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authorGravatar egdaniel <egdaniel@google.com>2014-06-18 07:34:39 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-06-18 07:34:39 -0700
commit12c2198535759ee9aae91ec385e8e31e5dbc12d7 (patch)
tree528320c21b84cf0dd125d3ca269aeb3510c15688 /src
parentde10fdeee5114537ab2875768e6c44a93ccb7a2d (diff)
Remove dashing from gpu veto
With new veto our new veto test results look like the following: TP: true positive (picked to use gpu and gpu was faster) I: inderminate, the raster time is withing 5% of gpu time TP FP TN FN I old 21 9 15 12 3 new 29 12 11 6 3 There are three skps that tend to move from TN -> FP, however the absolute difference in their run times are not huge between them. The largest being desk_booking which is about 7.1 raster and 8.8 gpu. The other two skps are desk_yahooanswers and desk_linkedin BUG=skia: R=bsalomon@google.com, robertphillips@google.com Author: egdaniel@google.com Review URL: https://codereview.chromium.org/334053005
Diffstat (limited to 'src')
-rw-r--r--src/core/SkPicturePlayback.cpp40
-rw-r--r--src/core/SkPicturePlayback.h23
-rw-r--r--src/core/SkPictureRecord.cpp8
3 files changed, 64 insertions, 7 deletions
diff --git a/src/core/SkPicturePlayback.cpp b/src/core/SkPicturePlayback.cpp
index 75801fb960..16887107fb 100644
--- a/src/core/SkPicturePlayback.cpp
+++ b/src/core/SkPicturePlayback.cpp
@@ -14,6 +14,10 @@
#include "SkTSort.h"
#include "SkWriteBuffer.h"
+#if SK_SUPPORT_GPU
+#include "GrContext.h"
+#endif
+
template <typename T> int SafeCount(const T* obj) {
return obj ? obj->count() : 0;
}
@@ -1335,27 +1339,51 @@ void SkPicturePlayback::draw(SkCanvas& canvas, SkDrawPictureCallback* callback)
#if SK_SUPPORT_GPU
-bool SkPicturePlayback::suitableForGpuRasterization(GrContext* context, const char **reason) const {
+bool SkPicturePlayback::suitableForGpuRasterization(GrContext* context, const char **reason,
+ int sampleCount) const {
// TODO: the heuristic used here needs to be refined
static const int kNumPaintWithPathEffectUsesTol = 1;
static const int kNumAAConcavePaths = 5;
SkASSERT(fContentInfo.numAAHairlineConcavePaths() <= fContentInfo.numAAConcavePaths());
- bool ret = fContentInfo.numPaintWithPathEffectUses() < kNumPaintWithPathEffectUsesTol &&
+ int numNonDashedPathEffects = fContentInfo.numPaintWithPathEffectUses() -
+ fContentInfo.numFastPathDashEffects();
+
+ bool suitableForDash = (0 == fContentInfo.numPaintWithPathEffectUses()) ||
+ (numNonDashedPathEffects < kNumPaintWithPathEffectUsesTol
+ && 0 == sampleCount);
+
+ bool ret = suitableForDash &&
(fContentInfo.numAAConcavePaths() - fContentInfo.numAAHairlineConcavePaths())
< kNumAAConcavePaths;
if (!ret && NULL != reason) {
- if (fContentInfo.numPaintWithPathEffectUses() >= kNumPaintWithPathEffectUsesTol)
- *reason = "Too many path effects.";
- else if ((fContentInfo.numAAConcavePaths() - fContentInfo.numAAHairlineConcavePaths())
- >= kNumAAConcavePaths)
+ if (!suitableForDash) {
+ if (0 != sampleCount) {
+ *reason = "Can't use multisample on dash effect.";
+ } else {
+ *reason = "Too many non dashed path effects.";
+ }
+ } else if ((fContentInfo.numAAConcavePaths() - fContentInfo.numAAHairlineConcavePaths())
+ >= kNumAAConcavePaths)
*reason = "Too many anti-aliased concave paths.";
else
*reason = "Unknown reason for GPU unsuitability.";
}
return ret;
}
+
+bool SkPicturePlayback::suitableForGpuRasterization(GrContext* context, const char **reason,
+ GrPixelConfig config, SkScalar dpi) const {
+
+ if (context != NULL) {
+ return this->suitableForGpuRasterization(context, reason,
+ context->getRecommendedSampleCount(config, dpi));
+ } else {
+ return this->suitableForGpuRasterization(NULL, reason);
+ }
+}
+
#endif
///////////////////////////////////////////////////////////////////////////////
diff --git a/src/core/SkPicturePlayback.h b/src/core/SkPicturePlayback.h
index 23c49cfe71..3cdd9af3f3 100644
--- a/src/core/SkPicturePlayback.h
+++ b/src/core/SkPicturePlayback.h
@@ -70,18 +70,21 @@ public:
void set(const SkPictureContentInfo& src) {
fNumPaintWithPathEffectUses = src.fNumPaintWithPathEffectUses;
+ fNumFastPathDashEffects = src.fNumFastPathDashEffects;
fNumAAConcavePaths = src.fNumAAConcavePaths;
fNumAAHairlineConcavePaths = src.fNumAAHairlineConcavePaths;
}
void reset() {
fNumPaintWithPathEffectUses = 0;
+ fNumFastPathDashEffects = 0;
fNumAAConcavePaths = 0;
fNumAAHairlineConcavePaths = 0;
}
void swap(SkPictureContentInfo* other) {
SkTSwap(fNumPaintWithPathEffectUses, other->fNumPaintWithPathEffectUses);
+ SkTSwap(fNumFastPathDashEffects, other->fNumFastPathDashEffects);
SkTSwap(fNumAAConcavePaths, other->fNumAAConcavePaths);
SkTSwap(fNumAAHairlineConcavePaths, other->fNumAAHairlineConcavePaths);
}
@@ -89,6 +92,9 @@ public:
void incPaintWithPathEffectUses() { ++fNumPaintWithPathEffectUses; }
int numPaintWithPathEffectUses() const { return fNumPaintWithPathEffectUses; }
+ void incFastPathDashEffects() { ++fNumFastPathDashEffects; }
+ int numFastPathDashEffects() const { return fNumFastPathDashEffects; }
+
void incAAConcavePaths() { ++fNumAAConcavePaths; }
int numAAConcavePaths() const { return fNumAAConcavePaths; }
@@ -102,6 +108,9 @@ private:
// This field is incremented every time a paint with a path effect is
// used (i.e., it is not a de-duplicated count)
int fNumPaintWithPathEffectUses;
+ // This field is incremented every time a paint with a path effect that is
+ // dashed, we are drawing a line, and we can use the gpu fast path
+ int fNumFastPathDashEffects;
// This field is incremented every time an anti-aliased drawPath call is
// issued with a concave path
int fNumAAConcavePaths;
@@ -269,7 +278,19 @@ public:
#endif
#if SK_SUPPORT_GPU
- bool suitableForGpuRasterization(GrContext* context, const char **reason) const;
+ /**
+ * sampleCount is the number of samples-per-pixel or zero if non-MSAA.
+ * It is defaulted to be zero.
+ */
+ bool suitableForGpuRasterization(GrContext* context, const char **reason,
+ int sampleCount = 0) const;
+
+ /**
+ * Calls getRecommendedSampleCount with GrPixelConfig and dpi to calculate sampleCount
+ * and then calls the above version of suitableForGpuRasterization
+ */
+ bool suitableForGpuRasterization(GrContext* context, const char **reason,
+ GrPixelConfig config, SkScalar dpi) const;
#endif
private: // these help us with reading/writing
diff --git a/src/core/SkPictureRecord.cpp b/src/core/SkPictureRecord.cpp
index 5d2eca7a55..16856d639d 100644
--- a/src/core/SkPictureRecord.cpp
+++ b/src/core/SkPictureRecord.cpp
@@ -988,6 +988,14 @@ void SkPictureRecord::drawPoints(PointMode mode, size_t count, const SkPoint pts
size_t initialOffset = this->addDraw(DRAW_POINTS, &size);
SkASSERT(initialOffset+getPaintOffset(DRAW_POINTS, size) == fWriter.bytesWritten());
this->addPaint(paint);
+ if (paint.getPathEffect() != NULL) {
+ SkPathEffect::DashInfo info;
+ SkPathEffect::DashType dashType = paint.getPathEffect()->asADash(&info);
+ if (2 == count && SkPaint::kRound_Cap != paint.getStrokeCap() &&
+ SkPathEffect::kDash_DashType == dashType && 2 == info.fCount) {
+ fContentInfo.incFastPathDashEffects();
+ }
+ }
this->addInt(mode);
this->addInt(SkToInt(count));
fWriter.writeMul4(pts, count * sizeof(SkPoint));