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* SampleApp: Remove SkWindow::setColorTypeGravatar kkinnunen2016-01-18
* remove SK_SUPPORT_LEGACY_MIPLEVEL_BUILDER codeGravatar reed2016-01-17
* use pixmaps in mipmap apiGravatar reed2016-01-16
* speedup mip buildersGravatar reed2016-01-16
* use triangle filter for odd dimensions in mip-levelsGravatar reed2016-01-15
* add SkNx::abs(), for now only implemented for Sk4fGravatar mtklein2016-01-15
* Differentiate maxColorSamples and maxStencilSamples in GrCapsGravatar egdaniel2016-01-15
* Add NEON swap opts and use opts in SkSwizzlerGravatar msarett2016-01-15
* Fix GL texture target program keyGravatar bsalomon2016-01-15
* Add optimize_coding setting for JPEG encoding.Gravatar benjaminwagner2016-01-14
* Revert of these _procs_arm are not used when we have NEON (patchset #1 id:1 o...Gravatar mtklein2016-01-14
* Create an SkCodecImageGeneratorGravatar msarett2016-01-14
* fix SkGpuDevice::drawBitmapRect to always update clipsGravatar lsalzman2016-01-14
* Update tests to produce more sensible output for Android framework builds.Gravatar djsollen2016-01-14
* Revert of Create an SkCodecImageGenerator (patchset #10 id:260001 of https://...Gravatar msarett2016-01-14
* sketch SkValue APIGravatar mtklein2016-01-14
* Create an SkCodecImageGeneratorGravatar msarett2016-01-14
* these _procs_arm are not used when we have NEONGravatar mtklein2016-01-14
* Virtualize Frames in GrAuditTrailGravatar joshualitt2016-01-14
* remove unused SkBitmapFilter::AllocateGravatar reed2016-01-14
* add explicit bench for raw bitmapscalerGravatar reed2016-01-14
* Add Audittrail for path renderersGravatar joshualitt2016-01-14
* Beginning of support for texture rectangles.Gravatar bsalomon2016-01-14
* Revert of Make A8 readback work in more cases and improve testing. (patchset ...Gravatar bsalomon2016-01-14
* Refactor to use GrWrapTextureInBitmap moreGravatar robertphillips2016-01-14
* SampleApp: Cleanup SkOSWindow_SDLGravatar kkinnunen2016-01-14
* Simplify path allocation, clean up resources correctlyGravatar kkinnunen2016-01-13
* Optimized premultiplying swizzles for NEONGravatar msarett2016-01-13
* Fix SkXfermodeImageFilter GPU fast path for differing sizes.Gravatar senorblanco2016-01-13
* Fix fuzzer-found deserialization bugsGravatar ajuma2016-01-13
* Allow Resize to be called w/ a preallocated pixmapGravatar reed2016-01-13
* Remove remaining users of draw*Rect callsGravatar joshualitt2016-01-13
* Move some program building utils from GL to GLSLGravatar egdaniel2016-01-13
* Make A8 readback work in more cases and improve testing.Gravatar bsalomon2016-01-13
* Remove size check from SkCodecGravatar msarett2016-01-13
* remove CreateLightingFilter from SkColorFilterGravatar reed2016-01-13
* Remove two varieties of drawNonAARect from GrDrawTargetGravatar joshualitt2016-01-13
* remove unused SkGlobalInitialization_none.cppGravatar reed2016-01-13
* reorg global initialization, separating core from optionalGravatar reed2016-01-13
* Hide drawBatch on GrDrawTarget from test MethodsGravatar joshualitt2016-01-13
* GrAuditTrail hooks in GrContext + GrDrawContextGravatar joshualitt2016-01-13
* Delete SkRectShaderImageFilterGravatar ajuma2016-01-12
* Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPix...Gravatar bsalomon2016-01-12
* Convert GrAuditTrail to use scoped framesGravatar joshualitt2016-01-12
* Remove #ifdef SK_DISABLE_TILE_IMAGE_FILTER_OPTIMIZATION.Gravatar senorblanco2016-01-12
* SkTime: Stop using POSIX entensions to time.h for timezoneGravatar halcanary2016-01-12
* Hide formats in GrGLCaps and use specific getters for different GL functions.Gravatar bsalomon2016-01-12
* Refactor resize filter to go fasterGravatar caryclark2016-01-12
* Optimize SkTileImageFilter in an offset filter when possible.Gravatar senorblanco2016-01-12
* SkTCopyOnFirstWrite-based SkPaintFilterCanvas APIGravatar fmalita2016-01-12