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Commit message (
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Author
Age
*
Rename SkDrawPictureCallback to SkPicture::AbortCallback
robertphillips
2015-01-06
*
Cap id size returned by GrScratchKey::GenerateResourceType
robertphillips
2015-01-05
*
Add conic support to Default and AAConvex path redender.
egdaniel
2015-01-05
*
Fix for chrome fuzzer
joshualitt
2015-01-02
*
Add a simpler key type for scratch resource keys.
bsalomon
2014-12-30
*
Fix for disabled color writes xp on n6
egdaniel
2014-12-30
*
ViewMatrix uniform upload moved to GeometryProcessor
joshualitt
2014-12-30
*
Move ViewMatrix off of drawstate
joshualitt
2014-12-29
*
removing coord change matrices
joshualitt
2014-12-29
*
Remove coordchanges from drawstate
joshualitt
2014-12-29
*
fix for valgrind
joshualitt
2014-12-23
*
This CL cleans up the last remaining users of localCoordChange on paint
joshualitt
2014-12-22
*
Rename GrGpuGL -> GrGLGpu
jvanverth
2014-12-22
*
Fix conics for gpu GrAAHairLinePathRender
egdaniel
2014-12-22
*
Disable GPU sRGB textures for the moment.
jvanverth
2014-12-22
*
reenable complexclip3 for gpu
bsalomon
2014-12-22
*
Add sRGB texture support.
jvanverth
2014-12-22
*
Add XP to handle the cases where we disable color write.
egdaniel
2014-12-22
*
Initialize wrapped render target wrap status correctly
kkinnunen
2014-12-22
*
initial changes to add local matrix to primitive processor
joshualitt
2014-12-19
*
When bitmap is texture backed, don't download and reupload pixels
bsalomon
2014-12-19
*
Remove the low hanging fruit with coord change matrices
joshualitt
2014-12-18
*
Add an InvariantOutput for the XPF.
egdaniel
2014-12-18
*
Remove GrCoordTransform::kPosition_CoordSet
bsalomon
2014-12-18
*
Change to create device coord coordset
joshualitt
2014-12-18
*
Fix complexclip3 test on gpu
bsalomon
2014-12-18
*
One more pass at getting half float texture configs correct.
jvanverth
2014-12-18
*
Cleanup: More override fixes.
tfarina
2014-12-17
*
remove view matrix from context
joshualitt
2014-12-17
*
Stop creating GrODS for stencilPath commands.
bsalomon
2014-12-17
*
Add Coverage Drawing XP
egdaniel
2014-12-17
*
Re-enable default sized formats, handling BGRA exception.
jvanverth
2014-12-17
*
Stop calling flushGLState in onStencilPath
bsalomon
2014-12-17
*
Give the hoisting surfaces surface props
robertphillips
2014-12-16
*
Revert using sized formats for everything except ES 2.0.
jvanverth
2014-12-16
*
Remove GrGpu::flushGraphicsState
bsalomon
2014-12-16
*
Change desktop and ES 3.0 to always use sized internal texture formats.
jvanverth
2014-12-16
*
Fix layer hoisting image filter corner cases
robertphillips
2014-12-16
*
Rename GrGpuGL_program.cpp to GrGLGpuProgramCache.cpp
bsalomon
2014-12-16
*
Revert of Fix layer hoisting image filter corner cases (patchset #3 id:40001 ...
robertphillips
2014-12-16
*
Rename GrGpuGL to GrGLGpu for consistency
bsalomon
2014-12-16
*
Fix layer hoisting image filter corner cases
robertphillips
2014-12-16
*
Revert of Change desktop and ES 3.0 to always use sized internal texture form...
jvanverth
2014-12-16
*
Change desktop and ES 3.0 to always use sized internal texture formats.
jvanverth
2014-12-16
*
whitespace change to context to force rebuild of skia
joshualitt
2014-12-15
*
This change will ultimately pull uniform color, and to a much lesser degree u...
joshualitt
2014-12-15
*
Move all non-program cache functions out of GrGpuGL_program.cpp
bsalomon
2014-12-15
*
devirtualize some functions on GrGpu
bsalomon
2014-12-15
*
Add xp optimization for RGB coverage.
egdaniel
2014-12-15
*
Add SK_OVERRIDE to a few places that are missing it.
mtklein
2014-12-15
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