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path: root/src/gpu/ops
Commit message (Expand)AuthorAge
* Introduce enum class for texture type.Gravatar Brian Salomon2018-07-30
* Pin max curvature solutions to 0..1Gravatar Chris Dalton2018-07-25
* Fix Valgrind skinning bugGravatar Robert Phillips2018-07-18
* added byte and ubyte types to SKSLGravatar Ruiqi Mao2018-07-17
* Reland "Remove interpolants are inaccurate workaround for Adreno 3xx."Gravatar Brian Salomon2018-07-17
* Reland "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Revert "Make GPU cache invalidation SkMessageBus messages go to one GrContext."Gravatar Brian Salomon2018-07-11
* Make GPU cache invalidation SkMessageBus messages go to one GrContext.Gravatar Brian Salomon2018-07-11
* Remove clamping of kPlus with F16 configsGravatar Brian Osman2018-07-11
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-11
* Revert "added skeletal animation support to GPU backend"Gravatar Joe Gregorio2018-07-10
* Revert "Remove interpolants are inaccurate workaround for Adreno 3xx."Gravatar Brian Salomon2018-07-10
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-10
* Deinline some GrPathRenderer method and one GrDrawingMananger method.Gravatar Brian Salomon2018-07-10
* Remove interpolants are inaccurate workaround for Adreno 3xx.Gravatar Brian Salomon2018-07-10
* added caching of SkVerticesGravatar Ruiqi Mao2018-07-09
* Revert "Add genIDs from all contributing elements to GrReducedClip's mask key."Gravatar Brian Salomon2018-07-09
* Add genIDs from all contributing elements to GrReducedClip's mask key.Gravatar Brian Salomon2018-07-09
* Revert "added skeletal animation support to GPU backend"Gravatar Ruiqi Mao2018-07-03
* added skeletal animation support to GPU backendGravatar Ruiqi Mao2018-07-03
* Remove sRGB config checks based on color spaceGravatar Brian Osman2018-07-02
* Revert "Some scissor state cleanup."Gravatar Brian Salomon2018-07-02
* Some scissor state cleanup.Gravatar Brian Salomon2018-07-02
* Return to low-precision ovalsGravatar Jim Van Verth2018-06-28
* Adjust ellipse center epsilon further to fix dropoutsGravatar Jim Van Verth2018-06-28
* Reland "Improve precision and speed of oval rendering."Gravatar Jim Van Verth2018-06-28
* Revert "Improve precision and speed of oval rendering."Gravatar Jim Van Verth2018-06-27
* Improve precision and speed of oval rendering.Gravatar Jim Van Verth2018-06-27
* Refactor GrPipeline dynamic state.Gravatar Brian Salomon2018-06-26
* Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists.Gravatar Brian Salomon2018-06-25
* Revert "Revert "Change how vertex/instance attributes are handled in geometry...Gravatar Brian Salomon2018-06-19
* Move op memory storage to GrContext (take 2)Gravatar Robert Phillips2018-06-19
* Stop using SkTSwap.Gravatar Ben Wagner2018-06-19
* Revert "Change how vertex/instance attributes are handled in geometry process...Gravatar Mike Klein2018-06-19
* Change how vertex/instance attributes are handled in geometry processors.Gravatar Brian Salomon2018-06-18
* remove stray SkTLList includesGravatar Mike Klein2018-06-18
* Include sRGB -> Linear in the cached "from sRGB" xformGravatar Brian Osman2018-06-15
* Work around signed-unsigned comparison warning.Gravatar Ben Wagner2018-06-15
* Reland "Remove SK_MaxSizeT, SK_M{in|ax}U{16|32}, #defines."Gravatar Ben Wagner2018-06-15
* Revert "Move op memory storage to GrContext"Gravatar Robert Phillips2018-06-15
* Simplify usage of GrGLSLColorSpaceXformHelperGravatar Brian Osman2018-06-15
* Move op memory storage to GrContextGravatar Robert Phillips2018-06-15
* Revert "Remove SK_MaxSizeT, SK_M{in|ax}U{16|32}, #defines."Gravatar Hal Canary2018-06-14
* Revert "Revert "SkTypes: extract SkTo""Gravatar Hal Canary2018-06-14
* Remove SK_MaxSizeT, SK_M{in|ax}U{16|32}, #defines.Gravatar Hal Canary2018-06-14
* Revert "SkTypes: extract SkTo"Gravatar Hal Canary2018-06-13
* SkTypes: extract SkToGravatar Hal Canary2018-06-12
* Plumb GrContext everywhereGravatar Robert Phillips2018-06-12
* trim #include <new> from SkPostConfig.hGravatar Mike Klein2018-06-11
* Reland "Reland "Require mips to be allocated at texture creation time and dis...Gravatar Greg Daniel2018-06-08