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Commit message (
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Author
Age
*
Remove old, unused code
Brian Osman
2017-09-26
*
switched gl_Position and gl_PointSize to sk_*
Ethan Nicholas
2017-09-26
*
Invalidate textures cached by SW path renderer when paths go away
Brian Osman
2017-09-26
*
Remove fIsMipMapped from GrSurfaceDesc
Greg Daniel
2017-09-26
*
Add ability to remove unique key from proxy and underlying surface.
Greg Daniel
2017-09-26
*
guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
Mike Reed
2017-09-26
*
Shrink GrDrawOpAtlases when no longer needed, take 2.
Jim Van Verth
2017-09-26
*
CCPR: Remove kCombinedTriangleHullsAndEdges
Chris Dalton
2017-09-26
*
Add some asserts and explict setting of fIsMipMapped
Greg Daniel
2017-09-26
*
Invalidate path VBs when paths are destroyed
Brian Osman
2017-09-26
*
Add animated cowboy sample from WebKit tests, and fix.
Jim Van Verth
2017-09-25
*
Remove unneeded kExact and kNoCreate Flags from GrResouceProvider
Greg Daniel
2017-09-25
*
Remove unused function with an incorrect assert
Brian Osman
2017-09-22
*
Revert "Shrink GrDrawOpAtlases when no longer needed"
Jim Van Verth
2017-09-22
*
Shrink GrDrawOpAtlases when no longer needed
Jim Van Verth
2017-09-22
*
Use clear-as-draw workaround on Ivy Bridge/ANGLE D3D11.
Brian Salomon
2017-09-22
*
switched SkSL's temporary 'highfloat' type back to 'float'
Ethan Nicholas
2017-09-22
*
Temporary patch for Mac TSAN bot (with threaded Ganesh mask generation)
Robert Phillips
2017-09-21
*
Guard resource provider path creation methods against abandoned context
Robert Phillips
2017-09-21
*
Don't call GrBuffer::map() in createPatternedIndexBuffer.
Mike Klein
2017-09-21
*
Fix wrap mode asserts in GrVkSampler::GenerateKey
Brian Salomon
2017-09-21
*
Remove pre-attachment of stencil buffers
Robert Phillips
2017-09-21
*
Add native caching of uniquely keyed GrTextureProxies (take 2)
Robert Phillips
2017-09-21
*
Revert "Add native caching of uniquely keyed GrTextureProxies"
Robert Phillips
2017-09-20
*
Add native caching of uniquely keyed GrTextureProxies
Robert Phillips
2017-09-20
*
Avoid using glUnmapBufferOES with ES3
Brian Osman
2017-09-20
*
Fix TSAN issue with atlas expansion.
Jim Van Verth
2017-09-20
*
Use shader based blending to clamp kPlus mode w/F16
Brian Osman
2017-09-20
*
CCPR: Process corners analytically
Chris Dalton
2017-09-20
*
re-land of new SkSL precisions
Ethan Nicholas
2017-09-18
*
Temporarily disable atlas growth.
Jim Van Verth
2017-09-18
*
Revert "Revert "Allow GrDrawOpAtlas to grow as needed""
Jim Van Verth
2017-09-18
*
Revert "Revert "Revert "Switched highp float to highfloat and mediump float t...
Ethan Nicholas
2017-09-18
*
Revert "Minor fixes to SkSL precisions"
Ethan Nicholas
2017-09-18
*
Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field"
Ethan Nicholas
2017-09-18
*
Minor fixes to SkSL precisions
Ethan Nicholas
2017-09-15
*
fix for uninitialized GrGLSLFragmentShaderBuilder field
Ethan Nicholas
2017-09-15
*
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
Ethan Nicholas
2017-09-15
*
Revert "Allow GrDrawOpAtlas to grow as needed"
Jim Van Verth
2017-09-15
*
Disable flat interpolation in TextureOp on Qualcomm
Brian Salomon
2017-09-15
*
Allow GrDrawOpAtlas to grow as needed
Jim Van Verth
2017-09-15
*
make most of SkColorPriv.h private
Cary Clark
2017-09-15
*
Revert "Revert "Pre-allocate some opList dependency list storage""
Robert Phillips
2017-09-15
*
Revert "Pre-allocate some opList dependency list storage"
Robert Phillips
2017-09-14
*
Pre-allocate some opList dependency list storage
Robert Phillips
2017-09-14
*
Remove unnecessary code in SkGpuDevice::drawRRect
Brian Osman
2017-09-14
*
Change visitProxies signature
Robert Phillips
2017-09-14
*
Remove unused GPU RGB to YUV code
Brian Osman
2017-09-14
*
Land scaffolding for explicit MDB resource allocation
Robert Phillips
2017-09-14
*
Remove invalid SkRRect asserts in GrShape
Brian Osman
2017-09-14
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