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authorGravatar Chris Dalton <csmartdalton@google.com>2017-10-24 11:17:38 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-10-24 19:18:32 +0000
commitaf37a53a84d03fa08bc2f447034d7db754cfc5ba (patch)
treee0782db0fb222cf3972d38be852984c5d57d4c03
parent33e2fad1fee82f244dd4a5f66fe4ec2868c36d76 (diff)
Add vector GrSLTypes for shorts
Bug: skia: Change-Id: Icb9eb1fcb0f879cd0bfdd27d06459843361c9947 Reviewed-on: https://skia-review.googlesource.com/62943 Reviewed-by: Greg Daniel <egdaniel@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
-rw-r--r--include/private/GrTypesPriv.h44
-rw-r--r--src/gpu/glsl/GrGLSL.cpp12
-rw-r--r--src/gpu/vk/GrVkUniformHandler.cpp40
-rw-r--r--src/gpu/vk/GrVkVaryingHandler.cpp6
4 files changed, 92 insertions, 10 deletions
diff --git a/include/private/GrTypesPriv.h b/include/private/GrTypesPriv.h
index 2b014114f1..fa7a4d97e5 100644
--- a/include/private/GrTypesPriv.h
+++ b/include/private/GrTypesPriv.h
@@ -110,7 +110,13 @@ enum GrSLType {
kVoid_GrSLType,
kBool_GrSLType,
kShort_GrSLType,
+ kShort2_GrSLType,
+ kShort3_GrSLType,
+ kShort4_GrSLType,
kUShort_GrSLType,
+ kUShort2_GrSLType,
+ kUShort3_GrSLType,
+ kUShort4_GrSLType,
kFloat_GrSLType,
kFloat2_GrSLType,
kFloat3_GrSLType,
@@ -208,7 +214,13 @@ static inline bool GrSLTypeIsFloatType(GrSLType type) {
case kBufferSampler_GrSLType:
case kBool_GrSLType:
case kShort_GrSLType:
+ case kShort2_GrSLType:
+ case kShort3_GrSLType:
+ case kShort4_GrSLType:
case kUShort_GrSLType:
+ case kUShort2_GrSLType:
+ case kUShort3_GrSLType:
+ case kUShort4_GrSLType:
case kInt_GrSLType:
case kInt2_GrSLType:
case kInt3_GrSLType:
@@ -257,7 +269,13 @@ static inline bool GrSLTypeIs2DCombinedSamplerType(GrSLType type) {
case kBufferSampler_GrSLType:
case kBool_GrSLType:
case kShort_GrSLType:
+ case kShort2_GrSLType:
+ case kShort3_GrSLType:
+ case kShort4_GrSLType:
case kUShort_GrSLType:
+ case kUShort2_GrSLType:
+ case kUShort3_GrSLType:
+ case kUShort4_GrSLType:
case kTexture2D_GrSLType:
case kSampler_GrSLType:
case kImageStorage2D_GrSLType:
@@ -300,7 +318,13 @@ static inline bool GrSLTypeIsCombinedSamplerType(GrSLType type) {
case kUint2_GrSLType:
case kBool_GrSLType:
case kShort_GrSLType:
+ case kShort2_GrSLType:
+ case kShort3_GrSLType:
+ case kShort4_GrSLType:
case kUShort_GrSLType:
+ case kUShort2_GrSLType:
+ case kUShort3_GrSLType:
+ case kUShort4_GrSLType:
case kTexture2D_GrSLType:
case kSampler_GrSLType:
case kImageStorage2D_GrSLType:
@@ -340,7 +364,13 @@ static inline bool GrSLTypeIsImageStorage(GrSLType type) {
case kUint2_GrSLType:
case kBool_GrSLType:
case kShort_GrSLType:
+ case kShort2_GrSLType:
+ case kShort3_GrSLType:
+ case kShort4_GrSLType:
case kUShort_GrSLType:
+ case kUShort2_GrSLType:
+ case kUShort3_GrSLType:
+ case kUShort4_GrSLType:
case kTexture2D_GrSLType:
case kSampler_GrSLType:
case kTexture2DSampler_GrSLType:
@@ -370,7 +400,13 @@ static inline bool GrSLTypeAcceptsPrecision(GrSLType type) {
case kVoid_GrSLType:
case kBool_GrSLType:
case kShort_GrSLType:
+ case kShort2_GrSLType:
+ case kShort3_GrSLType:
+ case kShort4_GrSLType:
case kUShort_GrSLType:
+ case kUShort2_GrSLType:
+ case kUShort3_GrSLType:
+ case kUShort4_GrSLType:
case kFloat_GrSLType:
case kFloat2_GrSLType:
case kFloat3_GrSLType:
@@ -436,6 +472,12 @@ static inline bool GrSLTypeTemporarilyAcceptsPrecision(GrSLType type) {
case kVoid_GrSLType:
case kBool_GrSLType:
+ case kShort2_GrSLType:
+ case kShort3_GrSLType:
+ case kShort4_GrSLType:
+ case kUShort2_GrSLType:
+ case kUShort3_GrSLType:
+ case kUShort4_GrSLType:
return false;
}
SK_ABORT("Unexpected type");
@@ -526,7 +568,7 @@ static inline GrSLType GrVertexAttribTypeToSLType(GrVertexAttribType type) {
case kUShort2_norm_GrVertexAttribType: // fall through
return kFloat2_GrSLType;
case kUShort2_GrVertexAttribType:
- return kUint2_GrSLType;
+ return kUShort2_GrSLType;
case kUByte_norm_GrVertexAttribType: // fall through
case kFloat_GrVertexAttribType:
return kFloat_GrSLType;
diff --git a/src/gpu/glsl/GrGLSL.cpp b/src/gpu/glsl/GrGLSL.cpp
index 6067fa65af..994a8372a7 100644
--- a/src/gpu/glsl/GrGLSL.cpp
+++ b/src/gpu/glsl/GrGLSL.cpp
@@ -89,8 +89,20 @@ const char* GrGLSLTypeString(const GrShaderCaps* shaderCaps, GrSLType t) {
return "uint";
case kShort_GrSLType:
return "short";
+ case kShort2_GrSLType:
+ return "short2";
+ case kShort3_GrSLType:
+ return "short3";
+ case kShort4_GrSLType:
+ return "short4";
case kUShort_GrSLType:
return "ushort";
+ case kUShort2_GrSLType:
+ return "ushort2";
+ case kUShort3_GrSLType:
+ return "ushort3";
+ case kUShort4_GrSLType:
+ return "ushort4";
case kTexture2D_GrSLType:
return "texture2D";
case kSampler_GrSLType:
diff --git a/src/gpu/vk/GrVkUniformHandler.cpp b/src/gpu/vk/GrVkUniformHandler.cpp
index 8bc024941b..d9c25198a9 100644
--- a/src/gpu/vk/GrVkUniformHandler.cpp
+++ b/src/gpu/vk/GrVkUniformHandler.cpp
@@ -14,12 +14,22 @@
// This alignment mask will give correct alignments for using the std430 block layout. If you want
// the std140 alignment, you can use this, but then make sure if you have an array type it is
// aligned to 16 bytes (i.e. has mask of 0xF).
+// These are designated in the Vulkan spec, section 14.5.4 "Offset and Stride Assignment".
+// https://www.khronos.org/registry/vulkan/specs/1.0-wsi_extensions/html/vkspec.html#interfaces-resources-layout
uint32_t grsltype_to_alignment_mask(GrSLType type) {
switch(type) {
case kShort_GrSLType: // fall through
- case kInt_GrSLType:
+ case kUShort_GrSLType:
+ return 0x1;
+ case kShort2_GrSLType: // fall through
+ case kUShort2_GrSLType:
return 0x3;
- case kUShort_GrSLType: // fall through
+ case kShort3_GrSLType: // fall through
+ case kShort4_GrSLType:
+ case kUShort3_GrSLType:
+ case kUShort4_GrSLType:
+ return 0x7;
+ case kInt_GrSLType:
case kUint_GrSLType:
return 0x3;
case kHalf_GrSLType: // fall through
@@ -35,7 +45,7 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) {
case kFloat4_GrSLType:
return 0xF;
case kUint2_GrSLType:
- return 0x3;
+ return 0x7;
case kInt2_GrSLType:
return 0x7;
case kInt3_GrSLType:
@@ -70,15 +80,27 @@ uint32_t grsltype_to_alignment_mask(GrSLType type) {
return 0;
}
-/** Returns the size in bytes taken up in vulkanbuffers for floating point GrSLTypes.
- For non floating point type returns 0. Currently this reflects the std140 alignment
- so a float2x2 takes up 8 floats. */
+/** Returns the size in bytes taken up in vulkanbuffers for GrSLTypes. */
static inline uint32_t grsltype_to_vk_size(GrSLType type) {
switch(type) {
- case kShort_GrSLType: // fall through
+ case kShort_GrSLType:
+ return sizeof(int16_t);
+ case kShort2_GrSLType:
+ return 2 * sizeof(int16_t);
+ case kShort3_GrSLType:
+ return 3 * sizeof(int16_t);
+ case kShort4_GrSLType:
+ return 4 * sizeof(int16_t);
+ case kUShort_GrSLType:
+ return sizeof(uint16_t);
+ case kUShort2_GrSLType:
+ return 2 * sizeof(uint16_t);
+ case kUShort3_GrSLType:
+ return 3 * sizeof(uint16_t);
+ case kUShort4_GrSLType:
+ return 4 * sizeof(uint16_t);
case kInt_GrSLType:
return sizeof(int32_t);
- case kUShort_GrSLType: // fall through
case kUint_GrSLType:
return sizeof(int32_t);
case kHalf_GrSLType: // fall through
@@ -94,7 +116,7 @@ static inline uint32_t grsltype_to_vk_size(GrSLType type) {
case kFloat4_GrSLType:
return 4 * sizeof(float);
case kUint2_GrSLType:
- return 2 * sizeof(uint16_t);
+ return 2 * sizeof(uint32_t);
case kInt2_GrSLType:
return 2 * sizeof(int32_t);
case kInt3_GrSLType:
diff --git a/src/gpu/vk/GrVkVaryingHandler.cpp b/src/gpu/vk/GrVkVaryingHandler.cpp
index 21c97717b3..ff56a39ce1 100644
--- a/src/gpu/vk/GrVkVaryingHandler.cpp
+++ b/src/gpu/vk/GrVkVaryingHandler.cpp
@@ -28,10 +28,16 @@ static inline int grsltype_to_location_size(GrSLType type) {
case kUint2_GrSLType:
return 1;
case kInt2_GrSLType:
+ case kShort2_GrSLType:
+ case kUShort2_GrSLType:
return 1;
case kInt3_GrSLType:
+ case kShort3_GrSLType:
+ case kUShort3_GrSLType:
return 1;
case kInt4_GrSLType:
+ case kShort4_GrSLType:
+ case kUShort4_GrSLType:
return 1;
case kFloat2x2_GrSLType:
case kHalf2x2_GrSLType: