aboutsummaryrefslogtreecommitdiffhomepage
path: root/src
Commit message (Expand)AuthorAge
...
* Retract GrTexture.h a bitGravatar Robert Phillips2017-06-09
* SkShader::asACompose is android-onlyGravatar Mike Reed2017-06-09
* GrTessellator: fix logging; fix test comment.Gravatar Stephen White2017-06-09
* Add comments support for PNG encoderGravatar Yuqian Li2017-06-09
* Add tonal color support for shadows.Gravatar Jim Van Verth2017-06-09
* Improve cubic KLM accuracyGravatar Chris Dalton2017-06-09
* Extend composeshader to support a lerp parameterGravatar Mike Reed2017-06-09
* Remove debug checks for unsupported ICC profilesGravatar Matt Sarett2017-06-09
* Make gradient effect creation fail if texture LUT creation failsGravatar Brian Salomon2017-06-09
* remove unused colorfilter virtual asAComposeGravatar Mike Reed2017-06-09
* Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"Gravatar Brian Osman2017-06-09
* Make SkPixmap::getColor support kUnpremul pixelsGravatar Matt Sarett2017-06-09
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-09
* specialize D32 proc for legacy srcGravatar Mike Reed2017-06-09
* Add flush before drawing lines workaround for Adreno 3xxGravatar Brian Salomon2017-06-08
* Use nextafter rather than std::nextafter, it's more widely availableGravatar Mostyn Bramley-Moore2017-06-08
* Don't reuse failed buffers as scratchGravatar Robert Phillips2017-06-08
* Add support for SkImageGenerator creating external texturesGravatar Stan Iliev2017-06-08
* GrTessellator: fix intersection above the first vertex.Gravatar Stephen White2017-06-08
* Draw time color xform API for AndroidGravatar Matt Sarett2017-06-08
* Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType"Gravatar Matt Sarett2017-06-08
* Experimental change to diagnose image diffs in g3Gravatar Mike Reed2017-06-08
* Bump min picture to 7+ months agoGravatar Mike Reed2017-06-08
* Fix LCD distance field text color filteringGravatar Jim Van Verth2017-06-08
* Disable buffer mapping on Galaxy J5Gravatar Brian Salomon2017-06-08
* eliminate GPU line snappingGravatar Ethan Nicholas2017-06-08
* Disable F16-nullptr sourcesGravatar Matt Sarett2017-06-08
* Revert "Revert "Revert "DeferredTextureImageData low-bit-depth/dithering supp...Gravatar Brian Salomon2017-06-08
* Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support""Gravatar Brian Salomon2017-06-08
* Do not return Index8 from SkAndroidCodec::computeOutputColorTypeGravatar Matt Sarett2017-06-08
* Revert "DeferredTextureImageData low-bit-depth/dithering support"Gravatar Brian Salomon2017-06-08
* remove unused xfermode methodsGravatar Mike Reed2017-06-08
* Remove SkLinearGradient::kForce4fContext_PrivateFlagGravatar Florin Malita2017-06-07
* SkPDF: Do draw{Image,Bitmap} with maskfilter.Gravatar Hal Canary2017-06-07
* DeferredTextureImageData low-bit-depth/dithering supportGravatar Eric Karl2017-06-07
* Make SkCodec more flexible about its required frameGravatar Leon Scroggins III2017-06-07
* SkPDF: Do draw{Image,Bitmap}Rect with maskfilter.Gravatar Hal Canary2017-06-07
* Use burst mode for linear gradients w/ > 2 stopsGravatar Florin Malita2017-06-07
* Introduce dynamic pipeline stateGravatar Chris Dalton2017-06-07
* Reland "Handle different types of streams in different jpeg source managers"Gravatar Matt Sarett2017-06-07
* disable coverage optimization for hairlinesGravatar Mike Reed2017-06-07
* Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for A...Gravatar Robert Phillips2017-06-07
* Fix alpha issues in SkGifCodecGravatar Leon Scroggins III2017-06-07
* Revert "Handle too many (or too large) paths in GrDefaultPathRenderer"Gravatar Brian Osman2017-06-07
* Touch input support for WindowsGravatar Brian Osman2017-06-07
* Fix use of uninitialized value in SkColor4Shader::CreateProcGravatar Brian Osman2017-06-07
* Handle too many (or too large) paths in GrDefaultPathRendererGravatar Brian Osman2017-06-07
* Limit Adreno 4xx stencil clear workaround to older driversGravatar Brian Salomon2017-06-07
* we can std::move work to avoid copying itGravatar Mike Klein2017-06-07
* Mark SkThreadedBMPDevice destructors with overrideGravatar Kevin Lubick2017-06-07