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* Revert "Revert "SkTypes: extract SkTo""Gravatar Hal Canary2018-06-14
* Remove SK_MaxSizeT, SK_M{in|ax}U{16|32}, #defines.Gravatar Hal Canary2018-06-14
* Add GrContext::MakeVulkan factory that doesn't take a ref'd GrVkBackendContext.Gravatar Greg Daniel2018-06-14
* added 565 to 8888 conversion for gpu LCD text rendering for macOSGravatar Timothy Liang2018-06-14
* Remove const from (immutable) SkColorSpace args to some functionsGravatar Brian Osman2018-06-14
* ccpr: Initialize the atlas size more intelligentlyGravatar Chris Dalton2018-06-13
* Pull non-substantive changes out of omnibus CLGravatar Robert Phillips2018-06-13
* Remove unused code that was used for late mip allocations.Gravatar Greg Daniel2018-06-13
* Allow caller to specify if the want mip maps in makeTextureImage call.Gravatar Greg Daniel2018-06-13
* Fix IsFunctionallyExactGravatar Robert Phillips2018-06-13
* Revert "SkTypes: extract SkTo"Gravatar Hal Canary2018-06-13
* SkTypes: more into SkMacrosGravatar Hal Canary2018-06-12
* SkMacros split from SkTypes.hGravatar Hal Canary2018-06-12
* SkTypes: extract SkToGravatar Hal Canary2018-06-12
* Plumb GrContext everywhereGravatar Robert Phillips2018-06-12
* trim #include <new> from SkPostConfig.hGravatar Mike Klein2018-06-11
* Revert "remove half float workaround in GrGLGpu::onReadPixels"Gravatar Stephen White2018-06-09
* Fall back to bilerp if we are undable to do a copy for mips.Gravatar Greg Daniel2018-06-08
* Reland "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* Stop passing GrPrimitiveProcessor to GrMesh::sendToGpu.Gravatar Brian Salomon2018-06-08
* Revert "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08
* Avoid degenerate matrices (that trigger asserts) in test codeGravatar Brian Osman2018-06-08
* rebaseGravatar Cary Clark2018-06-08
* Make the SkPathRef GenIDChangeListener ref countedGravatar Chris Dalton2018-06-08
* Remove include of GrGLProgramBuilder.h from GrGLProgram.h and GrVkPipelineSta...Gravatar Brian Salomon2018-06-08
* Add a front() accessor to GrAllocatorGravatar Chris Dalton2018-06-08
* New more efficient run builderGravatar Herb Derby2018-06-08
* remove half float workaround in GrGLGpu::onReadPixelsGravatar Brian Salomon2018-06-08
* GrTessellator: catch missing intersections.Gravatar Stephen White2018-06-08
* Reland "Require mips to be allocated at texture creation time and disable lat...Gravatar Greg Daniel2018-06-08
* Revert "Reland "Workaround constexpr bug in MSVC 2015 in GrTextureOp""Gravatar Brian Salomon2018-06-08
* Add a factory to any GrOp-derived class that lacked oneGravatar Robert Phillips2018-06-08
* Revert "Require mips to be allocated at texture creation time and disable lat...Gravatar Greg Daniel2018-06-07
* Remove GrGLSLFragProcs typedef. Use unique_ptr to for GrGLSLFragmentProcessor...Gravatar Brian Salomon2018-06-07
* Require mips to be allocated at texture creation time and disable late alloca...Gravatar Greg Daniel2018-06-07
* fonts: Hook up FallbackTextHelper to font remoting.Gravatar Khushal2018-06-07
* Add checks to make sure we don't overflow 32 bit int in GPU path renderers.Gravatar Greg Daniel2018-06-07
* Add guard around GrVkBackendContext::Create function.Gravatar Greg Daniel2018-06-07
* Remove unused GrObjectMemoryPoolGravatar Robert Phillips2018-06-07
* Remove GrGeometryProcessor knowledge of explicit local coordsGravatar Brian Salomon2018-06-06
* Smarter use of glyph cacheGravatar Herb Derby2018-06-06
* Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Herb Derby2018-06-06
* GrTessellator: yet another out-of-range splitting fix.Gravatar Stephen White2018-06-06
* Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device"Gravatar Hal Canary2018-06-06
* Add Gr enums and version parsing for SwiftShaderGravatar Kevin Lubick2018-06-05
* Have draw(Text|PosText|PosTextH) use a single entry on the deviceGravatar Herb Derby2018-06-05
* Always use filterColor4f to filter paint colorsGravatar Brian Osman2018-06-05
* GrTessellator: fix for overlapping outer boundary edges in AA case.Gravatar Stephen White2018-06-05
* Remove alpha readback path in GrGLGpu::onReadPixelsGravatar Brian Salomon2018-06-04
* Add null checks for GrSkSLtoGLSL to GrGLProgramBuilderGravatar Brian Salomon2018-06-04