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GrGLSLShaderBuilder.cpp
Commit message (
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Author
Age
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Two changes:
brianosman
2016-09-12
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Fix color gamut xform matrices in GPU code
brianosman
2016-09-09
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Add color gamut xform helpers to GrGLSLShaderBuilder
brianosman
2016-09-07
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Add Texture2D and Sampler GrSLTypes
egdaniel
2016-07-13
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Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-20
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Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:12...
egdaniel
2016-04-19
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Refactor how we store and use samplers in Ganesh
egdaniel
2016-04-19
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Add GLSL support for texelFetch
cdalton
2016-04-11
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Rename EmitArgs::fSamplers to fTexSamplers
cdalton
2016-04-11
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Add appendPrecisionModifier method to GrGLSLShaderBuilder
cdalton
2016-04-11
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Style bikeshed - remove extraneous whitespace
halcanary
2016-03-29
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Add gl_SampleMask functionality to fragment builders
cdalton
2016-02-22
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Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https...
benjaminwagner
2016-02-12
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Add infastructure for gl_SampleMask
cdalton
2016-02-12
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Add GrShaderFlags enum
cdalton
2016-02-11
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Texturing support for RECTANGLE textures.
bsalomon
2016-01-20
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Beginning of support for texture rectangles.
bsalomon
2016-01-14
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Add a class representing texture swizzle.
bsalomon
2016-01-08
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Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of...
mtklein
2016-01-08
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Add a class representing texture swizzle.
bsalomon
2016-01-08
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Create GLSLUniformHandler class for gpu backend
egdaniel
2015-12-03
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Create GrGLSLVaryingHandler class for program building
egdaniel
2015-11-20
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Move all ShaderBuilder files to GLSL
egdaniel
2015-11-11