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authorGravatar Brian Osman <brianosman@google.com>2017-10-30 13:47:41 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-10-31 14:55:14 +0000
commitf06ead925c631c42fae734de1e7c72237a2e91f4 (patch)
treed2ae0175607b41087df6bcc55d6fe4342eecc739 /src
parent761f44853fcead7e7a105e1870cb970646814058 (diff)
Add support for transfer functions to GrColorSpaceXform
With this change, untagged sources (eg N32) are treated as sRGB data, which causes a huge number of GMs to render more correctly in GPU sRGB/F16/etc... configs. Also, because the sources are treated as having a color space, we actually do gamut conversion for wide or narrow gamut outputs. This change also applies the transfer function math to individual colors in the case of gradient stops and color shaders. (The CPU backend doesn't do this yet, but I think we've decided there's no reason not to support it). Bug: skia: Change-Id: If76e9e4a268f9f74110ff4bbe4fe189ba5d19d9f Reviewed-on: https://skia-review.googlesource.com/64100 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
Diffstat (limited to 'src')
-rw-r--r--src/core/SkImageFilter.cpp7
-rw-r--r--src/effects/SkAlphaThresholdFilter.cpp3
-rw-r--r--src/effects/SkArithmeticImageFilter.cpp6
-rw-r--r--src/effects/SkDisplacementMapEffect.cpp4
-rw-r--r--src/effects/SkMagnifierImageFilter.cpp3
-rw-r--r--src/effects/SkXfermodeImageFilter.cpp6
-rw-r--r--src/gpu/GrColorSpaceInfo.cpp3
-rw-r--r--src/gpu/GrColorSpaceXform.cpp124
-rw-r--r--src/gpu/GrColorSpaceXform.h46
-rw-r--r--src/gpu/GrTestUtils.cpp8
-rw-r--r--src/gpu/GrTextureAdjuster.cpp3
-rw-r--r--src/gpu/GrTextureMaker.cpp3
-rw-r--r--src/gpu/SkGpuDevice.cpp5
-rw-r--r--src/gpu/SkGpuDevice_drawTexture.cpp3
-rw-r--r--src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp4
-rw-r--r--src/gpu/glsl/GrGLSLColorSpaceXformHelper.h44
-rw-r--r--src/gpu/glsl/GrGLSLShaderBuilder.cpp93
-rw-r--r--src/shaders/SkColorShader.cpp6
-rw-r--r--src/shaders/SkImageShader.cpp5
-rw-r--r--src/shaders/gradients/SkGradientShader.cpp6
-rw-r--r--src/shaders/gradients/SkGradientShaderPriv.h5
21 files changed, 300 insertions, 87 deletions
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp
index cdea2d1ccc..bf34ae3180 100644
--- a/src/core/SkImageFilter.cpp
+++ b/src/core/SkImageFilter.cpp
@@ -368,8 +368,11 @@ sk_sp<SkSpecialImage> SkImageFilter::ImageToColorSpace(SkSpecialImage* src,
// object. If that produces something, then both are tagged, and the source is in a different
// gamut than the dest. There is some overhead to making the xform, but those are cached, and
// if we get one back, that means we're about to use it during the conversion anyway.
- sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(src->getColorSpace(),
- outProps.colorSpace());
+ //
+ // TODO: Fix this check, to handle wider support of transfer functions, config mismatch, etc.
+ // For now, continue to just check if gamut is different, which may not be sufficient.
+ auto colorSpaceXform = GrColorSpaceXform::MakeGamutXform(src->getColorSpace(),
+ outProps.colorSpace());
if (!colorSpaceXform) {
// No xform needed, just return the original image
diff --git a/src/effects/SkAlphaThresholdFilter.cpp b/src/effects/SkAlphaThresholdFilter.cpp
index fa77c85bf9..e7dfa5f252 100644
--- a/src/effects/SkAlphaThresholdFilter.cpp
+++ b/src/effects/SkAlphaThresholdFilter.cpp
@@ -172,9 +172,10 @@ sk_sp<SkSpecialImage> SkAlphaThresholdFilterImpl::onFilterImage(SkSpecialImage*
}
const OutputProperties& outProps = ctx.outputProperties();
+ GrPixelConfig inputConfig = inputProxy->config();
auto textureFP = GrSimpleTextureEffect::Make(std::move(inputProxy), SkMatrix::I());
textureFP = GrColorSpaceXformEffect::Make(std::move(textureFP), input->getColorSpace(),
- outProps.colorSpace());
+ inputConfig, outProps.colorSpace());
if (!textureFP) {
return nullptr;
}
diff --git a/src/effects/SkArithmeticImageFilter.cpp b/src/effects/SkArithmeticImageFilter.cpp
index 0ef40a23d9..a4d6ffe7dd 100644
--- a/src/effects/SkArithmeticImageFilter.cpp
+++ b/src/effects/SkArithmeticImageFilter.cpp
@@ -306,12 +306,13 @@ sk_sp<SkSpecialImage> ArithmeticImageFilterImpl::filterImageGPU(
if (backgroundProxy) {
SkMatrix backgroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(backgroundOffset.fX),
-SkIntToScalar(backgroundOffset.fY));
+ GrPixelConfig bgConfig = backgroundProxy->config();
bgFP = GrTextureDomainEffect::Make(
std::move(backgroundProxy), backgroundMatrix,
GrTextureDomain::MakeTexelDomain(background->subset()),
GrTextureDomain::kDecal_Mode, GrSamplerState::Filter::kNearest);
bgFP = GrColorSpaceXformEffect::Make(std::move(bgFP), background->getColorSpace(),
- outputProperties.colorSpace());
+ bgConfig, outputProperties.colorSpace());
} else {
bgFP = GrConstColorProcessor::Make(GrColor4f::TransparentBlack(),
GrConstColorProcessor::kIgnore_InputMode);
@@ -320,12 +321,13 @@ sk_sp<SkSpecialImage> ArithmeticImageFilterImpl::filterImageGPU(
if (foregroundProxy) {
SkMatrix foregroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(foregroundOffset.fX),
-SkIntToScalar(foregroundOffset.fY));
+ GrPixelConfig fgConfig = foregroundProxy->config();
auto foregroundFP = GrTextureDomainEffect::Make(
std::move(foregroundProxy), foregroundMatrix,
GrTextureDomain::MakeTexelDomain(foreground->subset()),
GrTextureDomain::kDecal_Mode, GrSamplerState::Filter::kNearest);
foregroundFP = GrColorSpaceXformEffect::Make(std::move(foregroundFP),
- foreground->getColorSpace(),
+ foreground->getColorSpace(), fgConfig,
outputProperties.colorSpace());
paint.addColorFragmentProcessor(std::move(foregroundFP));
diff --git a/src/effects/SkDisplacementMapEffect.cpp b/src/effects/SkDisplacementMapEffect.cpp
index 1cdd0ce231..09aaf7cc4b 100644
--- a/src/effects/SkDisplacementMapEffect.cpp
+++ b/src/effects/SkDisplacementMapEffect.cpp
@@ -286,6 +286,7 @@ sk_sp<SkSpecialImage> SkDisplacementMapEffect::onFilterImage(SkSpecialImage* sou
SkIntToScalar(colorOffset.fY - displOffset.fY));
SkColorSpace* colorSpace = ctx.outputProperties().colorSpace();
+ GrPixelConfig colorConfig = colorProxy->config();
std::unique_ptr<GrFragmentProcessor> fp =
GrDisplacementMapEffect::Make(fXChannelSelector,
fYChannelSelector,
@@ -294,7 +295,8 @@ sk_sp<SkSpecialImage> SkDisplacementMapEffect::onFilterImage(SkSpecialImage* sou
offsetMatrix,
std::move(colorProxy),
SkISize::Make(color->width(), color->height()));
- fp = GrColorSpaceXformEffect::Make(std::move(fp), color->getColorSpace(), colorSpace);
+ fp = GrColorSpaceXformEffect::Make(std::move(fp), color->getColorSpace(), colorConfig,
+ colorSpace);
GrPaint paint;
paint.addColorFragmentProcessor(std::move(fp));
diff --git a/src/effects/SkMagnifierImageFilter.cpp b/src/effects/SkMagnifierImageFilter.cpp
index bb0e7ed4fb..dd5714ba75 100644
--- a/src/effects/SkMagnifierImageFilter.cpp
+++ b/src/effects/SkMagnifierImageFilter.cpp
@@ -355,6 +355,7 @@ sk_sp<SkSpecialImage> SkMagnifierImageFilter::onFilterImage(SkSpecialImage* sour
offset->fY = bounds.top();
bounds.offset(-inputOffset);
+ GrPixelConfig inputConfig = inputProxy->config();
auto fp = GrMagnifierEffect::Make(std::move(inputProxy),
bounds,
fSrcRect,
@@ -363,7 +364,7 @@ sk_sp<SkSpecialImage> SkMagnifierImageFilter::onFilterImage(SkSpecialImage* sour
bounds.width() * invInset,
bounds.height() * invInset);
fp = GrColorSpaceXformEffect::Make(std::move(fp), input->getColorSpace(),
- ctx.outputProperties().colorSpace());
+ inputConfig, ctx.outputProperties().colorSpace());
if (!fp) {
return nullptr;
}
diff --git a/src/effects/SkXfermodeImageFilter.cpp b/src/effects/SkXfermodeImageFilter.cpp
index 1fb4cdef7b..111dc61a56 100644
--- a/src/effects/SkXfermodeImageFilter.cpp
+++ b/src/effects/SkXfermodeImageFilter.cpp
@@ -295,12 +295,13 @@ sk_sp<SkSpecialImage> SkXfermodeImageFilter_Base::filterImageGPU(
if (backgroundProxy) {
SkMatrix bgMatrix = SkMatrix::MakeTrans(-SkIntToScalar(backgroundOffset.fX),
-SkIntToScalar(backgroundOffset.fY));
+ GrPixelConfig bgConfig = backgroundProxy->config();
bgFP = GrTextureDomainEffect::Make(std::move(backgroundProxy), bgMatrix,
GrTextureDomain::MakeTexelDomain(background->subset()),
GrTextureDomain::kDecal_Mode,
GrSamplerState::Filter::kNearest);
bgFP = GrColorSpaceXformEffect::Make(std::move(bgFP), background->getColorSpace(),
- outputProperties.colorSpace());
+ bgConfig, outputProperties.colorSpace());
} else {
bgFP = GrConstColorProcessor::Make(GrColor4f::TransparentBlack(),
GrConstColorProcessor::kIgnore_InputMode);
@@ -309,12 +310,13 @@ sk_sp<SkSpecialImage> SkXfermodeImageFilter_Base::filterImageGPU(
if (foregroundProxy) {
SkMatrix fgMatrix = SkMatrix::MakeTrans(-SkIntToScalar(foregroundOffset.fX),
-SkIntToScalar(foregroundOffset.fY));
+ GrPixelConfig fgConfig = foregroundProxy->config();
auto foregroundFP = GrTextureDomainEffect::Make(
std::move(foregroundProxy), fgMatrix,
GrTextureDomain::MakeTexelDomain(foreground->subset()),
GrTextureDomain::kDecal_Mode, GrSamplerState::Filter::kNearest);
foregroundFP = GrColorSpaceXformEffect::Make(std::move(foregroundFP),
- foreground->getColorSpace(),
+ foreground->getColorSpace(), fgConfig,
outputProperties.colorSpace());
paint.addColorFragmentProcessor(std::move(foregroundFP));
diff --git a/src/gpu/GrColorSpaceInfo.cpp b/src/gpu/GrColorSpaceInfo.cpp
index cd0dc1634d..1a49e8622d 100644
--- a/src/gpu/GrColorSpaceInfo.cpp
+++ b/src/gpu/GrColorSpaceInfo.cpp
@@ -17,7 +17,8 @@ GrColorSpaceXform* GrColorSpaceInfo::colorSpaceXformFromSRGB() const {
if (!fInitializedColorSpaceXformFromSRGB) {
// sRGB sources are very common (SkColor, etc...), so we cache that gamut transformation
auto srgbColorSpace = SkColorSpace::MakeSRGB();
- fColorXformFromSRGB = GrColorSpaceXform::Make(srgbColorSpace.get(), fColorSpace.get());
+ fColorXformFromSRGB = GrColorSpaceXform::MakeGamutXform(srgbColorSpace.get(),
+ fColorSpace.get());
fInitializedColorSpaceXformFromSRGB = true;
}
// You can't be color-space aware in legacy mode
diff --git a/src/gpu/GrColorSpaceXform.cpp b/src/gpu/GrColorSpaceXform.cpp
index e43ccdc14d..f0dc279be3 100644
--- a/src/gpu/GrColorSpaceXform.cpp
+++ b/src/gpu/GrColorSpaceXform.cpp
@@ -7,6 +7,7 @@
#include "GrColorSpaceXform.h"
#include "SkColorSpace.h"
+#include "SkColorSpacePriv.h"
#include "SkColorSpace_Base.h"
#include "SkMatrix44.h"
#include "SkSpinlock.h"
@@ -56,56 +57,114 @@ private:
uint64_t fSequence;
};
-GrColorSpaceXform::GrColorSpaceXform(const SkMatrix44& srcToDst)
- : fSrcToDst(srcToDst) {}
+GrColorSpaceXform::GrColorSpaceXform(const SkColorSpaceTransferFn& srcTransferFn,
+ const SkMatrix44& gamutXform, uint32_t flags)
+ : fSrcTransferFn(srcTransferFn), fGamutXform(gamutXform), fFlags(flags) {}
static SkSpinlock gColorSpaceXformCacheSpinlock;
-sk_sp<GrColorSpaceXform> GrColorSpaceXform::Make(const SkColorSpace* src, const SkColorSpace* dst) {
- if (!src || !dst) {
- // Invalid
+sk_sp<GrColorSpaceXform> GrColorSpaceXform::Make(const SkColorSpace* src,
+ GrPixelConfig srcConfig,
+ const SkColorSpace* dst) {
+ if (!dst) {
+ // No transformation is performed in legacy mode
return nullptr;
}
- if (src == dst) {
- // Quick equality check - no conversion needed in this case
+ // Treat null sources as sRGB
+ if (!src) {
+ if (GrPixelConfigIsFloatingPoint(srcConfig)) {
+ src = SkColorSpace::MakeSRGBLinear().get();
+ } else {
+ src = SkColorSpace::MakeSRGB().get();
+ }
+ }
+
+ uint32_t flags = 0;
+ SkColorSpaceTransferFn srcTransferFn;
+
+ // kUnknown_GrPixelConfig is a sentinel that means we don't care about transfer functions,
+ // just the gamut xform.
+ if (kUnknown_GrPixelConfig != srcConfig) {
+ // Determine if src transfer function is needed, based on src config and color space
+ if (GrPixelConfigIsSRGB(srcConfig)) {
+ // Source texture is sRGB, will be converted to linear when we sample
+ if (src->gammaCloseToSRGB()) {
+ // Hardware linearize does the right thing
+ } else if (src->gammaIsLinear()) {
+ // Oops, need to undo the (extra) linearize
+ flags |= kApplyInverseSRGB_Flag;
+ } else if (src->isNumericalTransferFn(&srcTransferFn)) {
+ // Need to undo the (extra) linearize, then apply the correct transfer function
+ flags |= (kApplyInverseSRGB_Flag | kApplyTransferFn_Flag);
+ } else {
+ // We don't (yet) support more complex transfer functions
+ return nullptr;
+ }
+ } else {
+ // Source texture is some non-sRGB format, we consider it linearly encoded
+ if (src->gammaIsLinear()) {
+ // Linear sampling does the right thing
+ } else if (src->isNumericalTransferFn(&srcTransferFn)) {
+ // Need to manually apply some transfer function (including sRGB)
+ flags |= kApplyTransferFn_Flag;
+ } else {
+ // We don't (yet) support more complex transfer functions
+ return nullptr;
+ }
+ }
+ }
+ if (src == dst && (0 == flags)) {
+ // Quick equality check - no conversion (or transfer function) needed in this case
return nullptr;
}
const SkMatrix44* toXYZD50 = as_CSB(src)->toXYZD50();
const SkMatrix44* fromXYZD50 = as_CSB(dst)->fromXYZD50();
if (!toXYZD50 || !fromXYZD50) {
- // unsupported colour spaces -- cannot specify gamut as a matrix
+ // Unsupported colour spaces -- cannot specify gamut as a matrix
return nullptr;
}
+ // Determine if a gamut xform is needed
uint32_t srcHash = as_CSB(src)->toXYZD50Hash();
uint32_t dstHash = as_CSB(dst)->toXYZD50Hash();
- if (srcHash == dstHash) {
- // Identical gamut - no conversion needed in this case
+ if (srcHash != dstHash) {
+ flags |= kApplyGamutXform_Flag;
+ } else {
SkASSERT(*toXYZD50 == *as_CSB(dst)->toXYZD50() && "Hash collision");
+ }
+
+ if (0 == flags) {
+ // Identical gamut and no transfer function - no conversion needed in this case
return nullptr;
}
- auto deferredResult = [fromXYZD50, toXYZD50]() {
+ auto makeXform = [srcTransferFn, fromXYZD50, toXYZD50, flags]() {
SkMatrix44 srcToDst(SkMatrix44::kUninitialized_Constructor);
- srcToDst.setConcat(*fromXYZD50, *toXYZD50);
- return sk_make_sp<GrColorSpaceXform>(srcToDst);
+ if (SkToBool(flags & kApplyGamutXform_Flag)) {
+ srcToDst.setConcat(*fromXYZD50, *toXYZD50);
+ } else {
+ srcToDst.setIdentity();
+ }
+ return sk_make_sp<GrColorSpaceXform>(srcTransferFn, srcToDst, flags);
};
- if (gColorSpaceXformCacheSpinlock.tryAcquire()) {
+ // For now, we only cache pure gamut xforms (no transfer functions)
+ // TODO: Fold a hash of the transfer function into the cache key
+ if ((kApplyGamutXform_Flag == flags) && gColorSpaceXformCacheSpinlock.tryAcquire()) {
static GrColorSpaceXformCache* gCache;
if (nullptr == gCache) {
gCache = new GrColorSpaceXformCache();
}
uint64_t key = static_cast<uint64_t>(srcHash) << 32 | static_cast<uint64_t>(dstHash);
- sk_sp<GrColorSpaceXform> xform = gCache->findOrAdd(key, deferredResult);
+ sk_sp<GrColorSpaceXform> xform = gCache->findOrAdd(key, makeXform);
gColorSpaceXformCacheSpinlock.release();
return xform;
} else {
- // Rather than wait for the spin lock, just bypass the cache
- return deferredResult();
+ // If our xform has non-gamut components, or we can't get the spin lock, just build it
+ return makeXform();
}
}
@@ -114,16 +173,36 @@ bool GrColorSpaceXform::Equals(const GrColorSpaceXform* a, const GrColorSpaceXfo
return true;
}
- if (!a || !b) {
+ if (!a || !b || a->fFlags != b->fFlags) {
+ return false;
+ }
+
+ if (SkToBool(a->fFlags & kApplyTransferFn_Flag) &&
+ 0 != memcmp(&a->fSrcTransferFn, &b->fSrcTransferFn, sizeof(SkColorSpaceTransferFn))) {
+ return false;
+ }
+
+ if (SkToBool(a->fFlags && kApplyGamutXform_Flag) && a->fGamutXform != b->fGamutXform) {
return false;
}
- return a->fSrcToDst == b->fSrcToDst;
+ return true;
}
GrColor4f GrColorSpaceXform::unclampedXform(const GrColor4f& srcColor) {
- GrColor4f result;
- fSrcToDst.mapScalars(srcColor.fRGBA, result.fRGBA);
+ // This transform step should only happen with textures (not CPU xform of individual values)
+ SkASSERT(!SkToBool(fFlags & kApplyInverseSRGB_Flag));
+
+ GrColor4f result = srcColor;
+ if (fFlags & kApplyTransferFn_Flag) {
+ // Only transform RGB (not alpha)
+ for (int i = 0; i < 3; ++i) {
+ result.fRGBA[i] = fSrcTransferFn(result.fRGBA[i]);
+ }
+ }
+ if (fFlags & kApplyGamutXform_Flag) {
+ fGamutXform.mapScalars(result.fRGBA, result.fRGBA);
+ }
return result;
}
@@ -214,12 +293,13 @@ GrFragmentProcessor::OptimizationFlags GrColorSpaceXformEffect::OptFlags(
std::unique_ptr<GrFragmentProcessor> GrColorSpaceXformEffect::Make(
std::unique_ptr<GrFragmentProcessor> child,
const SkColorSpace* src,
+ GrPixelConfig srcConfig,
const SkColorSpace* dst) {
if (!child) {
return nullptr;
}
- auto colorXform = GrColorSpaceXform::Make(src, dst);
+ auto colorXform = GrColorSpaceXform::Make(src, srcConfig, dst);
if (colorXform) {
return std::unique_ptr<GrFragmentProcessor>(
new GrColorSpaceXformEffect(std::move(child), std::move(colorXform)));
diff --git a/src/gpu/GrColorSpaceXform.h b/src/gpu/GrColorSpaceXform.h
index 3f03e5652d..f63b1660f3 100644
--- a/src/gpu/GrColorSpaceXform.h
+++ b/src/gpu/GrColorSpaceXform.h
@@ -10,29 +10,42 @@
#include "GrColor.h"
#include "GrFragmentProcessor.h"
+#include "SkColorSpace.h"
#include "SkMatrix44.h"
#include "SkRefCnt.h"
-class SkColorSpace;
-
/**
- * Represents a color gamut transformation (as a 4x4 color matrix)
+ * Represents a color space transformation
*/
class GrColorSpaceXform : public SkRefCnt {
public:
- GrColorSpaceXform(const SkMatrix44& srcToDst);
+ GrColorSpaceXform(const SkColorSpaceTransferFn&, const SkMatrix44&, uint32_t);
+
+ static sk_sp<GrColorSpaceXform> Make(const SkColorSpace* src,
+ GrPixelConfig srcConfig,
+ const SkColorSpace* dst);
+ static sk_sp<GrColorSpaceXform> MakeGamutXform(const SkColorSpace* src,
+ const SkColorSpace* dst) {
+ auto result = Make(src, kUnknown_GrPixelConfig, dst);
+ SkASSERT(!result || 0 == (result->fFlags & ~kApplyGamutXform_Flag));
+ return result;
+ }
- static sk_sp<GrColorSpaceXform> Make(const SkColorSpace* src, const SkColorSpace* dst);
+ const SkColorSpaceTransferFn& transferFn() const { return fSrcTransferFn; }
+ const float* transferFnCoeffs() const {
+ static_assert(0 == offsetof(SkColorSpaceTransferFn, fG), "TransferFn layout");
+ return &fSrcTransferFn.fG;
+ }
- const SkMatrix44& srcToDst() const { return fSrcToDst; }
+ const SkMatrix44& gamutXform() const { return fGamutXform; }
/**
* GrGLSLFragmentProcessor::GenKey() must call this and include the returned value in its
* computed key.
*/
static uint32_t XformKey(const GrColorSpaceXform* xform) {
- // Code generation changes if there is an xform, but it otherwise constant
- return SkToBool(xform) ? 1 : 0;
+ // Code generation depends on which steps we apply (as encoded by fFlags)
+ return SkToBool(xform) ? xform->fFlags : 0;
}
static bool Equals(const GrColorSpaceXform* a, const GrColorSpaceXform* b);
@@ -41,7 +54,21 @@ public:
GrColor4f clampedXform(const GrColor4f& srcColor);
private:
- SkMatrix44 fSrcToDst;
+ friend class GrGLSLColorSpaceXformHelper;
+
+ enum Flags {
+ kApplyTransferFn_Flag = 0x1,
+ kApplyGamutXform_Flag = 0x2,
+
+ // Almost never used. This handles the case where the src data is sRGB pixel config,
+ // but the color space has a different transfer function. In that case, we first undo
+ // the HW sRGB -> Linear conversion, before applying any other steps.
+ kApplyInverseSRGB_Flag = 0x4,
+ };
+
+ SkColorSpaceTransferFn fSrcTransferFn;
+ SkMatrix44 fGamutXform;
+ uint32_t fFlags;
};
class GrColorSpaceXformEffect : public GrFragmentProcessor {
@@ -52,6 +79,7 @@ public:
*/
static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> child,
const SkColorSpace* src,
+ GrPixelConfig srcConfig,
const SkColorSpace* dst);
const char* name() const override { return "ColorSpaceXform"; }
diff --git a/src/gpu/GrTestUtils.cpp b/src/gpu/GrTestUtils.cpp
index da3cb97dfe..bd190a42ee 100644
--- a/src/gpu/GrTestUtils.cpp
+++ b/src/gpu/GrTestUtils.cpp
@@ -325,10 +325,10 @@ sk_sp<GrColorSpaceXform> TestColorXform(SkRandom* random) {
sk_sp<SkColorSpace> adobe = SkColorSpace_Base::MakeNamed(SkColorSpace_Base::kAdobeRGB_Named);
// No gamut change
gXforms[0] = nullptr;
- // To larger gamut
- gXforms[1] = GrColorSpaceXform::Make(srgb.get(), adobe.get());
- // To smaller gamut
- gXforms[2] = GrColorSpaceXform::Make(adobe.get(), srgb.get());
+ // To larger gamut (with automatic transfer function)
+ gXforms[1] = GrColorSpaceXform::Make(srgb.get(), kSRGBA_8888_GrPixelConfig, adobe.get());
+ // To smaller gamut (with manual transfer function)
+ gXforms[2] = GrColorSpaceXform::Make(adobe.get(), kRGBA_8888_GrPixelConfig, srgb.get());
}
return gXforms[random->nextULessThan(static_cast<uint32_t>(SK_ARRAY_COUNT(gXforms)))];
}
diff --git a/src/gpu/GrTextureAdjuster.cpp b/src/gpu/GrTextureAdjuster.cpp
index 1a9b228390..2ae95a929e 100644
--- a/src/gpu/GrTextureAdjuster.cpp
+++ b/src/gpu/GrTextureAdjuster.cpp
@@ -156,7 +156,8 @@ std::unique_ptr<GrFragmentProcessor> GrTextureAdjuster::createFragmentProcessor(
}
SkASSERT(kNoDomain_DomainMode == domainMode ||
(domain.fLeft <= domain.fRight && domain.fTop <= domain.fBottom));
+ GrPixelConfig config = proxy->config();
auto fp = CreateFragmentProcessorForDomainAndFilter(std::move(proxy), textureMatrix,
domainMode, domain, filterOrNullForBicubic);
- return GrColorSpaceXformEffect::Make(std::move(fp), fColorSpace, dstColorSpace);
+ return GrColorSpaceXformEffect::Make(std::move(fp), fColorSpace, config, dstColorSpace);
}
diff --git a/src/gpu/GrTextureMaker.cpp b/src/gpu/GrTextureMaker.cpp
index 822d2141cb..a60a745696 100644
--- a/src/gpu/GrTextureMaker.cpp
+++ b/src/gpu/GrTextureMaker.cpp
@@ -118,9 +118,10 @@ std::unique_ptr<GrFragmentProcessor> GrTextureMaker::createFragmentProcessor(
proxy.get(),
nullptr, fmForDetermineDomain, &domain);
SkASSERT(kTightCopy_DomainMode != domainMode);
+ GrPixelConfig config = proxy->config();
auto fp = CreateFragmentProcessorForDomainAndFilter(std::move(proxy), adjustedMatrix,
domainMode, domain, filterOrNullForBicubic);
- return GrColorSpaceXformEffect::Make(std::move(fp), texColorSpace.get(), dstColorSpace);
+ return GrColorSpaceXformEffect::Make(std::move(fp), texColorSpace.get(), config, dstColorSpace);
}
sk_sp<GrTextureProxy> GrTextureMaker::generateTextureProxyForParams(const CopyParams& copyParams,
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index df81d0494b..760e6064bb 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -992,6 +992,7 @@ void SkGpuDevice::drawBitmapTile(const SkBitmap& bitmap,
// Construct a GrPaint by setting the bitmap texture as the first effect and then configuring
// the rest from the SkPaint.
std::unique_ptr<GrFragmentProcessor> fp;
+ GrPixelConfig config = proxy->config();
if (needsTextureDomain && (SkCanvas::kStrict_SrcRectConstraint == constraint)) {
// Use a constrained texture domain to avoid color bleeding
@@ -1022,7 +1023,7 @@ void SkGpuDevice::drawBitmapTile(const SkBitmap& bitmap,
fp = GrSimpleTextureEffect::Make(std::move(proxy), texMatrix, samplerState);
}
- fp = GrColorSpaceXformEffect::Make(std::move(fp), bitmap.colorSpace(),
+ fp = GrColorSpaceXformEffect::Make(std::move(fp), bitmap.colorSpace(), config,
fRenderTargetContext->colorSpaceInfo().colorSpace());
GrPaint grPaint;
if (!SkPaintToGrPaintWithTexture(this->context(), fRenderTargetContext->colorSpaceInfo(), paint,
@@ -1088,7 +1089,7 @@ void SkGpuDevice::drawSpecial(SkSpecialImage* special1, int left, int top, const
tmpUnfiltered.setImageFilter(nullptr);
auto fp = GrSimpleTextureEffect::Make(std::move(proxy), SkMatrix::I());
- fp = GrColorSpaceXformEffect::Make(std::move(fp), result->getColorSpace(),
+ fp = GrColorSpaceXformEffect::Make(std::move(fp), result->getColorSpace(), config,
fRenderTargetContext->colorSpaceInfo().colorSpace());
if (GrPixelConfigIsAlphaOnly(config)) {
fp = GrFragmentProcessor::MakeInputPremulAndMulByOutput(std::move(fp));
diff --git a/src/gpu/SkGpuDevice_drawTexture.cpp b/src/gpu/SkGpuDevice_drawTexture.cpp
index 8d0ed6eabd..9838f46ee2 100644
--- a/src/gpu/SkGpuDevice_drawTexture.cpp
+++ b/src/gpu/SkGpuDevice_drawTexture.cpp
@@ -114,7 +114,8 @@ static void draw_texture_affine(const SkPaint& paint, const SkMatrix& ctm, const
SkAssertResult(srcRect.intersect(SkRect::MakeIWH(proxy->width(), proxy->height())));
srcToDst.mapRect(&dstRect, srcRect);
}
- auto csxf = GrColorSpaceXform::Make(colorSpace, rtc->colorSpaceInfo().colorSpace());
+ auto csxf = GrColorSpaceXform::Make(colorSpace, proxy->config(),
+ rtc->colorSpaceInfo().colorSpace());
GrSamplerState::Filter filter;
switch (paint.getFilterQuality()) {
case kNone_SkFilterQuality:
diff --git a/src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp b/src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp
index 7bdb04ec59..cc48356e0d 100644
--- a/src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp
+++ b/src/gpu/effects/GrNonlinearColorSpaceXformEffect.cpp
@@ -229,11 +229,11 @@ std::unique_ptr<GrFragmentProcessor> GrNonlinearColorSpaceXformEffect::Make(
uint32_t ops = 0;
// We rely on GrColorSpaceXform to build the gamut xform matrix for us (to get caching)
- auto gamutXform = GrColorSpaceXform::Make(src, dst);
+ auto gamutXform = GrColorSpaceXform::MakeGamutXform(src, dst);
SkMatrix44 srcToDstMtx(SkMatrix44::kUninitialized_Constructor);
if (gamutXform) {
ops |= kGamutXform_Op;
- srcToDstMtx = gamutXform->srcToDst();
+ srcToDstMtx = gamutXform->gamutXform();
}
SkColorSpaceTransferFn srcTransferFn;
diff --git a/src/gpu/glsl/GrGLSLColorSpaceXformHelper.h b/src/gpu/glsl/GrGLSLColorSpaceXformHelper.h
index f9ac30b6aa..527de91c50 100644
--- a/src/gpu/glsl/GrGLSLColorSpaceXformHelper.h
+++ b/src/gpu/glsl/GrGLSLColorSpaceXformHelper.h
@@ -18,28 +18,56 @@
*/
class GrGLSLColorSpaceXformHelper : public SkNoncopyable {
public:
- GrGLSLColorSpaceXformHelper() : fValid(false) {}
+ GrGLSLColorSpaceXformHelper() : fFlags(0) {}
void emitCode(GrGLSLUniformHandler* uniformHandler, const GrColorSpaceXform* colorSpaceXform,
uint32_t visibility = kFragment_GrShaderFlag) {
SkASSERT(uniformHandler);
if (colorSpaceXform) {
- fGamutXformVar = uniformHandler->addUniform(visibility, kHalf4x4_GrSLType,
- "ColorXform");
- fValid = true;
+ fFlags = colorSpaceXform->fFlags;
+ if (this->applyGamutXform()) {
+ fGamutXformVar = uniformHandler->addUniform(visibility,
+ kHalf4x4_GrSLType,
+ "ColorXform");
+ }
+ if (this->applyTransferFn()) {
+ fTransferFnVar = uniformHandler->addUniformArray(visibility,
+ kHalf_GrSLType,
+ "TransferFn",
+ kNumTransferFnCoeffs);
+ }
}
}
void setData(const GrGLSLProgramDataManager& pdman, const GrColorSpaceXform* colorSpaceXform) {
- pdman.setSkMatrix44(fGamutXformVar, colorSpaceXform->srcToDst());
+ if (this->applyGamutXform()) {
+ pdman.setSkMatrix44(fGamutXformVar, colorSpaceXform->gamutXform());
+ }
+ if (this->applyTransferFn()) {
+ pdman.set1fv(fTransferFnVar, kNumTransferFnCoeffs, colorSpaceXform->transferFnCoeffs());
+ }
}
- bool isValid() const { return fValid; }
- GrGLSLProgramDataManager::UniformHandle const gamutXformUniform() { return fGamutXformVar; }
+ bool isValid() const { return (0 != fFlags); }
+ bool applyInverseSRGB() const {
+ return SkToBool(fFlags & GrColorSpaceXform::kApplyInverseSRGB_Flag);
+ }
+ bool applyTransferFn() const {
+ return SkToBool(fFlags & GrColorSpaceXform::kApplyTransferFn_Flag);
+ }
+ bool applyGamutXform() const {
+ return SkToBool(fFlags & GrColorSpaceXform::kApplyGamutXform_Flag);
+ }
+
+ GrGLSLProgramDataManager::UniformHandle gamutXformUniform() const { return fGamutXformVar; }
+ GrGLSLProgramDataManager::UniformHandle transferFnUniform() const { return fTransferFnVar; }
private:
+ static const int kNumTransferFnCoeffs = 7;
+
GrGLSLProgramDataManager::UniformHandle fGamutXformVar;
- bool fValid;
+ GrGLSLProgramDataManager::UniformHandle fTransferFnVar;
+ uint32_t fFlags;
};
#endif
diff --git a/src/gpu/glsl/GrGLSLShaderBuilder.cpp b/src/gpu/glsl/GrGLSLShaderBuilder.cpp
index f87194e3d3..750df63a79 100644
--- a/src/gpu/glsl/GrGLSLShaderBuilder.cpp
+++ b/src/gpu/glsl/GrGLSLShaderBuilder.cpp
@@ -118,29 +118,78 @@ void GrGLSLShaderBuilder::appendTextureLookupAndModulate(
void GrGLSLShaderBuilder::appendColorGamutXform(SkString* out,
const char* srcColor,
GrGLSLColorSpaceXformHelper* colorXformHelper) {
- // Our color is (r, g, b, a), but we want to multiply (r, g, b, 1) by our matrix, then
- // re-insert the original alpha. The supplied srcColor is likely to be of the form
- // "texture(...)", and we don't want to evaluate that twice, so wrap everything in a function.
- static const GrShaderVar gColorGamutXformArgs[] = {
- GrShaderVar("color", kHalf4_GrSLType),
- GrShaderVar("xform", kHalf4x4_GrSLType),
- };
- SkString functionBody;
- // Gamut xform, clamp to destination gamut. We only support/have premultiplied textures, so we
- // always just clamp to alpha.
- functionBody.append("\tcolor.rgb = clamp((xform * half4(color.rgb, 1.0)).rgb, 0.0, color.a);\n");
- functionBody.append("\treturn color;");
- SkString colorGamutXformFuncName;
- this->emitFunction(kHalf4_GrSLType,
- "colorGamutXform",
- SK_ARRAY_COUNT(gColorGamutXformArgs),
- gColorGamutXformArgs,
- functionBody.c_str(),
- &colorGamutXformFuncName);
-
GrGLSLUniformHandler* uniformHandler = fProgramBuilder->uniformHandler();
- out->appendf("%s(%s, %s)", colorGamutXformFuncName.c_str(), srcColor,
- uniformHandler->getUniformCStr(colorXformHelper->gamutXformUniform()));
+
+ // We define up to three helper functions, to keep things clearer. One does inverse sRGB,
+ // one does an arbitrary transfer function, and the last does gamut xform. Any combination of
+ // these may be present, although some configurations are much more likely.
+
+ SkString inverseSrgbFuncName;
+ if (colorXformHelper->applyInverseSRGB()) {
+ static const GrShaderVar gInverseSRGBArgs[] = { GrShaderVar("x", kHalf_GrSLType) };
+ SkString body;
+ body.append("return (x <= 0.0031308) ? (x * 12.92) : (1.055 * pow(x, 0.4166667) - 0.055);");
+ this->emitFunction(kHalf_GrSLType, "inverse_srgb", SK_ARRAY_COUNT(gInverseSRGBArgs),
+ gInverseSRGBArgs, body.c_str(), &inverseSrgbFuncName);
+
+ }
+
+ SkString transferFnFuncName;
+ if (colorXformHelper->applyTransferFn()) {
+ static const GrShaderVar gTransferFnArgs[] = { GrShaderVar("x", kHalf_GrSLType) };
+ const char* coeffs = uniformHandler->getUniformCStr(colorXformHelper->transferFnUniform());
+ SkString body;
+ // Temporaries to make evaluation line readable
+ body.appendf("half G = %s[0];", coeffs);
+ body.appendf("half A = %s[1];", coeffs);
+ body.appendf("half B = %s[2];", coeffs);
+ body.appendf("half C = %s[3];", coeffs);
+ body.appendf("half D = %s[4];", coeffs);
+ body.appendf("half E = %s[5];", coeffs);
+ body.appendf("half F = %s[6];", coeffs);
+ body.append("half s = sign(x);");
+ body.append("x = abs(x);");
+ body.appendf("return s * ((x < D) ? (C * x) + F : pow(A * x + B, G) + E);");
+ this->emitFunction(kHalf_GrSLType, "transfer_fn", SK_ARRAY_COUNT(gTransferFnArgs),
+ gTransferFnArgs, body.c_str(), &transferFnFuncName);
+ }
+
+ SkString gamutXformFuncName;
+ if (colorXformHelper->applyGamutXform()) {
+ // Our color is (r, g, b, a), but we want to multiply (r, g, b, 1) by our matrix, then
+ // re-insert the original alpha.
+ static const GrShaderVar gGamutXformArgs[] = { GrShaderVar("color", kHalf4_GrSLType) };
+ const char* xform = uniformHandler->getUniformCStr(colorXformHelper->gamutXformUniform());
+ SkString body;
+ body.appendf("color.rgb = clamp((%s * half4(color.rgb, 1.0)).rgb, 0.0, color.a);", xform);
+ body.append("return color;");
+ this->emitFunction(kHalf4_GrSLType, "gamut_xform", SK_ARRAY_COUNT(gGamutXformArgs),
+ gGamutXformArgs, body.c_str(), &gamutXformFuncName);
+ }
+
+ // Now define a wrapper function that applies all the intermediate steps
+ {
+ static const GrShaderVar gColorXformArgs[] = { GrShaderVar("color", kHalf4_GrSLType) };
+ SkString body;
+ if (colorXformHelper->applyInverseSRGB()) {
+ body.appendf("color.r = %s(color.r);", inverseSrgbFuncName.c_str());
+ body.appendf("color.g = %s(color.g);", inverseSrgbFuncName.c_str());
+ body.appendf("color.b = %s(color.b);", inverseSrgbFuncName.c_str());
+ }
+ if (colorXformHelper->applyTransferFn()) {
+ body.appendf("color.r = %s(color.r);", transferFnFuncName.c_str());
+ body.appendf("color.g = %s(color.g);", transferFnFuncName.c_str());
+ body.appendf("color.b = %s(color.b);", transferFnFuncName.c_str());
+ }
+ if (colorXformHelper->applyGamutXform()) {
+ body.appendf("color = %s(color);", gamutXformFuncName.c_str());
+ }
+ body.append("return color;");
+ SkString colorXformFuncName;
+ this->emitFunction(kHalf4_GrSLType, "color_xform", SK_ARRAY_COUNT(gColorXformArgs),
+ gColorXformArgs, body.c_str(), &colorXformFuncName);
+ out->appendf("%s(%s)", colorXformFuncName.c_str(), srcColor);
+ }
}
void GrGLSLShaderBuilder::appendColorGamutXform(const char* srcColor,
diff --git a/src/shaders/SkColorShader.cpp b/src/shaders/SkColorShader.cpp
index 4bc7d71194..861898737b 100644
--- a/src/shaders/SkColorShader.cpp
+++ b/src/shaders/SkColorShader.cpp
@@ -211,8 +211,10 @@ SkShader::GradientType SkColor4Shader::asAGradient(GradientInfo* info) const {
std::unique_ptr<GrFragmentProcessor> SkColor4Shader::asFragmentProcessor(
const AsFPArgs& args) const {
- sk_sp<GrColorSpaceXform> colorSpaceXform =
- GrColorSpaceXform::Make(fColorSpace.get(), args.fDstColorSpaceInfo->colorSpace());
+ // Construct an xform assuming float inputs. The color space can have a transfer function on
+ // it, which will be applied below.
+ auto colorSpaceXform = GrColorSpaceXform::Make(fColorSpace.get(), kRGBA_float_GrPixelConfig,
+ args.fDstColorSpaceInfo->colorSpace());
GrColor4f color = GrColor4f::FromSkColor4f(fColor4);
if (colorSpaceXform) {
color = colorSpaceXform->clampedXform(color);
diff --git a/src/shaders/SkImageShader.cpp b/src/shaders/SkImageShader.cpp
index 753024dbad..46b20b1de3 100644
--- a/src/shaders/SkImageShader.cpp
+++ b/src/shaders/SkImageShader.cpp
@@ -218,7 +218,8 @@ std::unique_ptr<GrFragmentProcessor> SkImageShader::asFragmentProcessor(
return nullptr;
}
- bool isAlphaOnly = GrPixelConfigIsAlphaOnly(proxy->config());
+ GrPixelConfig config = proxy->config();
+ bool isAlphaOnly = GrPixelConfigIsAlphaOnly(config);
lmInverse.postScale(scaleAdjust[0], scaleAdjust[1]);
@@ -228,7 +229,7 @@ std::unique_ptr<GrFragmentProcessor> SkImageShader::asFragmentProcessor(
} else {
inner = GrSimpleTextureEffect::Make(std::move(proxy), lmInverse, samplerState);
}
- inner = GrColorSpaceXformEffect::Make(std::move(inner), texColorSpace.get(),
+ inner = GrColorSpaceXformEffect::Make(std::move(inner), texColorSpace.get(), config,
args.fDstColorSpaceInfo->colorSpace());
if (isAlphaOnly) {
return inner;
diff --git a/src/shaders/gradients/SkGradientShader.cpp b/src/shaders/gradients/SkGradientShader.cpp
index 7d31e50f84..279491b177 100644
--- a/src/shaders/gradients/SkGradientShader.cpp
+++ b/src/shaders/gradients/SkGradientShader.cpp
@@ -184,6 +184,7 @@ SkGradientShaderBase::SkGradientShaderBase(const Descriptor& desc, const SkMatri
fColorSpace = SkColorSpace::MakeSRGBLinear();
} else {
// The color space refers to the float colors, so it must be linear gamma
+ // TODO: GPU code no longer requires this (see GrGradientEffect). Remove this restriction?
SkASSERT(desc.fColorSpace->gammaIsLinear());
fColorSpace = desc.fColorSpace;
}
@@ -1260,8 +1261,11 @@ GrGradientEffect::GrGradientEffect(ClassID classID, const CreateArgs& args, bool
fPremulType = kAfterInterp_PremulType;
}
- // Convert input colors to GrColor4f, possibly premul, and apply color space xform
+ // Convert input colors to GrColor4f, possibly premul, and apply color space xform.
+ // The xform is constructed assuming floats as input, but the color space can have a
+ // transfer function on it, which will be applied below.
auto colorSpaceXform = GrColorSpaceXform::Make(shader.fColorSpace.get(),
+ kRGBA_float_GrPixelConfig,
args.fDstColorSpace);
SkASSERT(shader.fOrigColors && shader.fOrigColors4f);
fColors4f.setCount(shader.fColorCount);
diff --git a/src/shaders/gradients/SkGradientShaderPriv.h b/src/shaders/gradients/SkGradientShaderPriv.h
index 8fabc5c4fd..0d8e7bef9a 100644
--- a/src/shaders/gradients/SkGradientShaderPriv.h
+++ b/src/shaders/gradients/SkGradientShaderPriv.h
@@ -277,8 +277,13 @@ protected:
// xform is needed. With texture-based gradients, we leave the data in the source color
// space (to avoid clamping if we can't use F16)... Add an extra FP to do the xform.
if (kTexture_ColorType == gradientFP->getColorType()) {
+ // Our texture is always either F16 or sRGB, so the data is "linear" in the shader.
+ // Create our xform assuming float inputs, which will suppress any extra sRGB work.
+ // We do support having a transfer function on the color space of the stops, so
+ // this FP may include that transformation.
fp = GrColorSpaceXformEffect::Make(std::move(gradientFP),
args.fShader->fColorSpace.get(),
+ kRGBA_float_GrPixelConfig,
args.fDstColorSpace);
} else {
fp = std::move(gradientFP);