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authorGravatar Chris Dalton <csmartdalton@google.com>2017-10-24 19:53:13 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-10-24 19:53:23 +0000
commit6dd0d8a2659d5976fdd2b6528f787ac7f0b0005b (patch)
treec2b5536c6ecae3934ed74ce93f9ddd41b3daf3ba /src
parentaf37a53a84d03fa08bc2f447034d7db754cfc5ba (diff)
Revert "Add vector GrSLTypes for shorts"
This reverts commit af37a53a84d03fa08bc2f447034d7db754cfc5ba. Reason for revert: Compiler errors Original change's description: > Add vector GrSLTypes for shorts > > Bug: skia: > Change-Id: Icb9eb1fcb0f879cd0bfdd27d06459843361c9947 > Reviewed-on: https://skia-review.googlesource.com/62943 > Reviewed-by: Greg Daniel <egdaniel@google.com> > Reviewed-by: Ethan Nicholas <ethannicholas@google.com> > Commit-Queue: Chris Dalton <csmartdalton@google.com> TBR=egdaniel@google.com,csmartdalton@google.com,ethannicholas@google.com Change-Id: Ib23b28be92e199459fe1666fb1ec0e46e141a8f7 No-Presubmit: true No-Tree-Checks: true No-Try: true Bug: skia: Reviewed-on: https://skia-review.googlesource.com/63460 Reviewed-by: Chris Dalton <csmartdalton@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'src')
-rw-r--r--src/gpu/glsl/GrGLSL.cpp12
-rw-r--r--src/gpu/vk/GrVkUniformHandler.cpp40
-rw-r--r--src/gpu/vk/GrVkVaryingHandler.cpp6
3 files changed, 9 insertions, 49 deletions
diff --git a/src/gpu/glsl/GrGLSL.cpp b/src/gpu/glsl/GrGLSL.cpp
index 994a8372a7..6067fa65af 100644
--- a/src/gpu/glsl/GrGLSL.cpp
+++ b/src/gpu/glsl/GrGLSL.cpp
@@ -89,20 +89,8 @@ const char* GrGLSLTypeString(const GrShaderCaps* shaderCaps, GrSLType t) {
return "uint";
case kShort_GrSLType:
return "short";
- case kShort2_GrSLType:
- return "short2";
- case kShort3_GrSLType:
- return "short3";
- case kShort4_GrSLType:
- return "short4";
case kUShort_GrSLType:
return "ushort";
- case kUShort2_GrSLType:
- return "ushort2";
- case kUShort3_GrSLType:
- return "ushort3";
- case kUShort4_GrSLType:
- return "ushort4";
case kTexture2D_GrSLType:
return "texture2D";
case kSampler_GrSLType:
diff --git a/src/gpu/vk/GrVkUniformHandler.cpp b/src/gpu/vk/GrVkUniformHandler.cpp
index d9c25198a9..8bc024941b 100644
--- a/src/gpu/vk/GrVkUniformHandler.cpp
+++ b/src/gpu/vk/GrVkUniformHandler.cpp
@@ -14,22 +14,12 @@
// This alignment mask will give correct alignments for using the std430 block layout. If you want
// the std140 alignment, you can use this, but then make sure if you have an array type it is
// aligned to 16 bytes (i.e. has mask of 0xF).
-// These are designated in the Vulkan spec, section 14.5.4 "Offset and Stride Assignment".
-// https://www.khronos.org/registry/vulkan/specs/1.0-wsi_extensions/html/vkspec.html#interfaces-resources-layout
uint32_t grsltype_to_alignment_mask(GrSLType type) {
switch(type) {
case kShort_GrSLType: // fall through
- case kUShort_GrSLType:
- return 0x1;
- case kShort2_GrSLType: // fall through
- case kUShort2_GrSLType:
- return 0x3;
- case kShort3_GrSLType: // fall through
- case kShort4_GrSLType:
- case kUShort3_GrSLType:
- case kUShort4_GrSLType:
- return 0x7;
case kInt_GrSLType:
+ return 0x3;
+ case kUShort_GrSLType: // fall through
case kUint_GrSLType:
return 0x3;
case kHalf_GrSLType: // fall through
@@ -45,7 +35,7 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) {
case kFloat4_GrSLType:
return 0xF;
case kUint2_GrSLType:
- return 0x7;
+ return 0x3;
case kInt2_GrSLType:
return 0x7;
case kInt3_GrSLType:
@@ -80,27 +70,15 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) {
return 0;
}
-/** Returns the size in bytes taken up in vulkanbuffers for GrSLTypes. */
+/** Returns the size in bytes taken up in vulkanbuffers for floating point GrSLTypes.
+ For non floating point type returns 0. Currently this reflects the std140 alignment
+ so a float2x2 takes up 8 floats. */
static inline uint32_t grsltype_to_vk_size(GrSLType type) {
switch(type) {
- case kShort_GrSLType:
- return sizeof(int16_t);
- case kShort2_GrSLType:
- return 2 * sizeof(int16_t);
- case kShort3_GrSLType:
- return 3 * sizeof(int16_t);
- case kShort4_GrSLType:
- return 4 * sizeof(int16_t);
- case kUShort_GrSLType:
- return sizeof(uint16_t);
- case kUShort2_GrSLType:
- return 2 * sizeof(uint16_t);
- case kUShort3_GrSLType:
- return 3 * sizeof(uint16_t);
- case kUShort4_GrSLType:
- return 4 * sizeof(uint16_t);
+ case kShort_GrSLType: // fall through
case kInt_GrSLType:
return sizeof(int32_t);
+ case kUShort_GrSLType: // fall through
case kUint_GrSLType:
return sizeof(int32_t);
case kHalf_GrSLType: // fall through
@@ -116,7 +94,7 @@ static inline uint32_t grsltype_to_vk_size(GrSLType type) {
case kFloat4_GrSLType:
return 4 * sizeof(float);
case kUint2_GrSLType:
- return 2 * sizeof(uint32_t);
+ return 2 * sizeof(uint16_t);
case kInt2_GrSLType:
return 2 * sizeof(int32_t);
case kInt3_GrSLType:
diff --git a/src/gpu/vk/GrVkVaryingHandler.cpp b/src/gpu/vk/GrVkVaryingHandler.cpp
index ff56a39ce1..21c97717b3 100644
--- a/src/gpu/vk/GrVkVaryingHandler.cpp
+++ b/src/gpu/vk/GrVkVaryingHandler.cpp
@@ -28,16 +28,10 @@ static inline int grsltype_to_location_size(GrSLType type) {
case kUint2_GrSLType:
return 1;
case kInt2_GrSLType:
- case kShort2_GrSLType:
- case kUShort2_GrSLType:
return 1;
case kInt3_GrSLType:
- case kShort3_GrSLType:
- case kUShort3_GrSLType:
return 1;
case kInt4_GrSLType:
- case kShort4_GrSLType:
- case kUShort4_GrSLType:
return 1;
case kFloat2x2_GrSLType:
case kHalf2x2_GrSLType: