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Commit message (
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Author
Age
*
SampleApp: Remove SkWindow::setColorType
kkinnunen
2016-01-18
*
remove SK_SUPPORT_LEGACY_MIPLEVEL_BUILDER code
reed
2016-01-17
*
use pixmaps in mipmap api
reed
2016-01-16
*
speedup mip builders
reed
2016-01-16
*
use triangle filter for odd dimensions in mip-levels
reed
2016-01-15
*
add SkNx::abs(), for now only implemented for Sk4f
mtklein
2016-01-15
*
Differentiate maxColorSamples and maxStencilSamples in GrCaps
egdaniel
2016-01-15
*
Add NEON swap opts and use opts in SkSwizzler
msarett
2016-01-15
*
Fix GL texture target program key
bsalomon
2016-01-15
*
Add optimize_coding setting for JPEG encoding.
benjaminwagner
2016-01-14
*
Revert of these _procs_arm are not used when we have NEON (patchset #1 id:1 o...
mtklein
2016-01-14
*
Create an SkCodecImageGenerator
msarett
2016-01-14
*
fix SkGpuDevice::drawBitmapRect to always update clips
lsalzman
2016-01-14
*
Update tests to produce more sensible output for Android framework builds.
djsollen
2016-01-14
*
Revert of Create an SkCodecImageGenerator (patchset #10 id:260001 of https://...
msarett
2016-01-14
*
sketch SkValue API
mtklein
2016-01-14
*
Create an SkCodecImageGenerator
msarett
2016-01-14
*
these _procs_arm are not used when we have NEON
mtklein
2016-01-14
*
Virtualize Frames in GrAuditTrail
joshualitt
2016-01-14
*
remove unused SkBitmapFilter::Allocate
reed
2016-01-14
*
add explicit bench for raw bitmapscaler
reed
2016-01-14
*
Add Audittrail for path renderers
joshualitt
2016-01-14
*
Beginning of support for texture rectangles.
bsalomon
2016-01-14
*
Revert of Make A8 readback work in more cases and improve testing. (patchset ...
bsalomon
2016-01-14
*
Refactor to use GrWrapTextureInBitmap more
robertphillips
2016-01-14
*
SampleApp: Cleanup SkOSWindow_SDL
kkinnunen
2016-01-14
*
Simplify path allocation, clean up resources correctly
kkinnunen
2016-01-13
*
Optimized premultiplying swizzles for NEON
msarett
2016-01-13
*
Fix SkXfermodeImageFilter GPU fast path for differing sizes.
senorblanco
2016-01-13
*
Fix fuzzer-found deserialization bugs
ajuma
2016-01-13
*
Allow Resize to be called w/ a preallocated pixmap
reed
2016-01-13
*
Remove remaining users of draw*Rect calls
joshualitt
2016-01-13
*
Move some program building utils from GL to GLSL
egdaniel
2016-01-13
*
Make A8 readback work in more cases and improve testing.
bsalomon
2016-01-13
*
Remove size check from SkCodec
msarett
2016-01-13
*
remove CreateLightingFilter from SkColorFilter
reed
2016-01-13
*
Remove two varieties of drawNonAARect from GrDrawTarget
joshualitt
2016-01-13
*
remove unused SkGlobalInitialization_none.cpp
reed
2016-01-13
*
reorg global initialization, separating core from optional
reed
2016-01-13
*
Hide drawBatch on GrDrawTarget from test Methods
joshualitt
2016-01-13
*
GrAuditTrail hooks in GrContext + GrDrawContext
joshualitt
2016-01-13
*
Delete SkRectShaderImageFilter
ajuma
2016-01-12
*
Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPix...
bsalomon
2016-01-12
*
Convert GrAuditTrail to use scoped frames
joshualitt
2016-01-12
*
Remove #ifdef SK_DISABLE_TILE_IMAGE_FILTER_OPTIMIZATION.
senorblanco
2016-01-12
*
SkTime: Stop using POSIX entensions to time.h for timezone
halcanary
2016-01-12
*
Hide formats in GrGLCaps and use specific getters for different GL functions.
bsalomon
2016-01-12
*
Refactor resize filter to go faster
caryclark
2016-01-12
*
Optimize SkTileImageFilter in an offset filter when possible.
senorblanco
2016-01-12
*
SkTCopyOnFirstWrite-based SkPaintFilterCanvas API
fmalita
2016-01-12
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