25
*
Convert geometry shaders to operate in Skia device space
Chris Dalton
2017-10-25
*
CCPR: use 16-bit ints for the atlas offset attrib
Chris Dalton
2017-10-25
*
fine-grained ARMv7 CPU feature detection
Mike Klein
2017-10-25
*
Add vector GrSLTypes for shorts
Chris Dalton
2017-10-25
*
Add GrColorSpaceInfo and use in place of GrRenderTargetContext in paint conve...
Brian Salomon
2017-10-24
*
Revert "Add vector GrSLTypes for shorts"
Chris Dalton
2017-10-24
*
Add vector GrSLTypes for shorts
Chris Dalton
2017-10-24
*
add srcover_bgra_8888
Mike Klein
2017-10-24
*
more easy lowp shader stages
Mike Klein
2017-10-24
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