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* Stop referencing gl_FragCoord z and w components.Gravatar bsalomon2014-06-20
* Undef FloatToFixed and FixedToFloat as well in SkConvolver to avoid confusion...Gravatar george2014-06-20
* Fix shader codeGravatar krajcevski2014-06-20
* Simple GPU based dithering:Gravatar krajcevski2014-06-19
* Cache the GrEffect used for text rendering in GrBitmapTextContext.Gravatar bsalomon2014-06-19
* Revert "Fix external SkImageFilter caching with clips."Gravatar senorblanco2014-06-19
* Check for degenerate edges in cubic->quad conversion called by convex path re...Gravatar bsalomon2014-06-19
* Reduce texture uploads for font atlas.Gravatar jvanverth2014-06-19
* Add needed virtual destructors.Gravatar bungeman2014-06-19
* [PDF] Fix font embedding restrictions.Gravatar vandebo2014-06-19
* Allow gpu debug markers to be placed by using a GrContextGravatar egdaniel2014-06-19
* Revert of remove guarded code - there are no more callers (https://codereview...Gravatar reed2014-06-18
* Fix external SkImageFilter caching with clips.Gravatar senorblanco2014-06-18
* remove guarded code - there are no more callersGravatar reed2014-06-18
* Modify gpu debug markers to store gpu device markers when a flush occurs.Gravatar egdaniel2014-06-18
* Remove dashing from gpu vetoGravatar egdaniel2014-06-18
* Fix last pathops skp bugGravatar caryclark2014-06-18
* Clean up DirectWrite typeface cache matching.Gravatar bungeman2014-06-17
* Revert of Add SSE4 optimization of S32A_Opaque_Blitrow (https://codereview.ch...Gravatar mtklein2014-06-17
* Fifth attempt to land faster rect blur. Remove unnecessary conditionals from...Gravatar humper2014-06-17
* Add EXPERIMENTAL_beginRecording() for SkRecord-based recording.Gravatar mtklein2014-06-17
* Add SSE4 optimization of S32A_Opaque_BlitrowGravatar henrik.smiding2014-06-17
* DirectWrite to use PostScript name for PDF.Gravatar bungeman2014-06-17
* move some headers out of publicGravatar reed2014-06-17
* hide SkBitmap::Config entirely (behind a flag)Gravatar reed2014-06-17
* Move SkStringUtils.h to src/core.Gravatar mtklein2014-06-17
* fix chromeGravatar caryclark2014-06-17
* Enabling the canvas bit to turn the clip stack into a flat replace exposed ar...Gravatar caryclark2014-06-17
* Revert of Temporarily limit x86 SIMD to SSE2 only, to see effect on all bench...Gravatar mtklein2014-06-16
* Cleaned a repeated if(condition) with the same conditionGravatar piotaixr2014-06-16
* Perlin noise cleanup.Gravatar senorblanco2014-06-16
* Temporarily limit x86 SIMD to SSE2 only, to see effect on all benches and bots.Gravatar mtklein2014-06-16
* stop using SkBitmap::ConfigGravatar reed2014-06-14
* hide virtuals on device for width/height/isopaqueGravatar reed2014-06-14
* Extract "text align proc" functions as reusable classesGravatar kkinnunen2014-06-12
* Randomize seed for SkDiscretePathEffect::filterPath()Gravatar rs.prinja2014-06-12
* hide Config in SkImageDecoder -- use SkColorType insteadGravatar reed2014-06-12
* Revert of third try at landing improved blur rect; this time with more correc...Gravatar scroggo2014-06-12
* Fix tiled perlin noise.Gravatar senorblanco2014-06-12
* Use vertex attributes for dash effect in gpuGravatar egdaniel2014-06-12
* remove GetDeviceConfig/SetDeviceConfigGravatar reed2014-06-12
* Use scratch with LATC data if possibleGravatar krajcevski2014-06-12
* Remove SkPicture pointer from SkPicturePlaybackGravatar robertphillips2014-06-12
* Add ifdef to not use function pointer that we don't have yet on Chromium??Gravatar krajcevski2014-06-11
* Allow compressed texture data to be updated.Gravatar krajcevski2014-06-11
* Fix a number of issues with iOS build.Gravatar jvanverth2014-06-11
* third try at landing improved blur rect; this time with more correctnessGravatar humper2014-06-11
* Texture compression unit tests along with a couple of bug fixesGravatar krajcevski2014-06-11
* SkNEW as default Create() for SkLazyPtr macros.Gravatar mtklein2014-06-11
* Remove picture pre-allocation from SkPictureRecorderGravatar robertphillips2014-06-11